Player Matchup

Tiamat
Tiamat
RuneThief
Tiamat
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 135L
1,504 Elo+
Party 1
Odin
Odin
Tacomelens
Odin
Level 43
God Stats
6W - 4L
1,738 SR
Queue Stats
91W - 92L
1,457 Elo+
Party 1
Artio
Artio
boxyheadyo
Artio
Level 87
God Stats
1W - 1L
1,258 SR
Queue Stats
102W - 93L
1,501 Elo+
Party 1
Team Averages
Level 73
1,498 SR
1,487 Elo+

VS

Team Averages
Level 78
1,512 SR
1,519 Elo+
Ne Zha
Ne Zha
ILXRenegadeXLI
Ne Zha
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,820 Elo+
Party 2
Kukulkan
Kukulkan
MrHypnotics
Kukulkan
Level 67
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 2
Fenrir
Fenrir
Rhaab
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RuneThief
Tiamat
20
16 / 3 / 8
16,703
726
23,073
20,632
17,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
4 / 3 / 13
13,824
601
7,610
18,380
12,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
18
4 / 5 / 18
15,731
684
13,635
32,751
47,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 6
14,415
627
20,357
20,338
9,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
MrHypnotics
Kukulkan
18
5 / 5 / 5
14,082
612
23,379
10,615
3,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Rhaab
Fenrir
15
2 / 13 / 7
12,883
560
8,140
22,259
16,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
24
Kills
11
11
Deaths
24
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Kukulkan
MrHypnotics
Kukulkan
5
5
5
1.5
L
Fenrir
Rhaab
Fenrir
2
13
7
0.42
W
Tiamat
RuneThief
Tiamat
16
3
8
6.67
W
4
3
13
3.5
W
Artio
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,318
Damage
51,876
71,763
Taken
53,212
77,004
Mitigated
29,170
19,025
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,357
5,450
0
5,114
20,338
9,148
0
13,625
6,713
0
95,884
L
Kukulkan
MrHypnotics
Kukulkan
23,379
3,528
0
1,760
10,615
3,955
0
7,364
3,251
71,850
0
L
Fenrir
Rhaab
Fenrir
8,140
1,880
0
865
22,259
16,067
88
15,918
6,341
0
26,187
W
Tiamat
RuneThief
Tiamat
23,073
2,394
0
7,302
20,632
17,064
1,576
5,491
15,141
92,109
0
W
7,610
1,078
1,826
640
18,380
12,101
0
7,298
11,082
0
31,934
W
Artio
13,635
1,454
2,163
7,094
32,751
47,839
646
10,676
22,075
37,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,258
Gold Earned
41,380
186
Minions Killed
242
0
Camps Cleared
0
1,158,879
Distance Traveled
1,052,750
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,415
627
95
4
0
396,485
3
L
Kukulkan
14,082
612
107
5
0
326,824
0
L
Fenrir
12,883
560
40
2
0
329,441
1
W
Tiamat
16,703
726
98
4
0
404,277
0
W
Odin
13,824
601
49
2
0
361,972
0
W
Artio
15,731
684
39
2
0
392,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role