Player Matchup

Sol
Sol
Chuflocka
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,635 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cluckberry
Tsukuyomi
Level 115
God Stats
13W - 3L
1,800 SR
Queue Stats
56W - 45L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
Sulleeyy
Danzaburou
Level 42
God Stats
38W - 22L
1,721 SR
Queue Stats
51W - 38L
1,606 Elo+
Party 1
Thanatos
Thanatos
Untold Hokage
Thanatos
Level 50
God Stats
2W - 2L
1,306 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 1
Sobek
Sobek
n1ke 810
Sobek
Level 68
God Stats
9W - 5L
1,908 SR
Queue Stats
42W - 32L
1,637 Elo+
Party 1
Team Averages
Level 76
1,647 SR
1,550 Elo+

VS

Team Averages
Level 91
1,662 SR
1,528 Elo+
Hel
Hel
 
Hel
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Frozenisgod
Bellona
Level 126
God Stats
14W - 15L
1,641 SR
Queue Stats
451W - 456L
1,591 Elo+
Party 2
Medusa
Medusa
JU33MANROM3
Medusa
Level 105
God Stats
12W - 10L
1,992 SR
Queue Stats
321W - 345L
1,554 Elo+
Party 2
Ravana
Ravana
Yah_Boi_Sandwich
Ravana
Level 47
God Stats
5W - 11L
1,487 SR
Queue Stats
189W - 186L
1,541 Elo+
Solo
Ymir
Ymir
vSpazz4L
Ymir
Level 28
God Stats
7W - 5L
1,687 SR
Queue Stats
45W - 57L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,521
593
6,534
5,474
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Cluckberry
Tsukuyomi
13
3 / 1 / 0
7,158
651
7,581
9,436
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Sulleeyy
Danzaburou
10
2 / 0 / 0
6,124
557
5,230
7,570
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Untold Hokage
Thanatos
11
2 / 3 / 3
6,152
559
4,411
8,301
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
n1ke 810
Sobek
10
2 / 0 / 1
6,185
562
2,538
7,190
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 3
5,908
537
5,511
7,356
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Frozenisgod
Bellona
10
1 / 3 / 0
6,315
574
5,081
10,894
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Medusa
8
0 / 1 / 0
5,091
463
4,542
5,772
1,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 1
5,703
518
3,026
5,942
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
7
0 / 3 / 0
4,805
437
1,642
8,011
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
3
0.5
W
2
1
4
4
W
Tsukuyomi
Cluckberry
Tsukuyomi
3
1
0
3
L
Bellona
Frozenisgod
Bellona
1
3
0
0.33
L
Medusa
0
1
0
0
W
Danzaburou
Sulleeyy
Danzaburou
2
0
0
2
W
Thanatos
Untold Hokage
Thanatos
2
3
3
1.17
L
2
1
1
2.5
W
Sobek
n1ke 810
Sobek
2
0
1
2.5
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
19,802
37,971
Taken
37,975
15,369
Mitigated
16,131
22,990
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,511
389
1,072
2,480
7,356
2,343
0
4,636
2,720
34,998
0
W
6,534
2,294
0
3,240
5,474
1,773
932
2,816
2,658
38,211
0
W
Tsukuyomi
Cluckberry
Tsukuyomi
7,581
1,335
0
5,185
9,436
4,496
236
0
9,436
0
39,390
L
Bellona
Frozenisgod
Bellona
5,081
885
0
4,535
10,894
7,586
0
0
10,294
0
33,191
L
Medusa
4,542
1,476
0
2,412
5,772
1,318
0
611
5,161
0
27,511
W
Danzaburou
Sulleeyy
Danzaburou
5,230
2,156
0
4,431
7,570
1,991
24
264
7,306
0
37,142
W
Thanatos
Untold Hokage
Thanatos
4,411
1,039
0
6,655
8,301
2,619
405
1,545
6,756
0
26,873
L
3,026
926
0
1,567
5,942
1,928
0
1,532
4,410
0
26,123
W
Sobek
n1ke 810
Sobek
2,538
90
0
3,479
7,190
4,490
0
2,528
4,662
13,331
0
L
Ymir
1,642
122
0
612
8,011
2,956
0
2,293
5,718
6,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
27,822
290
Minions Killed
254
0
Camps Cleared
0
1,132,423
Distance Traveled
1,061,723
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,908
537
65
6
0
210,398
0
W
Sol
6,521
593
65
6
0
201,915
2
W
Tsukuyomi
7,158
651
80
7
0
248,396
1
L
Bellona
6,315
574
76
7
0
200,727
1
L
Medusa
5,091
463
45
4
0
205,040
1
W
Danzaburou
6,124
557
63
6
0
203,578
0
W
Thanatos
6,152
559
61
6
0
241,942
1
L
Ravana
5,703
518
56
5
0
231,595
2
W
Sobek
6,185
562
21
2
0
236,592
1
L
Ymir
4,805
437
12
1
0
213,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role