Player Matchup

Artemis
Artemis
BigBeanArms
Artemis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,247 Elo+
Party 1
Athena
Athena
GoodnightSly
Athena
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,275 Elo+
Party 1
Sun Wukong
Sun Wukong
Kill_JOY-303
Sun Wukong
Level 69
God Stats
16W - 16L
1,605 SR
Queue Stats
530W - 483L
1,498 Elo+
Solo
Tiamat
Tiamat
Kody1123
Tiamat
Level 75
God Stats
2W - 5L
1,479 SR
Queue Stats
221W - 228L
1,473 Elo+
Solo
Tyr
Tyr
KuBaN_LoKo
Tyr
Level 65
God Stats
0W - 4L
1,170 SR
Queue Stats
97W - 88L
1,465 Elo+
Solo
Team Averages
Level 64
1,451 SR
1,392 Elo+

VS

Team Averages
Level 114
1,597 SR
1,519 Elo+
Tiamat
Tiamat
Kcovarr
Tiamat
Level 127
God Stats
5W - 4L
1,656 SR
Queue Stats
198W - 188L
1,567 Elo+
Solo
Arachne
Arachne
Kuboh
Arachne
Level 127
God Stats
26W - 16L
1,500 SR
Queue Stats
726W - 670L
1,524 Elo+
Solo
Ymir
Ymir
RoloBattleCod550
Ymir
Level 89
God Stats
3W - 4L
1,751 SR
Queue Stats
380W - 342L
1,474 Elo+
Solo
Chang'e
Chang'e
send-bobsplz
Chang'e
Level 118
God Stats
4W - 3L
1,577 SR
Queue Stats
33W - 25L
1,546 Elo+
Solo
Ullr
Ullr
yisus 5000
Ullr
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 187L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigBeanArms
Artemis
15
4 / 2 / 5
9,869
470
8,845
7,960
3,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
15
5 / 4 / 6
9,924
473
9,690
17,439
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Kill_JOY-303
Sun Wukong
18
7 / 3 / 2
11,180
532
14,792
21,349
17,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Kody1123
Tiamat
16
1 / 7 / 5
9,812
467
9,295
17,680
10,428
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 5
10,137
483
6,130
20,766
13,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kcovarr
Tiamat
18
0 / 6 / 4
11,300
538
12,058
12,611
11,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Kuboh
Arachne
20
14 / 1 / 2
13,141
626
17,922
18,449
12,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 5
10,230
487
7,204
17,676
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
send-bobsplz
Chang'e
16
2 / 4 / 4
10,841
516
12,705
16,976
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 3 / 2
10,839
516
8,097
11,054
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
21
Kills
21
22
Deaths
21
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigBeanArms
Artemis
4
2
5
3.25
L
Athena
5
4
6
2
W
Tiamat
Kcovarr
Tiamat
0
6
4
0.33
L
Sun Wukong
Kill_JOY-303
Sun Wukong
7
3
2
2.67
L
Tiamat
Kody1123
Tiamat
1
7
5
0.5
L
4
6
5
1.08
W
Arachne
Kuboh
Arachne
14
1
2
15
W
3
7
5
0.79
W
Chang'e
send-bobsplz
Chang'e
2
4
4
1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
57,986
85,194
Taken
76,766
58,476
Mitigated
52,869
27,388
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigBeanArms
Artemis
8,845
3,438
0
1,033
7,960
3,133
0
2,514
5,446
0
63,872
L
Athena
9,690
2,419
0
4,448
17,439
14,905
0
4,732
12,707
39,197
0
W
Tiamat
Kcovarr
Tiamat
12,058
1,969
255
4,290
12,611
11,996
599
747
11,831
76,641
0
L
Sun Wukong
Kill_JOY-303
Sun Wukong
14,792
4,600
0
7,772
21,349
17,001
403
12,404
8,494
0
66,644
L
Tiamat
Kody1123
Tiamat
9,295
1,340
0
6,008
17,680
10,428
26
5,787
11,883
61,196
0
L
6,130
1,466
174
7,953
20,766
13,009
805
6,001
14,697
0
54,714
W
Arachne
Kuboh
Arachne
17,922
14,841
0
5,707
18,449
12,788
1,774
2,553
15,802
0
89,923
W
7,204
987
243
2,625
17,676
16,043
372
6,309
11,225
30,682
0
W
Chang'e
send-bobsplz
Chang'e
12,705
425
1,166
9,085
16,976
6,490
100
4,134
12,378
77,843
0
W
8,097
4,978
684
918
11,054
5,552
5,741
4,459
6,545
0
81,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,922
Gold Earned
56,351
519
Minions Killed
541
0
Camps Cleared
0
1,944,196
Distance Traveled
1,891,463
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,869
470
96
5
0
385,166
8
L
Athena
9,924
473
67
3
0
423,799
6
W
Tiamat
11,300
538
140
7
0
360,090
0
L
Sun Wukong
11,180
532
137
7
0
361,592
1
L
Tiamat
9,812
467
127
6
0
383,160
7
L
Tyr
10,137
483
92
4
0
390,479
3
W
Arachne
13,141
626
130
6
0
432,720
2
W
Ymir
10,230
487
35
2
0
360,616
4
W
Chang'e
10,841
516
108
5
0
391,609
6
W
Ullr
10,839
516
128
6
0
346,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role