Player Matchup

Ao Kuang
Ao Kuang
MaiOfTheFey
Ao Kuang
Level 144
God Stats
3W - 5L
1,595 SR
Queue Stats
393W - 408L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
UrbanCowboyHTX
Nu Wa
Level 87
God Stats
24W - 19L
1,699 SR
Queue Stats
333W - 338L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
billthekid6117
Sun Wukong
Level 31
God Stats
0W - 5L
1,199 SR
Queue Stats
1W - 12L
1,011 Elo+
Party 2
Heimdallr
Heimdallr
bmanbmoney
Heimdallr
Level 83
God Stats
28W - 12L
1,795 SR
Queue Stats
319W - 243L
1,698 Elo+
Party 1
Yemoja
Yemoja
qmanqmoney
Yemoja
Level 29
God Stats
1W - 2L
1,874 SR
Queue Stats
312W - 261L
1,630 Elo+
Party 1
Team Averages
Level 75
1,632 SR
1,495 Elo+

VS

Team Averages
Level 64
1,559 SR
1,494 Elo+
Arachne
Arachne
BlessedSeraph
Arachne
Level 68
God Stats
9W - 3L
1,500 SR
Queue Stats
136W - 129L
1,536 Elo+
Party 3
Tiamat
Tiamat
Dragunzz
Tiamat
Level 128
God Stats
4W - 6L
1,487 SR
Queue Stats
168W - 156L
1,517 Elo+
Party 3
Chernobog
Chernobog
Fr3nchT0astSt1x
Chernobog
Level 58
God Stats
23W - 15L
1,566 SR
Queue Stats
30W - 37L
1,465 Elo+
Party 3
Ymir
Ymir
Squirtle2012
Ymir
Level 29
God Stats
41W - 51L
1,642 SR
Queue Stats
75W - 100L
1,507 Elo+
Party 3
Neith
Neith
sergiomirones
Neith
Level 39
God Stats
5W - 11L
1,598 SR
Queue Stats
15W - 24L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MaiOfTheFey
Ao Kuang
16
1 / 6 / 1
10,368
399
6,220
24,531
9,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 7 / 1
11,169
430
17,918
14,961
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
billthekid6117
Sun Wukong
18
0 / 6 / 1
11,712
450
6,708
22,331
18,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
bmanbmoney
Heimdallr
19
2 / 4 / 3
11,793
454
12,316
16,575
7,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
qmanqmoney
Yemoja
15
3 / 1 / 2
11,118
428
2,701
8,931
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 2 / 7
14,805
569
21,915
23,290
12,807
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Dragunzz
Tiamat
20
9 / 0 / 7
15,738
605
20,229
13,445
11,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Fr3nchT0astSt1x
Chernobog
20
1 / 0 / 8
13,047
502
6,934
13,497
5,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 5
11,040
425
3,761
12,184
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
1 / 2 / 7
13,122
505
6,972
12,547
10,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
24
24
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
13
2
7
8.25
W
Tiamat
Dragunzz
Tiamat
9
0
7
12.5
W
Chernobog
Fr3nchT0astSt1x
Chernobog
1
0
8
5
L
Ao Kuang
MaiOfTheFey
Ao Kuang
1
6
1
0.25
W
0
2
5
1.25
L
0
7
1
0.07
L
Sun Wukong
billthekid6117
Sun Wukong
0
6
1
0.08
L
Heimdallr
bmanbmoney
Heimdallr
2
4
3
0.88
L
Yemoja
qmanqmoney
Yemoja
3
1
2
4
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,863
Damage
59,811
87,329
Taken
74,963
53,693
Mitigated
50,757
28,609
Healing
31,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
21,915
13,902
0
9,143
23,290
12,807
1,093
6,934
15,964
0
132,885
W
Tiamat
Dragunzz
Tiamat
20,229
2,534
825
7,105
13,445
11,486
1,173
7,355
5,487
121,798
0
W
Chernobog
Fr3nchT0astSt1x
Chernobog
6,934
3,703
0
6,210
13,497
5,338
516
5,506
7,736
0
104,404
L
Ao Kuang
MaiOfTheFey
Ao Kuang
6,220
1,430
0
10,748
24,531
9,847
0
6,667
17,648
74,583
0
W
3,761
180
0
3,369
12,184
10,934
0
5,704
6,205
29,199
0
L
17,918
2,216
0
2,718
14,961
5,811
0
6,120
8,409
86,923
0
L
Sun Wukong
billthekid6117
Sun Wukong
6,708
1,370
0
6,680
22,331
18,694
910
6,480
15,693
0
74,348
L
Heimdallr
bmanbmoney
Heimdallr
12,316
7,170
0
4,984
16,575
7,808
0
2,334
14,201
0
115,309
L
Yemoja
qmanqmoney
Yemoja
2,701
667
1,323
2,156
8,931
11,533
0
1,685
7,220
10,480
0
W
6,972
1,724
776
4,491
12,547
10,192
844
3,068
9,086
0
67,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
67,752
673
Minions Killed
731
0
Camps Cleared
0
2,263,563
Distance Traveled
2,637,881
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,805
569
145
6
0
560,293
3
W
Tiamat
15,738
605
207
8
0
529,585
12
W
Chernobog
13,047
502
183
7
0
548,826
7
L
Ao Kuang
10,368
399
131
5
0
524,979
13
W
Ymir
11,040
425
54
2
0
510,489
10
L
Nu Wa
11,169
430
168
6
0
449,513
4
L
Sun Wukong
11,712
450
159
6
0
452,652
5
L
Heimdallr
11,793
454
199
8
0
420,543
6
L
Yemoja
11,118
428
16
1
0
415,876
6
W
Neith
13,122
505
142
5
0
488,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role