Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BoatsMak
Kuzenbo
Level 107
God Stats
6W - 15L
1,218 SR
Queue Stats
251W - 301L
1,302 Elo+
Solo
Neith
Neith
Gambit536412-21
Neith
Level 80
God Stats
28W - 22L
1,455 SR
Queue Stats
371W - 412L
1,399 Elo+
Solo
Mulan
Mulan
gonzakj2209
Mulan
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 88L
1,442 Elo+
Solo
Tiamat
Tiamat
lightfoxlove725
Tiamat
Level 88
God Stats
37W - 31L
1,440 SR
Queue Stats
814W - 959L
1,312 Elo+
Solo
Team Averages
Level 96
1,423 SR
1,391 Elo+

VS

Team Averages
Level 68
1,480 SR
1,376 Elo+
The Morrigan
The Morrigan
Bwolf4556
The Morrigan
Level 82
God Stats
59W - 75L
1,295 SR
Queue Stats
751W - 817L
1,326 Elo+
Solo
Nox
Nox
ElderlyEwe576
Nox
Level 66
God Stats
4W - 8L
1,500 SR
Queue Stats
482W - 525L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
Not_verry_gud-_-
Sun Wukong
Level 67
God Stats
11W - 12L
1,541 SR
Queue Stats
571W - 630L
1,294 Elo+
Solo
Ares
Ares
SPRAY-N-PRAY20
Ares
Level 67
God Stats
9W - 11L
1,567 SR
Queue Stats
124W - 136L
1,352 Elo+
Solo
Tiamat
Tiamat
WrothTiger
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 2
8,287
487
5,096
11,387
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
BoatsMak
Kuzenbo
12
5 / 6 / 1
7,619
448
7,842
14,899
13,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 3
8,172
481
9,522
11,394
4,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 2 / 1
9,136
537
5,223
10,680
7,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 0
9,630
566
10,740
9,586
9,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bwolf4556
The Morrigan
13
6 / 4 / 1
8,395
494
8,976
9,582
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 1
8,160
480
4,162
9,898
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Not_verry_gud-_-
Sun Wukong
16
3 / 2 / 1
9,441
555
6,761
13,141
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 5
8,498
500
7,995
15,900
16,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
WrothTiger
Tiamat
12
0 / 3 / 0
6,933
408
2,311
9,743
6,973
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
18
Kills
11
13
Deaths
18
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
2
2.5
W
Kuzenbo
BoatsMak
Kuzenbo
5
6
1
0.92
L
The Morrigan
Bwolf4556
The Morrigan
6
4
1
1.63
L
0
5
1
0.1
W
2
3
3
1.17
L
Sun Wukong
Not_verry_gud-_-
Sun Wukong
3
2
1
1.75
L
2
4
5
1.13
L
Tiamat
WrothTiger
Tiamat
0
3
0
0
W
3
2
1
1.75
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,423
Damage
30,205
57,946
Taken
58,264
40,800
Mitigated
38,504
19,429
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,096
323
0
4,166
11,387
5,886
0
923
10,362
0
48,296
W
Kuzenbo
BoatsMak
Kuzenbo
7,842
2,854
417
1,411
14,899
13,520
108
8,322
6,577
24,860
0
L
The Morrigan
Bwolf4556
The Morrigan
8,976
1,222
0
0
9,582
3,989
184
3,100
6,457
36,880
2,304
L
4,162
663
0
2,167
9,898
4,325
341
238
9,510
40,681
0
W
9,522
6,175
185
4,328
11,394
4,228
22
7,904
3,490
0
50,638
L
Sun Wukong
Not_verry_gud-_-
Sun Wukong
6,761
1,300
0
7,551
13,141
6,779
0
3,435
9,706
0
74,610
L
7,995
606
0
1,599
15,900
16,438
0
4,549
11,351
31,684
0
L
Tiamat
WrothTiger
Tiamat
2,311
367
0
1,240
9,743
6,973
225
7,260
2,448
30,814
0
W
5,223
258
0
2,142
10,680
7,424
729
2,749
7,751
0
50,036
W
10,740
719
255
6,525
9,586
9,742
842
2,823
6,743
72,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
41,427
465
Minions Killed
388
0
Camps Cleared
0
1,594,476
Distance Traveled
1,484,316
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,287
487
73
4
0
338,873
5
W
Kuzenbo
7,619
448
34
2
0
334,755
6
L
The Morrigan
8,395
494
77
5
0
307,538
0
L
Nox
8,160
480
91
5
0
295,507
0
W
Neith
8,172
481
83
5
0
278,257
2
L
Sun Wukong
9,441
555
136
8
0
320,870
0
L
Ares
8,498
500
37
2
0
285,541
1
L
Tiamat
6,933
408
47
3
0
274,860
6
W
Mulan
9,136
537
129
8
0
304,048
1
W
Tiamat
9,630
566
146
9
0
338,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role