Player Matchup

King Arthur
King Arthur
The9thAssassin96
King Arthur
Level 122
God Stats
35W - 53L
1,488 SR
Queue Stats
362W - 328L
1,638 Elo+
Party 1
Fenrir
Fenrir
Wander9420
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nox
Nox
crazylegss6969
Nox
Level 80
God Stats
60W - 66L
1,469 SR
Queue Stats
128W - 102L
1,644 Elo+
Party 1
Team Averages
Level 73
1,486 SR
1,594 Elo+

VS

Team Averages
Level 29
1,243 SR
1,441 Elo+
Bellona
Bellona
Saitama420_69
Bellona
Level 65
God Stats
10W - 13L
1,213 SR
Queue Stats
319W - 302L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
green_eyes3382
Kukulkan
Level 6
God Stats
2W - 3L
1,371 SR
Queue Stats
7W - 7L
1,517 Elo+
Party 2
Geb
Geb
keefboz
Geb
Level 16
God Stats
10W - 9L
1,144 SR
Queue Stats
327W - 323L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
The9thAssassin96
King Arthur
20
8 / 3 / 4
16,119
645
40,023
34,953
29,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Wander9420
Fenrir
18
5 / 4 / 6
15,100
604
7,657
16,618
8,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 5 / 10
13,798
552
10,831
15,299
10,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
4 / 5 / 7
15,600
624
14,750
28,723
17,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
19
6 / 6 / 5
15,582
623
20,868
19,974
10,048
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
18
2 / 2 / 7
13,750
550
9,178
25,389
29,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
12
12
Deaths
13
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
5
7
1.5
W
King Arthur
The9thAssassin96
King Arthur
8
3
4
3.33
W
Fenrir
Wander9420
Fenrir
5
4
6
2
W
0
5
10
1
L
Kukulkan
6
6
5
1.42
L
Geb
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,511
Damage
44,796
66,870
Taken
74,086
48,904
Mitigated
57,252
21,453
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
14,750
7,482
0
1,893
28,723
17,551
0
4,009
24,480
0
82,279
W
King Arthur
The9thAssassin96
King Arthur
40,023
3,563
0
16,582
34,953
29,998
883
15,302
19,476
0
132,057
W
Fenrir
Wander9420
Fenrir
7,657
1,801
0
2,140
16,618
8,609
356
7,922
8,696
0
19,861
W
10,831
261
1,068
1,663
15,299
10,297
1,237
6,946
8,353
60,997
0
L
Kukulkan
20,868
2,267
1,800
3,038
19,974
10,048
1,049
3,143
16,831
93,032
0
L
Geb
9,178
1,327
1,577
2,093
25,389
29,653
31
3,974
21,415
38,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,017
Gold Earned
44,932
215
Minions Killed
247
0
Camps Cleared
0
1,292,032
Distance Traveled
1,212,328
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,600
624
92
4
0
423,625
6
W
King Arthur
16,119
645
117
5
0
455,241
3
W
Fenrir
15,100
604
23
1
0
414,576
0
W
Nox
13,798
552
75
3
0
422,215
10
L
Kukulkan
15,582
623
127
5
0
365,495
2
L
Geb
13,750
550
28
1
0
423,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role