Player Matchup

Baron Samedi
Baron Samedi
D33zedNutZ
Baron Samedi
Level 29
God Stats
2W - 0L
1,493 SR
Queue Stats
6W - 7L
1,359 Elo+
Party 3
Sobek
Sobek
KingsDisease
Sobek
Level 14
God Stats
2W - 1L
1,471 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 3
Discordia
Discordia
SPICY JM
Discordia
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,369 Elo+
Party 3
Scylla
Scylla
Strokezyys
Scylla
Level 14
God Stats
8W - 8L
1,454 SR
Queue Stats
20W - 23L
1,357 Elo+
Solo
Yemoja
Yemoja
TheRoyalFetus
Yemoja
Level 28
God Stats
4W - 0L
1,696 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 3
Team Averages
Level 20
1,523 SR
1,389 Elo+

VS

Team Averages
Level 20
1,566 SR
1,401 Elo+
Cthulhu
Cthulhu
BosnainWarrior
Cthulhu
Level 6
God Stats
2W - 1L
1,815 SR
Queue Stats
8W - 10L
1,506 Elo+
Party 2
Anubis
Anubis
CristianMB15
Anubis
Level 18
God Stats
66W - 57L
1,573 SR
Queue Stats
75W - 73L
1,399 Elo+
Party 1
Yemoja
Yemoja
FernirLegendary
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,506 Elo+
Party 2
Tyr
Tyr
Glack08
Tyr
Level 18
God Stats
23W - 20L
1,694 SR
Queue Stats
85W - 89L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JIINCHURIKIN
Tsukuyomi
Level 8
God Stats
1W - 6L
1,247 SR
Queue Stats
7W - 26L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D33zedNutZ
Baron Samedi
20
13 / 2 / 12
15,201
1,086
37,618
15,339
9,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 0 / 20
14,888
1,063
24,073
24,476
38,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
SPICY JM
Discordia
20
7 / 1 / 18
14,266
1,019
11,680
5,588
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Scylla
Strokezyys
Scylla
17
3 / 1 / 2
11,633
831
7,221
3,200
1,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 1 / 22
14,217
1,016
11,482
13,036
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
11,661
833
12,762
21,138
25,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
18
2 / 8 / 2
12,188
871
9,634
19,963
10,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 3
11,593
828
6,280
12,367
14,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
17
2 / 5 / 1
11,813
844
11,435
23,769
19,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
JIINCHURIKIN
Tsukuyomi
18
1 / 10 / 3
12,369
884
14,042
23,566
10,999
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
29
Kills
5
5
Deaths
29
74
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Anubis
2
8
2
0.38
W
Baron Samedi
D33zedNutZ
Baron Samedi
13
2
12
9.5
L
0
1
3
1.5
L
Tyr
2
5
1
0.5
L
Tsukuyomi
JIINCHURIKIN
Tsukuyomi
1
10
3
0.25
W
6
0
20
16
W
Discordia
SPICY JM
Discordia
7
1
18
16
W
Scylla
Strokezyys
Scylla
3
1
2
4
W
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,074
Damage
54,153
61,639
Taken
100,803
65,203
Mitigated
80,420
28,833
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,762
1,013
0
453
21,138
25,061
0
18,157
2,981
29,388
0
L
Anubis
9,634
245
0
1,737
19,963
10,432
0
18,320
1,643
37,431
0
W
Baron Samedi
D33zedNutZ
Baron Samedi
37,618
3,818
8,005
6,443
15,339
9,115
0
6,039
9,109
68,636
0
L
6,280
1,150
2,011
1,097
12,367
14,798
0
11,759
608
12,610
0
L
Tyr
11,435
2,225
0
482
23,769
19,130
0
22,452
1,317
374
17,689
L
Tsukuyomi
JIINCHURIKIN
Tsukuyomi
14,042
3,099
0
1,225
23,566
10,999
0
21,386
2,180
0
36,144
W
24,073
1,491
0
9,352
24,476
38,663
0
10,810
12,841
34,546
0
W
Discordia
SPICY JM
Discordia
11,680
700
0
525
5,588
2,352
0
2,744
2,769
33,388
0
W
Scylla
Strokezyys
Scylla
7,221
1,071
0
427
3,200
1,636
0
1,087
2,063
25,087
0
W
11,482
1,998
2,692
1,389
13,036
13,437
0
7,513
5,148
23,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,205
Gold Earned
59,624
237
Minions Killed
183
4
Camps Cleared
7
1,167,651
Distance Traveled
1,317,056
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,661
833
49
4
1
263,839
1
L
Anubis
12,188
871
71
5
1
260,298
0
W
Baron Samedi
15,201
1,086
82
6
1
234,050
0
L
Yemoja
11,593
828
15
1
0
230,798
0
L
Tyr
11,813
844
14
1
2
290,483
3
L
Tsukuyomi
12,369
884
34
2
3
271,638
0
W
Sobek
14,888
1,063
16
1
0
288,056
0
W
Discordia
14,266
1,019
65
5
2
295,943
2
W
Scylla
11,633
831
50
4
0
83,810
0
W
Yemoja
14,217
1,016
24
2
1
265,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role