Player Matchup

Nemesis
Nemesis
CronosVZ8616
Nemesis
Level 5
God Stats
8W - 12L
1,500 SR
Queue Stats
468W - 513L
1,530 Elo+
Party 2
Ra
Ra
Danfried
Ra
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 307L
1,660 Elo+
Party 2
Medusa
Medusa
EsteValentine
Medusa
Level 46
God Stats
15W - 16L
1,562 SR
Queue Stats
153W - 148L
1,596 Elo+
Party 1
Neith
Neith
KingClayton420
Neith
Level 11
God Stats
92W - 81L
1,576 SR
Queue Stats
112W - 108L
1,521 Elo+
Party 1
Ymir
Ymir
RasieR6241
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 369L
1,530 Elo+
Party 2
Team Averages
Level 17
1,528 SR
1,567 Elo+

VS

Team Averages
Level 7
1,513 SR
1,462 Elo+
Yemoja
Yemoja
Frag_Dat_ASs
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ra
Ra
JULES2164
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,392 Elo+
Solo
Medusa
Medusa
TOOCOO4U92
Medusa
Level 13
God Stats
26W - 23L
1,563 SR
Queue Stats
248W - 292L
1,583 Elo+
Solo
Tiamat
Tiamat
USB_Light
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 3
Merlin
Merlin
mgbn2018
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CronosVZ8616
Nemesis
13
5 / 0 / 9
7,904
1,129
5,240
6,009
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 17
8,856
1,265
7,542
4,375
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 0 / 12
8,972
1,282
9,718
5,004
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
3 / 0 / 17
7,894
1,128
11,293
2,193
829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 10
7,740
1,106
3,079
7,429
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

446

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 0
6,326
904
79
2,794
1,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 1 / 0
6,130
876
347
1,237
391
Medusa
TOOCOO4U92
Medusa
11
0 / 6 / 0
6,460
923
6,393
13,414
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
USB_Light
Tiamat
11
0 / 9 / 0
6,210
887
2,604
11,464
5,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
mgbn2018
Merlin
11
0 / 6 / 0
6,339
906
3,550
10,676
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
0
24
Kills
0
0
Deaths
24
65
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CronosVZ8616
Nemesis
5
0
9
9.5
W
4
0
17
12.5
W
9
0
12
15
L
Yemoja
0
2
0
0
L
0
1
0
0
W
3
0
17
11.5
W
3
0
10
8
L
Medusa
TOOCOO4U92
Medusa
0
6
0
0
L
Tiamat
USB_Light
Tiamat
0
9
0
0
L
Merlin
mgbn2018
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
12,973
25,010
Taken
39,585
12,991
Mitigated
14,723
7,256
Healing
681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CronosVZ8616
Nemesis
5,240
2,035
0
710
6,009
2,590
0
1,788
4,221
0
9,398
W
7,542
1,180
1,783
1,989
4,375
1,843
0
1,170
3,205
29,029
0
W
9,718
4,519
0
1,458
5,004
2,179
0
778
4,226
0
25,925
L
Yemoja
79
31
161
48
2,794
1,285
0
1,033
1,761
1,891
0
L
347
0
20
0
1,237
391
0
220
1,017
1,503
0
W
11,293
7,293
0
992
2,193
829
0
1,222
971
0
18,682
W
3,079
461
0
324
7,429
5,550
0
1,622
5,279
6,183
0
L
Medusa
TOOCOO4U92
Medusa
6,393
4,129
0
159
13,414
4,587
0
4,720
8,694
0
15,870
L
Tiamat
USB_Light
Tiamat
2,604
805
0
185
11,464
5,029
0
2,821
8,643
4,223
0
L
Merlin
mgbn2018
Merlin
3,550
1,020
0
108
10,676
3,431
0
1,827
8,849
7,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
31,465
130
Minions Killed
36
5
Camps Cleared
2
699,866
Distance Traveled
395,299
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,904
1,129
5
1
1
164,771
2
W
Ra
8,856
1,265
51
7
1
138,234
0
W
Medusa
8,972
1,282
41
6
1
147,482
0
L
Yemoja
6,326
904
7
1
0
33,260
0
L
Ra
6,130
876
3
0
0
28,442
0
W
Neith
7,894
1,128
24
3
1
125,631
0
W
Ymir
7,740
1,106
9
1
1
123,748
0
L
Medusa
6,460
923
19
3
2
105,793
0
L
Tiamat
6,210
887
6
1
0
105,280
1
L
Merlin
6,339
906
1
0
0
122,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role