Player Matchup

Aphrodite
Aphrodite
LordofRageKhorne
Aphrodite
Level 145
God Stats
6W - 10L
1,514 SR
Queue Stats
106W - 101L
1,640 Elo+
Party 2
Sol
Sol
Magatsuu-
Sol
Level 60
God Stats
0W - 2L
1,228 SR
Queue Stats
30W - 34L
1,591 Elo+
Party 2
Tiamat
Tiamat
P I E D R E5611
Tiamat
Level 127
God Stats
11W - 7L
1,627 SR
Queue Stats
178W - 156L
1,648 Elo+
Solo
Camazotz
Camazotz
Picklevic
Camazotz
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 112L
1,580 Elo+
Party 2
Guan Yu
Guan Yu
Suigetsuma
Guan Yu
Level 76
God Stats
1W - 1L
1,566 SR
Queue Stats
121W - 95L
1,655 Elo+
Party 2
Team Averages
Level 114
1,487 SR
1,623 Elo+

VS

Team Averages
Level 154
1,653 SR
1,655 Elo+
Arachne
Arachne
BlazingxFlames
Arachne
Level 144
God Stats
1W - 4L
1,359 SR
Queue Stats
236W - 224L
1,635 Elo+
Solo
Aphrodite
Aphrodite
GreyWolfieBirkin
Aphrodite
Level 160
God Stats
137W - 84L
1,769 SR
Queue Stats
390W - 349L
1,731 Elo+
Solo
Thanatos
Thanatos
Hebephrenia
Thanatos
Level 159
God Stats
16W - 9L
1,492 SR
Queue Stats
425W - 369L
1,691 Elo+
Party 1
Tiamat
Tiamat
RubioReborn
Tiamat
Level 158
God Stats
2W - 1L
1,735 SR
Queue Stats
97W - 96L
1,611 Elo+
Solo
Izanami
Izanami
cR ChiChin
Izanami
Level 151
God Stats
4W - 1L
1,912 SR
Queue Stats
71W - 57L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
0 / 6 / 1
7,042
440
3,280
12,274
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 5 / 1
9,193
575
11,344
11,704
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 7 / 2
7,622
476
4,378
11,010
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Picklevic
Camazotz
13
4 / 6 / 3
8,285
518
8,343
17,686
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Suigetsuma
Guan Yu
13
3 / 4 / 1
8,435
527
10,400
17,041
13,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
8,726
545
10,577
12,635
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
16
5 / 2 / 3
9,666
604
8,992
12,920
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Hebephrenia
Thanatos
16
12 / 1 / 7
10,235
640
12,982
13,897
5,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
15
1 / 4 / 6
9,063
566
9,531
9,476
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
cR ChiChin
Izanami
17
3 / 2 / 4
10,129
633
9,048
11,868
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
27
28
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Aphrodite
5
2
3
3.25
W
Thanatos
Hebephrenia
Thanatos
12
1
7
15.5
L
Aphrodite
0
6
1
0.08
L
3
5
1
0.7
L
0
7
2
0.14
L
Camazotz
Picklevic
Camazotz
4
6
3
0.92
W
Tiamat
1
4
6
1
L
Guan Yu
Suigetsuma
Guan Yu
3
4
1
0.88
W
Izanami
cR ChiChin
Izanami
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,745
Damage
51,130
69,715
Taken
60,796
33,765
Mitigated
28,255
25,359
Healing
39,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,577
6,374
0
4,744
12,635
7,582
83
5,410
7,104
0
33,103
W
Aphrodite
8,992
699
3,743
9,653
12,920
4,372
207
3,013
9,851
54,664
0
W
Thanatos
Hebephrenia
Thanatos
12,982
4,855
0
11,669
13,897
5,798
0
3,356
10,375
0
68,773
L
Aphrodite
3,280
192
2,745
3,948
12,274
6,208
0
4,279
7,827
30,257
0
L
11,344
2,434
0
4,926
11,704
2,512
1,324
1,412
10,240
61,754
0
L
4,378
206
0
1,968
11,010
5,913
450
1,597
9,268
50,958
0
L
Camazotz
Picklevic
Camazotz
8,343
2,605
0
5,467
17,686
5,945
0
5,140
12,370
0
47,026
W
Tiamat
9,531
593
0
3,516
9,476
6,551
782
1,286
8,149
54,437
0
L
Guan Yu
Suigetsuma
Guan Yu
10,400
2,376
240
6,065
17,041
13,187
0
5,554
11,487
0
46,025
W
Izanami
cR ChiChin
Izanami
9,048
5,578
0
5,755
11,868
3,952
459
5,501
6,315
0
92,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,577
Gold Earned
47,819
445
Minions Killed
542
0
Camps Cleared
0
1,479,599
Distance Traveled
1,593,451
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,726
545
37
2
0
336,478
2
W
Aphrodite
9,666
604
126
8
0
305,750
3
W
Thanatos
10,235
640
96
6
0
392,258
3
L
Aphrodite
7,042
440
61
4
0
289,562
1
L
Sol
9,193
575
113
7
0
309,839
1
L
Tiamat
7,622
476
99
6
0
277,480
2
L
Camazotz
8,285
518
88
6
0
293,891
1
W
Tiamat
9,063
566
112
7
0
275,934
4
L
Guan Yu
8,435
527
84
5
0
308,827
3
W
Izanami
10,129
633
171
11
0
283,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role