Player Matchup

Merlin
Merlin
Applesaucze
Merlin
Level 101
God Stats
4W - 0L
1,910 SR
Queue Stats
60W - 37L
1,563 Elo+
Party 1
Skadi
Skadi
YxngProphecy
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,809 Elo+
Party 1
Ares
Ares
spiritsaiyan101
Ares
Level 24
God Stats
12W - 10L
1,726 SR
Queue Stats
32W - 19L
1,609 Elo+
Party 1
Team Averages
Level 78
1,712 SR
1,660 Elo+

VS

Team Averages
Level 61
1,538 SR
1,529 Elo+
Kuzenbo
Kuzenbo
Q318 of 08
Kuzenbo
Level 129
God Stats
24W - 26L
1,479 SR
Queue Stats
102W - 106L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
SveltestCone908
Cu Chulainn
Level 26
God Stats
1W - 2L
1,816 SR
Queue Stats
23W - 38L
1,563 Elo+
Party 2
Thoth
Thoth
xGhostTamerx
Thoth
Level 28
God Stats
2W - 2L
1,318 SR
Queue Stats
41W - 52L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 0 / 2
7,416
674
5,842
3,678
1,487
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 1 / 2
7,599
691
5,456
6,915
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 3
8,019
729
2,629
7,169
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Q318 of 08
Kuzenbo
8
0 / 1 / 1
6,740
613
3,059
6,766
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
SveltestCone908
Cu Chulainn
10
0 / 4 / 1
6,537
594
2,952
7,391
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 0 / 0
6,809
619
6,629
2,786
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
2
3
L
Kuzenbo
Q318 of 08
Kuzenbo
0
1
1
0.5
L
Cu Chulainn
SveltestCone908
Cu Chulainn
0
4
1
0.13
W
2
1
2
3
W
1
0
3
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
12,640
17,762
Taken
16,943
10,425
Mitigated
10,969
4,991
Healing
1,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,842
687
0
735
3,678
1,487
773
1,382
2,134
38,593
0
L
Kuzenbo
Q318 of 08
Kuzenbo
3,059
922
0
920
6,766
5,822
18
4,392
2,374
7,990
0
L
Cu Chulainn
SveltestCone908
Cu Chulainn
2,952
364
417
534
7,391
4,300
0
3,190
4,201
0
23,472
W
5,456
2,996
0
1,230
6,915
2,580
647
3,824
2,667
0
30,113
W
2,629
280
948
2,078
7,169
6,358
342
3,686
2,923
16,576
0
L
6,629
236
0
0
2,786
847
0
940
1,846
21,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,034
Gold Earned
20,086
158
Minions Killed
91
0
Camps Cleared
0
543,555
Distance Traveled
614,940
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,416
674
78
7
0
182,011
1
L
Kuzenbo
6,740
613
9
1
0
217,159
0
L
Cu Chulainn
6,537
594
49
4
0
194,405
0
W
Skadi
7,599
691
55
5
0
173,249
5
W
Ares
8,019
729
25
2
0
188,295
3
L
Thoth
6,809
619
33
3
0
203,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role