Player Matchup

Kukulkan
Kukulkan
ChickenHoudini
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Death-Dignity
Cthulhu
Level 63
God Stats
2W - 2L
1,841 SR
Queue Stats
4W - 3L
1,260 Elo+
Party 2
Anubis
Anubis
takenbyhemi2
Anubis
Level 79
God Stats
22W - 16L
1,526 SR
Queue Stats
33W - 26L
1,509 Elo+
Party 2
Team Averages
Level 49
1,622 SR
1,423 Elo+

VS

Team Averages
Level 54
1,574 SR
1,637 Elo+
Tiamat
Tiamat
GTD Zeref
Tiamat
Level 20
God Stats
31W - 20L
1,563 SR
Queue Stats
191W - 109L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
LilUziSmurf4472
Danzaburou
Level 13
God Stats
12W - 1L
1,815 SR
Queue Stats
46W - 13L
1,685 Elo+
Party 1
Hercules
Hercules
NUK3R508
Hercules
Level 128
God Stats
6W - 4L
1,343 SR
Queue Stats
384W - 235L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 5 / 5
8,711
622
2,532
10,579
3,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
11
2 / 6 / 4
9,076
648
9,638
15,681
18,116
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
13
5 / 9 / 2
9,860
704
11,158
13,275
5,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GTD Zeref
Tiamat
12
2 / 2 / 7
9,555
683
4,594
10,602
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LilUziSmurf4472
Danzaburou
13
7 / 5 / 9
11,309
808
14,759
12,931
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
NUK3R508
Hercules
15
11 / 1 / 4
11,636
831
15,446
12,371
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
20
20
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
5
0.7
L
Cthulhu
2
6
4
0.67
W
Tiamat
GTD Zeref
Tiamat
2
2
7
2.75
W
Danzaburou
LilUziSmurf4472
Danzaburou
7
5
9
2.3
W
Hercules
NUK3R508
Hercules
11
1
4
13
L
Anubis
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
34,799
39,535
Taken
35,904
26,652
Mitigated
18,190
4,314
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,532
143
0
0
10,579
3,521
0
1,208
9,026
22,101
0
L
Cthulhu
9,638
1,083
175
783
15,681
18,116
78
1,913
13,279
22,391
0
W
Tiamat
GTD Zeref
Tiamat
4,594
441
114
2,282
10,602
5,337
744
7,158
3,444
31,231
0
W
Danzaburou
LilUziSmurf4472
Danzaburou
14,759
6,685
0
4,636
12,931
3,447
966
8,744
4,187
0
44,966
W
Hercules
NUK3R508
Hercules
15,446
6,344
0
4,103
12,371
9,406
1,590
7,545
4,826
0
44,948
L
Anubis
11,158
450
318
3,038
13,275
5,015
0
997
12,024
30,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,647
Gold Earned
32,500
107
Minions Killed
180
0
Camps Cleared
0
721,671
Distance Traveled
810,336
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,711
622
37
3
0
263,266
0
L
Cthulhu
9,076
648
24
2
0
226,259
0
W
Tiamat
9,555
683
52
4
0
291,498
3
W
Danzaburou
11,309
808
55
4
0
230,367
1
W
Hercules
11,636
831
73
5
0
288,471
3
L
Anubis
9,860
704
46
3
0
232,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role