Player Matchup

Tiamat
Tiamat
Trumps_GreatWall
Tiamat
Level 48
God Stats
5W - 3L
1,817 SR
Queue Stats
33W - 23L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
ZaLiEaN0_0
Danzaburou
Level 24
God Stats
14W - 9L
1,548 SR
Queue Stats
16W - 9L
1,685 Elo+
Party 1
Khepri
Khepri
xHyness
Khepri
Level 129
God Stats
4W - 1L
1,877 SR
Queue Stats
25W - 17L
1,629 Elo+
Party 1
Team Averages
Level 67
1,748 SR
1,658 Elo+

VS

Team Averages
Level 24
1,522 SR
1,552 Elo+
Tiamat
Tiamat
BooSaul
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
LemusChief117
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
pktiitiino
Skadi
Level 22
God Stats
2W - 8L
1,565 SR
Queue Stats
10W - 11L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 12
11,790
842
17,330
10,669
9,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ZaLiEaN0_0
Danzaburou
15
11 / 1 / 15
11,789
842
12,510
7,232
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
xHyness
Khepri
13
4 / 2 / 22
11,320
809
7,686
14,597
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BooSaul
Tiamat
11
1 / 7 / 1
8,933
638
4,533
10,994
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
LemusChief117
Sun Wukong
11
1 / 10 / 2
8,868
633
4,140
17,424
8,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
12
2 / 11 / 0
9,433
674
6,369
14,584
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
28
Kills
4
5
Deaths
28
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BooSaul
Tiamat
1
7
1
0.21
L
Sun Wukong
LemusChief117
Sun Wukong
1
10
2
0.2
W
13
2
12
9.5
W
Danzaburou
ZaLiEaN0_0
Danzaburou
11
1
15
18.5
L
Skadi
2
11
0
0.18
W
Khepri
xHyness
Khepri
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
15,042
32,498
Taken
43,002
28,558
Mitigated
21,372
8,293
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BooSaul
Tiamat
4,533
611
0
1,097
10,994
5,875
0
6,277
4,553
17,867
0
L
Sun Wukong
LemusChief117
Sun Wukong
4,140
971
0
688
17,424
8,526
0
10,049
7,035
0
16,159
W
17,330
2,261
0
3,062
10,669
9,204
944
1,314
9,242
56,791
0
W
Danzaburou
ZaLiEaN0_0
Danzaburou
12,510
3,679
0
3,283
7,232
4,753
1,622
1,205
5,935
0
34,304
L
Skadi
6,369
3,479
0
1,014
14,584
6,971
0
7,934
6,363
0
41,369
W
Khepri
xHyness
Khepri
7,686
605
0
1,948
14,597
14,601
97
1,637
10,408
20,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
27,234
144
Minions Killed
122
0
Camps Cleared
0
770,032
Distance Traveled
513,292
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,933
638
26
2
0
127,330
0
L
Sun Wukong
8,868
633
22
2
0
181,175
0
W
Tiamat
11,790
842
72
5
0
245,141
1
W
Danzaburou
11,789
842
57
4
0
246,267
0
L
Skadi
9,433
674
74
5
0
204,787
1
W
Khepri
11,320
809
15
1
0
278,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role