Player Matchup

Danzaburou
Danzaburou
AnywayImACowMoo
Danzaburou
Level 28
God Stats
20W - 31L
1,573 SR
Queue Stats
184W - 225L
1,485 Elo+
Party 2
Poseidon
Poseidon
Wesbrickfor3
Poseidon
Level 64
God Stats
3W - 7L
1,331 SR
Queue Stats
157W - 180L
1,507 Elo+
Party 2
Khepri
Khepri
Xx K1NG LAMA xX
Khepri
Level 60
God Stats
8W - 4L
1,708 SR
Queue Stats
259W - 284L
1,526 Elo+
Party 2
Fenrir
Fenrir
iDaux
Fenrir
Level 39
God Stats
12W - 12L
1,602 SR
Queue Stats
53W - 61L
1,449 Elo+
Party 2
Achilles
Achilles
xXGCx
Achilles
Level 66
God Stats
3W - 9L
1,500 SR
Queue Stats
254W - 256L
1,545 Elo+
Party 2
Team Averages
Level 51
1,543 SR
1,502 Elo+

VS

Team Averages
Level 57
1,435 SR
1,498 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Cynecx
Hercules
Level 63
God Stats
27W - 30L
1,194 SR
Queue Stats
544W - 472L
1,529 Elo+
Party 1
Arachne
Arachne
HUMPDAY24
Arachne
Level 44
God Stats
22W - 27L
1,442 SR
Queue Stats
431W - 426L
1,498 Elo+
Solo
Ymir
Ymir
fiygt
Ymir
Level 17
God Stats
136W - 118L
1,557 SR
Queue Stats
164W - 167L
1,520 Elo+
Party 1
Ra
Ra
rnacg
Ra
Level 63
God Stats
5W - 4L
1,481 SR
Queue Stats
235W - 220L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnywayImACowMoo
Danzaburou
8
0 / 7 / 2
5,460
420
4,835
6,830
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Wesbrickfor3
Poseidon
13
2 / 5 / 1
7,147
550
5,502
8,124
2,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 6 / 4
6,016
463
3,959
8,745
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
iDaux
Fenrir
12
3 / 2 / 2
6,960
535
4,901
7,685
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
xXGCx
Achilles
12
6 / 4 / 1
7,737
595
7,746
9,793
7,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
4 / 2 / 8
7,889
607
6,725
9,626
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Cynecx
Hercules
13
4 / 3 / 0
7,975
613
3,468
8,548
5,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
HUMPDAY24
Arachne
12
5 / 3 / 5
7,407
570
6,696
7,698
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
fiygt
Ymir
10
4 / 2 / 10
7,393
569
4,018
8,073
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
14
7 / 2 / 2
8,252
635
5,504
5,783
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
12
Kills
24
24
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
8
4
L
Danzaburou
AnywayImACowMoo
Danzaburou
0
7
2
0.14
W
Hercules
Cynecx
Hercules
4
3
0
1.33
W
Arachne
HUMPDAY24
Arachne
5
3
5
2.5
L
Poseidon
Wesbrickfor3
Poseidon
2
5
1
0.5
L
1
6
4
0.5
W
Ymir
fiygt
Ymir
4
2
10
4.5
L
Fenrir
iDaux
Fenrir
3
2
2
2
W
Ra
7
2
2
4
L
Achilles
xXGCx
Achilles
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,943
Damage
26,411
41,177
Taken
39,728
20,539
Mitigated
18,072
6,757
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,725
5,457
0
3,740
9,626
2,848
832
1,759
7,867
0
42,485
L
Danzaburou
AnywayImACowMoo
Danzaburou
4,835
2,255
0
415
6,830
3,017
0
1,199
5,631
0
26,089
W
Hercules
Cynecx
Hercules
3,468
1,573
0
3,205
8,548
5,213
0
142
8,406
0
38,575
W
Arachne
HUMPDAY24
Arachne
6,696
4,955
0
1,928
7,698
4,109
0
1,508
6,190
0
42,065
L
Poseidon
Wesbrickfor3
Poseidon
5,502
1,435
0
1,678
8,124
2,596
0
3,417
4,707
50,911
0
L
3,959
414
0
312
8,745
4,521
0
3,005
5,740
18,715
0
W
Ymir
fiygt
Ymir
4,018
1,118
0
788
8,073
3,678
0
3,667
4,406
15,253
0
L
Fenrir
iDaux
Fenrir
4,901
1,294
0
3,586
7,685
2,739
0
1,217
6,468
0
36,467
W
Ra
5,504
663
688
2,278
5,783
2,224
698
2,385
3,398
48,262
0
L
Achilles
xXGCx
Achilles
7,746
2,969
0
766
9,793
7,666
553
684
9,109
0
36,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
38,916
311
Minions Killed
375
0
Camps Cleared
0
1,256,770
Distance Traveled
1,264,640
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,889
607
91
7
0
239,216
3
L
Danzaburou
5,460
420
46
4
0
224,939
0
W
Hercules
7,975
613
91
7
0
247,432
4
W
Arachne
7,407
570
69
5
0
268,242
4
L
Poseidon
7,147
550
91
7
0
229,397
0
L
Khepri
6,016
463
24
2
0
255,325
3
W
Ymir
7,393
569
28
2
0
244,020
0
L
Fenrir
6,960
535
80
6
0
284,831
1
W
Ra
8,252
635
96
7
0
265,730
1
L
Achilles
7,737
595
70
5
0
262,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role