Player Matchup

Apollo
Apollo
FocusMyCancer
Apollo
Level 29
God Stats
6W - 5L
1,535 SR
Queue Stats
79W - 52L
1,587 Elo+
Party 2
Tiamat
Tiamat
IronJase
Tiamat
Level 156
God Stats
12W - 16L
1,656 SR
Queue Stats
937W - 927L
1,541 Elo+
Solo
Ymir
Ymir
Le_Guetteur_QLF
Ymir
Level 39
God Stats
3W - 4L
1,154 SR
Queue Stats
81W - 87L
1,426 Elo+
Party 2
Chaac
Chaac
iPinguiin
Chaac
Level 69
God Stats
5W - 3L
1,749 SR
Queue Stats
48W - 38L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
smefanyewest
Aphrodite
Level 106
God Stats
13W - 5L
1,616 SR
Queue Stats
355W - 390L
1,526 Elo+
Solo
Team Averages
Level 80
1,542 SR
1,516 Elo+

VS

Team Averages
Level 72
1,560 SR
1,541 Elo+
Mulan
Mulan
BigDaddyD163
Mulan
Level 141
God Stats
12W - 12L
1,519 SR
Queue Stats
322W - 352L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
H_alasalami
Baron Samedi
Level 38
God Stats
14W - 26L
1,304 SR
Queue Stats
36W - 49L
1,616 Elo+
Solo
Awilix
Awilix
XconstantRsoleX
Awilix
Level 88
God Stats
51W - 52L
1,664 SR
Queue Stats
602W - 562L
1,500 Elo+
Party 1
Ymir
Ymir
aPurple3leph4nT
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 239L
1,411 Elo+
Solo
Danzaburou
Danzaburou
xBAD BOY BUBBYx
Danzaburou
Level 28
God Stats
1W - 1L
1,810 SR
Queue Stats
2W - 5L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 2
10,529
619
10,407
10,670
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
IronJase
Tiamat
15
1 / 1 / 3
9,104
536
9,841
7,697
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 1 / 14
8,688
511
4,704
15,233
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
iPinguiin
Chaac
16
6 / 1 / 4
9,674
569
5,510
12,398
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
smefanyewest
Aphrodite
15
4 / 1 / 4
9,161
539
9,962
13,787
8,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,490
441
9,810
21,021
9,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
H_alasalami
Baron Samedi
12
1 / 4 / 1
7,221
425
6,862
7,938
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 1
7,336
432
3,341
11,803
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
6,267
369
5,097
11,625
5,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
xBAD BOY BUBBYx
Danzaburou
12
0 / 3 / 0
6,666
392
6,122
6,572
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
20
Kills
3
4
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
9
0
2
10
L
Baron Samedi
H_alasalami
Baron Samedi
1
4
1
0.38
W
Tiamat
IronJase
Tiamat
1
1
3
2.5
W
0
1
14
7
L
1
4
1
0.38
L
1
5
0
0.2
W
Chaac
iPinguiin
Chaac
6
1
4
8
W
Aphrodite
smefanyewest
Aphrodite
4
1
4
6
L
Danzaburou
xBAD BOY BUBBYx
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
31,232
59,785
Taken
58,959
38,649
Mitigated
24,705
38,361
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,810
1,120
0
7,258
21,021
9,267
0
10,119
10,102
0
51,325
W
10,407
6,977
0
7,655
10,670
4,562
3,314
1,771
8,899
0
65,420
L
Baron Samedi
H_alasalami
Baron Samedi
6,862
209
232
1,311
7,938
3,685
0
3,580
4,358
36,656
0
W
Tiamat
IronJase
Tiamat
9,841
580
0
4,277
7,697
7,291
2,570
111
7,586
54,376
0
W
4,704
124
0
2,627
15,233
11,196
249
4,912
10,321
25,916
0
L
3,341
1,365
0
2,817
11,803
3,774
0
4,135
7,593
0
38,558
L
5,097
679
0
1,237
11,625
5,968
0
5,683
5,942
23,673
0
W
Chaac
iPinguiin
Chaac
5,510
1,287
0
7,370
12,398
7,220
379
1,386
11,012
0
64,518
W
Aphrodite
smefanyewest
Aphrodite
9,962
1,388
6,131
10,301
13,787
8,380
2,306
3,779
10,008
65,919
0
L
Danzaburou
xBAD BOY BUBBYx
Danzaburou
6,122
1,605
0
2,632
6,572
2,011
0
115
6,457
0
40,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,156
Gold Earned
34,980
528
Minions Killed
345
0
Camps Cleared
0
1,528,860
Distance Traveled
1,457,562
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,490
441
97
6
0
286,352
3
W
Apollo
10,529
619
124
7
0
288,469
1
L
Baron Samedi
7,221
425
63
4
0
266,659
0
W
Tiamat
9,104
536
98
6
0
257,163
0
W
Ymir
8,688
511
60
4
0
334,786
0
L
Awilix
7,336
432
74
4
0
337,897
2
L
Ymir
6,267
369
33
2
0
301,540
6
W
Chaac
9,674
569
139
8
0
368,754
2
W
Aphrodite
9,161
539
107
6
0
279,688
2
L
Danzaburou
6,666
392
78
5
0
265,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role