Player Matchup

Kuzenbo
Kuzenbo
GEBTHYLAND
Kuzenbo
Level 81
God Stats
3W - 0L
1,735 SR
Queue Stats
72W - 50L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
Hun Runner
Heimdallr
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Tiamat
Tiamat
LeoHeart316
Tiamat
Level 86
God Stats
3W - 1L
1,693 SR
Queue Stats
285W - 313L
1,472 Elo+
Party 2
Team Averages
Level 65
1,642 SR
1,469 Elo+

VS

Team Averages
Level 41
1,577 SR
1,442 Elo+
Tiamat
Tiamat
BreGames01
Tiamat
Level 32
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 15L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GameWarrior05
Cu Chulainn
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 20L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Kibbee
Danzaburou
Level 28
God Stats
11W - 5L
1,731 SR
Queue Stats
12W - 9L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GEBTHYLAND
Kuzenbo
18
2 / 5 / 13
12,996
684
14,492
22,902
28,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
Hun Runner
Heimdallr
20
16 / 3 / 1
14,840
781
21,449
15,569
8,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
5
0 / 1 / 1
8,958
471
846
1,492
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BreGames01
Tiamat
14
0 / 5 / 8
11,055
582
7,334
13,134
7,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
GameWarrior05
Cu Chulainn
16
2 / 7 / 5
12,439
655
8,517
18,134
8,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Kibbee
Danzaburou
16
7 / 6 / 2
14,051
740
14,566
14,406
5,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
18
Kills
9
9
Deaths
18
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BreGames01
Tiamat
0
5
8
0.8
W
Kuzenbo
GEBTHYLAND
Kuzenbo
2
5
13
1.7
L
Cu Chulainn
GameWarrior05
Cu Chulainn
2
7
5
0.64
W
Heimdallr
Hun Runner
Heimdallr
16
3
1
5.5
L
Danzaburou
Kibbee
Danzaburou
7
6
2
1.33
W
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,787
Damage
30,417
39,963
Taken
45,674
38,287
Mitigated
21,090
8,683
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BreGames01
Tiamat
7,334
1,097
299
4,722
13,134
7,074
383
4,876
7,918
40,689
0
W
Kuzenbo
GEBTHYLAND
Kuzenbo
14,492
3,538
0
1,438
22,902
28,957
81
4,909
17,993
60,156
0
L
Cu Chulainn
GameWarrior05
Cu Chulainn
8,517
3,906
0
4,105
18,134
8,673
50
2,532
15,425
0
62,036
W
Heimdallr
Hun Runner
Heimdallr
21,449
12,482
219
6,418
15,569
8,467
3,229
2,239
13,330
0
69,214
L
Danzaburou
Kibbee
Danzaburou
14,566
9,186
0
1,970
14,406
5,343
906
7,226
6,814
0
71,596
W
Tiamat
846
204
0
608
1,492
863
0
200
1,292
4,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
37,545
179
Minions Killed
240
0
Camps Cleared
0
679,716
Distance Traveled
1,008,809
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,055
582
50
3
0
289,102
0
W
Kuzenbo
12,996
684
72
4
0
333,789
0
L
Cu Chulainn
12,439
655
64
3
0
418,540
2
W
Heimdallr
14,840
781
103
5
0
294,876
3
L
Danzaburou
14,051
740
126
7
0
301,167
0
W
Tiamat
8,958
471
4
0
0
51,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role