Player Matchup

Osiris
Osiris
GotenTheBest
Osiris
Level 59
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 5L
2,029 Elo+
Party 1
Discordia
Discordia
PlaymakerChip
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
1,872 Elo+
Party 1
Guan Yu
Guan Yu
ShiroNMC
Guan Yu
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 52L
1,412 Elo+
Party 1
Tiamat
Tiamat
icesword15
Tiamat
Level 70
God Stats
4W - 8L
1,627 SR
Queue Stats
69W - 76L
1,397 Elo+
Party 1
Olorun
Olorun
murillo09
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,525 SR
1,642 Elo+

VS

Team Averages
Level 68
1,422 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
CodehxD
Kumbhakarna
Level 29
God Stats
0W - 5L
1,071 SR
Queue Stats
18W - 29L
1,457 Elo+
Party 3
Thor
Thor
JCNG2
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JPTellez
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
efler
Nu Wa
Level 34
God Stats
3W - 11L
1,429 SR
Queue Stats
13W - 22L
1,428 Elo+
Party 3
Chaac
Chaac
hectots25
Chaac
Level 125
God Stats
5W - 5L
1,608 SR
Queue Stats
461W - 436L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
5 / 1 / 2
7,640
695
5,476
8,934
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
PlaymakerChip
Discordia
10
1 / 3 / 6
6,294
572
4,170
5,744
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ShiroNMC
Guan Yu
12
0 / 0 / 0
6,516
592
1,282
6,351
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
icesword15
Tiamat
11
2 / 2 / 6
6,706
610
4,846
5,243
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
murillo09
Olorun
12
5 / 1 / 1
7,026
639
4,803
6,266
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CodehxD
Kumbhakarna
8
0 / 4 / 3
5,387
490
1,897
9,059
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
JCNG2
Thor
12
5 / 2 / 1
6,722
611
7,014
8,172
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JPTellez
Danzaburou
7
0 / 1 / 3
4,777
434
1,324
3,550
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nu Wa
efler
Nu Wa
9
1 / 6 / 3
5,487
499
3,924
6,373
1,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
hectots25
Chaac
13
1 / 0 / 0
6,917
629
3,263
4,431
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
7
7
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CodehxD
Kumbhakarna
0
4
3
0.38
W
Osiris
5
1
2
6
L
Thor
JCNG2
Thor
5
2
1
2.75
L
Danzaburou
JPTellez
Danzaburou
0
1
3
1.5
W
Discordia
PlaymakerChip
Discordia
1
3
6
1.33
W
Guan Yu
ShiroNMC
Guan Yu
0
0
0
0
L
Nu Wa
efler
Nu Wa
1
6
3
0.42
L
Chaac
hectots25
Chaac
1
0
0
1
W
Tiamat
icesword15
Tiamat
2
2
6
2.5
W
Olorun
murillo09
Olorun
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,577
Damage
17,422
32,538
Taken
31,585
15,781
Mitigated
12,244
16,773
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CodehxD
Kumbhakarna
1,897
172
0
2,094
9,059
3,422
0
5,000
4,059
12,519
0
W
Osiris
5,476
2,895
0
4,619
8,934
5,004
0
1,232
7,580
0
48,160
L
Thor
JCNG2
Thor
7,014
1,368
0
2,126
8,172
2,664
0
2,671
5,501
0
42,201
L
Danzaburou
JPTellez
Danzaburou
1,324
356
0
1,482
3,550
793
0
2,203
1,347
0
15,793
W
Discordia
PlaymakerChip
Discordia
4,170
728
0
2,274
5,744
1,633
174
1,233
4,437
21,387
0
W
Guan Yu
ShiroNMC
Guan Yu
1,282
344
0
3,441
6,351
3,808
0
82
6,036
0
33,184
L
Nu Wa
efler
Nu Wa
3,924
1,437
0
90
6,373
1,852
33
3,768
2,605
23,682
0
L
Chaac
hectots25
Chaac
3,263
752
0
2,263
4,431
3,513
19
177
4,093
0
41,927
W
Tiamat
icesword15
Tiamat
4,846
334
0
1,663
5,243
3,357
74
2,087
3,048
37,024
0
W
Olorun
murillo09
Olorun
4,803
2,778
410
4,366
6,266
1,979
1,374
882
5,366
49,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
29,290
394
Minions Killed
298
0
Camps Cleared
0
1,069,265
Distance Traveled
1,000,238
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,387
490
28
3
0
211,400
3
W
Osiris
7,640
695
105
10
0
234,099
1
L
Thor
6,722
611
83
8
0
239,050
3
L
Danzaburou
4,777
434
31
3
0
131,080
0
W
Discordia
6,294
572
29
3
0
196,663
4
W
Guan Yu
6,516
592
91
8
0
212,748
1
L
Nu Wa
5,487
499
63
6
0
188,127
3
L
Chaac
6,917
629
93
8
0
230,581
2
W
Tiamat
6,706
610
79
7
0
226,158
5
W
Olorun
7,026
639
90
8
0
199,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role