Player Matchup

Ymir
Ymir
GinnoR
Ymir
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 23L
1,617 Elo+
Solo
Tiamat
Tiamat
KingWarWolf
Tiamat
Level 138
God Stats
16W - 11L
1,842 SR
Queue Stats
141W - 128L
1,670 Elo+
Party 2
Arachne
Arachne
OG_wolfy11
Arachne
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,527 Elo+
Party 2
Team Averages
Level 104
1,542 SR
1,605 Elo+

VS

Team Averages
Level 51
1,715 SR
1,520 Elo+
Chaac
Chaac
DeVitrius666
Chaac
Level 8
God Stats
4W - 1L
1,773 SR
Queue Stats
69W - 80L
1,413 Elo+
Solo
Ah Puch
Ah Puch
JebBushesWeiner
Ah Puch
Level 68
God Stats
19W - 19L
1,764 SR
Queue Stats
254W - 248L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
ktksvtkggn-14
Danzaburou
Level 76
God Stats
18W - 8L
1,607 SR
Queue Stats
237W - 211L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GinnoR
Ymir
7
2 / 4 / 0
7,440
620
1,272
8,138
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
12
0 / 5 / 3
7,849
654
8,745
8,147
6,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
OG_wolfy11
Arachne
10
1 / 10 / 2
7,468
622
6,512
13,895
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 10
9,184
765
6,848
11,556
6,111
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
9 / 1 / 8
9,741
812
10,624
9,170
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ktksvtkggn-14
Danzaburou
13
6 / 0 / 10
9,888
824
8,104
5,526
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
19
19
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Ymir
GinnoR
Ymir
2
4
0
0.5
W
9
1
8
13
L
Tiamat
0
5
3
0.3
L
Arachne
OG_wolfy11
Arachne
1
10
2
0.2
W
Danzaburou
ktksvtkggn-14
Danzaburou
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,529
Damage
25,576
30,180
Taken
26,252
18,133
Mitigated
11,262
4,744
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,848
1,951
500
6,548
11,556
6,111
905
3,941
7,615
0
26,812
L
Ymir
GinnoR
Ymir
1,272
288
0
314
8,138
6,816
0
3,762
4,376
8,233
0
W
10,624
900
232
3,703
9,170
3,062
992
3,644
5,526
46,514
0
L
Tiamat
8,745
559
0
1,732
8,147
6,371
0
2,325
5,822
41,614
0
L
Arachne
OG_wolfy11
Arachne
6,512
4,526
283
2,415
13,895
4,946
0
4,638
9,257
0
22,219
W
Danzaburou
ktksvtkggn-14
Danzaburou
8,104
3,592
0
2,494
5,526
2,089
1,570
2,452
3,074
0
38,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
28,813
116
Minions Killed
185
0
Camps Cleared
0
507,244
Distance Traveled
672,199
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,184
765
50
4
0
234,504
0
L
Ymir
7,440
620
9
1
0
99,538
0
W
Ah Puch
9,741
812
67
6
0
213,622
1
L
Tiamat
7,849
654
82
7
0
204,707
1
L
Arachne
7,468
622
25
2
0
202,999
0
W
Danzaburou
9,888
824
68
6
0
224,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role