Player Matchup

Danzaburou
Danzaburou
DarthMaq
Danzaburou
Level 156
God Stats
7W - 3L
1,500 SR
Queue Stats
368W - 243L
1,772 Elo+
Party 2
Osiris
Osiris
SpareKoochiePlz
Osiris
Level 117
God Stats
40W - 13L
1,869 SR
Queue Stats
106W - 67L
1,699 Elo+
Party 2
Kumbhakarna
Kumbhakarna
bananaconder
Kumbhakarna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 48L
1,896 Elo+
Party 2
Apollo
Apollo
goomps
Apollo
Level 105
God Stats
16W - 5L
1,789 SR
Queue Stats
150W - 65L
1,797 Elo+
Party 2
Achilles
Achilles
thiccgamergirl
Achilles
Level 68
God Stats
11W - 4L
2,065 SR
Queue Stats
348W - 254L
1,720 Elo+
Party 2
Team Averages
Level 95
1,745 SR
1,777 Elo+

VS

Team Averages
Level 52
1,522 SR
1,568 Elo+
Arachne
Arachne
Elmo3834
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,871 Elo+
Party 3
Sylvanus
Sylvanus
KingKillaqueued
Sylvanus
Level 27
God Stats
22W - 25L
1,438 SR
Queue Stats
93W - 124L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
M2ARV
Hou Yi
Level 20
God Stats
2W - 4L
1,494 SR
Queue Stats
109W - 83L
1,774 Elo+
Party 3
Janus
Janus
ReachTheVoid
Janus
Level 27
God Stats
9W - 8L
1,485 SR
Queue Stats
48W - 40L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
pvmslave69
Cthulhu
Level 39
God Stats
8W - 10L
1,694 SR
Queue Stats
44W - 63L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarthMaq
Danzaburou
20
12 / 2 / 10
16,939
706
25,062
16,364
8,570
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 2 / 11
14,018
584
16,355
20,646
17,458
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
bananaconder
Kumbhakarna
20
15 / 1 / 12
15,186
633
19,985
15,567
7,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
goomps
Apollo
20
9 / 2 / 7
14,747
614
15,311
15,712
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
18
6 / 0 / 13
13,382
558
9,872
16,538
22,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elmo3834
Arachne
15
0 / 9 / 3
9,220
384
6,248
25,485
10,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
13
0 / 14 / 2
8,710
363
6,294
28,453
25,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
M2ARV
Hou Yi
20
3 / 4 / 1
12,370
515
10,526
18,511
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 12 / 0
8,929
372
10,282
14,199
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
pvmslave69
Cthulhu
15
2 / 5 / 0
9,658
402
9,367
23,144
19,154
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
44
Kills
7
7
Deaths
44
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarthMaq
Danzaburou
12
2
10
8.5
L
Arachne
Elmo3834
Arachne
0
9
3
0.17
L
Sylvanus
0
14
2
0.07
L
Hou Yi
M2ARV
Hou Yi
3
4
1
0.88
L
2
12
0
0.17
W
2
2
11
3.75
W
Kumbhakarna
bananaconder
Kumbhakarna
15
1
12
21
W
Apollo
goomps
Apollo
9
2
7
6.25
L
Cthulhu
pvmslave69
Cthulhu
2
5
0
0.4
W
Achilles
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,585
Damage
42,717
84,827
Taken
109,792
62,440
Mitigated
69,575
32,334
Healing
25,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarthMaq
Danzaburou
25,062
14,174
0
5,911
16,364
8,570
4,561
4,354
12,010
0
170,044
L
Arachne
Elmo3834
Arachne
6,248
4,562
0
9,322
25,485
10,841
77
3,729
21,263
0
51,261
L
Sylvanus
6,294
2,150
855
5,095
28,453
25,618
0
6,652
21,455
24,238
0
L
Hou Yi
M2ARV
Hou Yi
10,526
5,758
0
4,662
18,511
10,085
0
2,368
15,776
0
105,342
L
10,282
512
0
340
14,199
3,877
0
2,514
11,453
54,733
0
W
16,355
6,283
0
10,244
20,646
17,458
931
7,094
12,619
0
112,647
W
Kumbhakarna
bananaconder
Kumbhakarna
19,985
2,121
0
3,916
15,567
7,617
0
7,136
8,431
85,799
0
W
Apollo
goomps
Apollo
15,311
10,465
0
6,422
15,712
6,455
6,605
4,410
11,302
0
131,904
L
Cthulhu
pvmslave69
Cthulhu
9,367
1,160
407
4,364
23,144
19,154
0
3,676
19,310
44,624
0
W
Achilles
9,872
2,244
0
5,841
16,538
22,340
542
4,880
11,658
0
55,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,272
Gold Earned
48,887
795
Minions Killed
502
0
Camps Cleared
0
2,494,345
Distance Traveled
1,857,299
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,939
706
205
9
0
463,451
5
L
Arachne
9,220
384
94
4
0
362,977
2
L
Sylvanus
8,710
363
39
2
0
364,791
2
L
Hou Yi
12,370
515
177
7
0
377,939
6
L
Janus
8,929
372
103
4
0
359,194
0
W
Osiris
14,018
584
177
7
0
460,459
6
W
Kumbhakarna
15,186
633
151
6
0
507,019
5
W
Apollo
14,747
614
187
8
0
519,287
5
L
Cthulhu
9,658
402
89
4
0
392,398
0
W
Achilles
13,382
558
75
3
0
544,129
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role