Player Matchup

Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
AscendsRicky
Osiris
Silver I
Level 89
God Stats
8W - 7L
1,602 SR
Queue Stats
17W - 20L
1,330 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Rifletower_
Ah Muzen Cab
Gold V
Level 144
God Stats
3W - 0L
1,755 SR
Queue Stats
17W - 14L
1,331 MMR
Solo
Janus
Janus
Gold IV
Suarez9Uruguay97
Janus
Gold IV
Level 142
God Stats
20W - 20L
1,563 SR
Queue Stats
57W - 58L
1,335 MMR
Solo
Artio
Artio
Bronze III
thereal42069
Artio
Bronze III
Level 88
God Stats
3W - 1L
1,590 SR
Queue Stats
12W - 18L
1,332 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,602 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,584 SR
1,331 MMR
Artemis
Artemis
Gold IV
Blakethesnakem8
Artemis
Gold IV
Level 132
God Stats
19W - 10L
1,714 SR
Queue Stats
254W - 248L
1,345 MMR
Solo
Ares
Ares
Silver V
SKLL_Alan22
Ares
Silver V
Level 85
God Stats
28W - 34L
1,746 SR
Queue Stats
215W - 224L
1,343 MMR
Solo
Guan Yu
Guan Yu
Silver IV
TheGrvndScheme
Guan Yu
Silver IV
Level 89
God Stats
5W - 4L
1,658 SR
Queue Stats
117W - 114L
1,414 MMR
Party 1
Hades
Hades
Gold V
VARITECK08
Hades
Gold V
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 220L
1,326 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
illuminxus
Tsukuyomi
Silver IV
Level 126
God Stats
0W - 3L
1,303 SR
Queue Stats
143W - 130L
1,228 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 1 / 10
12,214
582
15,508
14,918
6,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
17
11 / 3 / 9
11,661
555
13,389
14,416
14,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Rifletower_
Ah Muzen Cab
18
4 / 3 / 7
12,160
579
18,671
15,464
9,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
5 / 1 / 8
12,044
574
12,732
8,814
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 14
10,296
490
7,502
23,623
23,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SetCu ChulainnDanzaburouKing Arthur

VS

Bans
Chang'eScyllaNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,700
462
9,500
14,487
5,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 5
7,690
366
3,589
15,071
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 3
9,788
466
8,108
22,808
22,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
14
3 / 7 / 4
9,432
449
7,245
16,046
9,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
illuminxus
Tsukuyomi
14
4 / 9 / 3
9,184
437
8,503
18,329
10,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
30
Kills
11
12
Deaths
30
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
10
11
W
Osiris
11
3
9
5.17
L
3
3
1
1.17
W
Ah Muzen Cab
Rifletower_
Ah Muzen Cab
4
3
7
2.5
L
0
6
5
0.42
W
5
1
8
9
L
1
5
3
0.5
L
Hades
3
7
4
0.71
L
Tsukuyomi
illuminxus
Tsukuyomi
4
9
3
0.61
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,802
Damage
36,945
77,235
Taken
86,741
58,654
Mitigated
59,563
18,793
Healing
25,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,508
7,111
0
3,647
14,918
6,922
4,332
2,306
12,612
0
101,380
W
Osiris
13,389
6,730
0
295
14,416
14,431
1,482
1,383
13,033
0
76,172
L
9,500
3,706
0
5,446
14,487
5,752
0
2,506
11,929
0
54,774
W
Ah Muzen Cab
Rifletower_
Ah Muzen Cab
18,671
8,726
0
6,267
15,464
9,991
1,526
802
14,662
0
93,544
L
3,589
0
0
1,695
15,071
11,426
0
4,675
10,246
19,013
0
W
12,732
769
0
1,570
8,814
3,680
1,140
1,848
6,966
82,653
0
L
8,108
1,240
1,686
8,434
22,808
22,353
0
4,360
18,342
2,403
58,666
L
Hades
7,245
695
908
4,296
16,046
9,366
0
5,338
10,542
42,401
0
L
Tsukuyomi
illuminxus
Tsukuyomi
8,503
3,370
0
2,899
18,329
10,666
0
2,767
15,448
0
46,512
W
7,502
651
1,627
5,387
23,623
23,630
142
5,122
18,501
30,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,375
Gold Earned
45,794
547
Minions Killed
451
0
Camps Cleared
0
2,008,892
Distance Traveled
1,780,645
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,214
582
145
7
0
399,555
6
W
Osiris
11,661
555
92
4
0
420,744
3
L
Artemis
9,700
462
104
5
0
324,245
11
W
Ah Muzen Cab
12,160
579
147
7
0
343,296
1
L
Ares
7,690
366
20
1
0
355,259
9
W
Janus
12,044
574
140
7
0
437,564
2
L
Guan Yu
9,788
466
146
7
0
397,658
4
L
Hades
9,432
449
95
5
0
335,211
4
L
Tsukuyomi
9,184
437
86
4
0
368,272
3
W
Artio
10,296
490
23
1
0
407,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role