Player Matchup

Tiamat
Tiamat
BraddCrit
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,595 Elo+
Party 2
Bellona
Bellona
Brewtish
Bellona
Level 32
God Stats
25W - 19L
1,620 SR
Queue Stats
198W - 197L
1,588 Elo+
Party 2
Cupid
Cupid
OleLeeRoy
Cupid
Level 129
God Stats
16W - 7L
1,923 SR
Queue Stats
50W - 45L
1,549 Elo+
Party 2
Cerberus
Cerberus
goose610
Cerberus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,599 Elo+
Party 2
Fenrir
Fenrir
ixFLOBOT
Fenrir
Level 106
God Stats
3W - 2L
1,291 SR
Queue Stats
14W - 11L
1,555 Elo+
Party 2
Team Averages
Level 91
1,567 SR
1,577 Elo+

VS

Team Averages
Level 43
1,513 SR
1,496 Elo+
Merlin
Merlin
CrackDaddy23
Merlin
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,279 Elo+
Party 1
Tiamat
Tiamat
Grebgok
Tiamat
Level 41
God Stats
19W - 13L
1,567 SR
Queue Stats
135W - 110L
1,531 Elo+
Party 1
Izanami
Izanami
aguspro03
Izanami
Level 43
God Stats
9W - 4L
1,494 SR
Queue Stats
76W - 61L
1,595 Elo+
Party 3
Loki
Loki
feliperto03
Loki
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 77L
1,521 Elo+
Party 3
Cu Chulainn
Cu Chulainn
thelasttatertot
Cu Chulainn
Level 97
God Stats
3W - 2L
1,505 SR
Queue Stats
571W - 477L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BraddCrit
Tiamat
9
0 / 4 / 0
5,539
462
1,840
7,051
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Brewtish
Bellona
11
0 / 4 / 1
5,438
453
4,284
9,187
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
OleLeeRoy
Cupid
8
0 / 5 / 3
5,327
444
3,971
7,234
1,433
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
goose610
Cerberus
8
2 / 4 / 0
5,608
467
1,622
9,258
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
ixFLOBOT
Fenrir
11
2 / 3 / 1
6,611
551
3,687
8,365
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 0 / 0
7,699
642
3,019
3,734
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Grebgok
Tiamat
11
7 / 1 / 4
7,100
592
7,211
5,098
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
aguspro03
Izanami
14
4 / 1 / 2
8,422
702
7,551
8,148
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 6
6,574
548
2,797
7,902
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
thelasttatertot
Cu Chulainn
11
4 / 2 / 6
6,857
571
7,469
9,416
2,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
20
20
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BraddCrit
Tiamat
0
4
0
0
L
Bellona
Brewtish
Bellona
0
4
1
0.13
W
Merlin
4
0
0
4
W
Tiamat
Grebgok
Tiamat
7
1
4
9
L
Cupid
OleLeeRoy
Cupid
0
5
3
0.3
W
Izanami
aguspro03
Izanami
4
1
2
5
W
1
0
6
4
L
Cerberus
goose610
Cerberus
2
4
0
0.5
L
Fenrir
ixFLOBOT
Fenrir
2
3
1
0.83
W
Cu Chulainn
thelasttatertot
Cu Chulainn
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,404
Damage
28,047
41,095
Taken
34,298
14,347
Mitigated
13,139
9,950
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BraddCrit
Tiamat
1,840
210
0
1,308
7,051
2,908
0
1,931
4,980
25,428
0
L
Bellona
Brewtish
Bellona
4,284
1,823
0
3,809
9,187
4,598
278
0
9,187
0
24,209
W
Merlin
3,019
224
0
1,029
3,734
1,291
754
384
3,257
49,178
0
W
Tiamat
Grebgok
Tiamat
7,211
1,196
0
1,388
5,098
2,861
0
425
4,673
25,840
0
L
Cupid
OleLeeRoy
Cupid
3,971
2,351
302
1,904
7,234
1,433
0
2,875
4,003
0
24,675
W
Izanami
aguspro03
Izanami
7,551
5,407
0
3,133
8,148
3,928
816
0
8,148
0
62,025
W
2,797
616
0
3,221
7,902
2,266
0
1,238
6,539
0
33,979
L
Cerberus
goose610
Cerberus
1,622
276
320
2,297
9,258
2,897
0
2,523
6,507
15,316
0
L
Fenrir
ixFLOBOT
Fenrir
3,687
670
0
10
8,365
2,511
0
1,981
6,188
0
35,270
W
Cu Chulainn
thelasttatertot
Cu Chulainn
7,469
1,703
0
1,039
9,416
2,793
0
1,197
8,219
0
36,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
36,652
279
Minions Killed
420
0
Camps Cleared
0
1,193,501
Distance Traveled
1,169,229
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,539
462
66
6
0
200,049
2
L
Bellona
5,438
453
45
4
0
248,473
3
W
Merlin
7,699
642
106
9
0
216,317
4
W
Tiamat
7,100
592
53
4
0
230,289
2
L
Cupid
5,327
444
51
4
0
223,842
4
W
Izanami
8,422
702
134
11
0
206,210
2
W
Loki
6,574
548
71
6
0
273,744
7
L
Cerberus
5,608
467
56
5
0
244,974
4
L
Fenrir
6,611
551
61
5
0
276,163
14
W
Cu Chulainn
6,857
571
56
5
0
242,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role