Player Matchup

Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Erickoow163
Erlang Shen
Gold IV
Level 125
God Stats
6W - 2L
1,677 SR
Queue Stats
47W - 47L
1,518 MMR
Solo
Pele
Pele
Gold III
Rae_N
Pele
Gold III
Level 141
God Stats
6W - 5L
1,960 SR
Queue Stats
182W - 178L
1,518 MMR
Solo
Janus
Janus
Gold III
Yakobboss
Janus
Gold III
Level 138
God Stats
29W - 29L
1,582 SR
Queue Stats
215W - 225L
1,524 MMR
Solo
Athena
Athena
Silver II
meninja spy
Athena
Silver II
Level 141
God Stats
9W - 7L
1,784 SR
Queue Stats
29W - 26L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,701 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,543 SR
1,519 MMR
Cu Chulainn
Cu Chulainn
Silver II
Arc Dite
Cu Chulainn
Silver II
Level 139
God Stats
2W - 7L
1,549 SR
Queue Stats
13W - 24L
1,521 MMR
Solo
Izanami
Izanami
Silver II
Blue__Ravengirl
Izanami
Silver II
Level 144
God Stats
0W - 2L
1,462 SR
Queue Stats
34W - 50L
1,514 MMR
Solo
Cthulhu
Cthulhu
Gold II
RubenDaLemon
Cthulhu
Gold II
Level 102
God Stats
6W - 5L
1,457 SR
Queue Stats
184W - 175L
1,518 MMR
Solo
Nemesis
Nemesis
Gold III
SpiritualBoardz
Nemesis
Gold III
Level 100
God Stats
7W - 2L
1,595 SR
Queue Stats
79W - 76L
1,522 MMR
Solo
Hades
Hades
Gold III
Stay Wokie
Hades
Gold III
Level 122
God Stats
29W - 18L
1,651 SR
Queue Stats
78W - 80L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
4 / 1 / 4
6,308
631
5,091
5,949
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Erickoow163
Erlang Shen
11
2 / 0 / 3
6,222
622
3,216
6,285
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Rae_N
Pele
10
3 / 0 / 3
5,956
596
3,477
4,841
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Yakobboss
Janus
10
2 / 0 / 2
5,580
558
1,588
2,873
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
9
4 / 0 / 6
6,052
605
3,955
6,362
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliDanzaburouScyllaGuan YuSet

VS

Bans
Nu WaKing ArthurPoseidonKhepriApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arc Dite
Cu Chulainn
6
0 / 2 / 0
4,437
444
2,489
4,041
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 4 / 1
4,539
454
2,659
5,861
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cthulhu
RubenDaLemon
Cthulhu
7
1 / 3 / 0
4,755
476
4,543
4,978
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 3 / 0
4,637
464
1,986
5,820
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
9
0 / 3 / 0
5,176
518
1,267
4,639
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
1
1
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
4
6
L
Cu Chulainn
Arc Dite
Cu Chulainn
0
2
0
0
L
0
4
1
0.13
W
Erlang Shen
Erickoow163
Erlang Shen
2
0
3
3.5
W
Pele
Rae_N
Pele
3
0
3
4.5
L
Cthulhu
RubenDaLemon
Cthulhu
1
3
0
0.33
L
0
3
0
0
L
Hades
0
3
0
0
W
Janus
Yakobboss
Janus
2
0
2
3
W
Athena
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
12,944
26,310
Taken
25,339
11,003
Mitigated
10,477
9,641
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,091
3,460
0
750
5,949
1,752
0
1,010
4,901
0
36,426
L
Cu Chulainn
Arc Dite
Cu Chulainn
2,489
543
0
1,374
4,041
1,932
0
0
4,041
0
17,128
L
2,659
1,550
0
1,080
5,861
1,505
92
931
4,926
0
23,552
W
Erlang Shen
Erickoow163
Erlang Shen
3,216
1,570
0
3,299
6,285
3,913
338
1,019
5,018
0
31,122
W
Pele
Rae_N
Pele
3,477
757
0
2,442
4,841
1,455
47
385
4,456
0
24,893
L
Cthulhu
RubenDaLemon
Cthulhu
4,543
219
0
932
4,978
2,145
0
2,061
2,911
14,227
0
L
1,986
828
0
1,331
5,820
3,194
0
858
4,931
0
23,655
L
Hades
1,267
159
65
1,148
4,639
1,701
0
1,580
2,987
25,026
0
W
Janus
Yakobboss
Janus
1,588
78
0
1,000
2,873
833
389
1,335
1,464
28,612
0
W
Athena
3,955
1,547
0
2,150
6,362
3,050
103
1,920
4,436
12,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
23,544
301
Minions Killed
219
0
Camps Cleared
0
1,005,764
Distance Traveled
846,474
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,308
631
76
8
0
179,150
3
L
Cu Chulainn
4,437
444
39
4
0
112,900
1
L
Izanami
4,539
454
41
4
0
182,357
0
W
Erlang Shen
6,222
622
77
8
0
198,098
3
W
Pele
5,956
596
61
6
0
231,162
1
L
Cthulhu
4,755
476
30
3
0
199,659
2
L
Nemesis
4,637
464
42
4
0
183,312
2
L
Hades
5,176
518
67
7
0
168,246
5
W
Janus
5,580
558
69
7
0
183,306
3
W
Athena
6,052
605
18
2
0
214,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role