Player Matchup

Fenrir
Fenrir
Ifcy
Fenrir
Level 108
God Stats
4W - 2L
1,544 SR
Queue Stats
175W - 147L
1,373 Elo+
Party 2
Da Ji
Da Ji
devilmurderer34
Da Ji
Level 65
God Stats
42W - 23L
1,748 SR
Queue Stats
100W - 106L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
llzjokerzll
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,597 SR
1,465 Elo+

VS

Team Averages
Level 104
1,464 SR
1,457 Elo+
Zeus
Zeus
Hahahammy
Zeus
Level 63
God Stats
41W - 35L
1,547 SR
Queue Stats
108W - 83L
1,550 Elo+
Solo
Khepri
Khepri
Sierae
Khepri
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 143L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Thinweazel
Danzaburou
Level 125
God Stats
8W - 18L
1,346 SR
Queue Stats
95W - 114L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ifcy
Fenrir
10
2 / 2 / 6
7,632
694
4,539
8,132
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 1 / 5
8,919
811
6,246
7,211
2,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
llzjokerzll
Baron Samedi
12
3 / 1 / 8
8,307
755
8,160
7,343
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 4 / 1
7,378
671
8,358
6,756
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Sierae
Khepri
10
2 / 2 / 1
7,493
681
3,605
7,930
6,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Thinweazel
Danzaburou
10
0 / 5 / 2
6,930
630
3,349
6,933
2,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
4
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
4
1
0.63
W
Fenrir
Ifcy
Fenrir
2
2
6
2.5
L
Khepri
Sierae
Khepri
2
2
1
1.25
L
Danzaburou
Thinweazel
Danzaburou
0
5
2
0.2
W
6
1
5
8.5
W
Baron Samedi
llzjokerzll
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
15,312
22,686
Taken
21,619
10,331
Mitigated
11,791
7,638
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,358
609
0
442
6,756
2,495
108
1,709
4,932
28,578
0
W
Fenrir
Ifcy
Fenrir
4,539
1,291
0
2,460
8,132
4,293
861
4,602
3,250
0
12,825
L
Khepri
Sierae
Khepri
3,605
318
0
1,560
7,930
6,724
0
3,583
4,065
12,484
0
L
Danzaburou
Thinweazel
Danzaburou
3,349
748
0
457
6,933
2,572
0
2,406
4,220
0
26,225
W
6,246
1,797
0
980
7,211
2,723
0
3,025
4,068
0
20,872
W
Baron Samedi
llzjokerzll
Baron Samedi
8,160
376
490
3,708
7,343
3,315
273
3,772
3,345
31,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
21,801
106
Minions Killed
116
0
Camps Cleared
0
640,283
Distance Traveled
569,311
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,378
671
58
5
0
181,956
4
W
Fenrir
7,632
694
11
1
0
227,709
3
L
Khepri
7,493
681
18
2
0
202,206
2
L
Danzaburou
6,930
630
40
4
0
185,149
0
W
Da Ji
8,919
811
37
3
0
205,198
3
W
Baron Samedi
8,307
755
58
5
0
207,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role