Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
Dissny
Ymir
Gold I
Level 127
God Stats
15W - 15L
1,484 SR
Queue Stats
390W - 363L
1,682 MMR
Solo
Discordia
Discordia
Gold II
McXAQuILeSx
Discordia
Gold II
Level 120
God Stats
1W - 0L
1,309 SR
Queue Stats
75W - 75L
1,677 MMR
Solo
Chaac
Chaac
Platinum II
PSMiChELBoTeLhO
Chaac
Platinum II
Level 148
God Stats
34W - 28L
1,768 SR
Queue Stats
94W - 95L
1,890 MMR
Party 1
Yemoja
Yemoja
Silver II
PataoOverpower
Yemoja
Silver II
Level 59
God Stats
1W - 0L
1,732 SR
Queue Stats
4W - 4L
1,492 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,559 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,720 SR
1,683 MMR
Janus
Janus
Gold V
CaramelSwish
Janus
Gold V
Level 154
God Stats
12W - 11L
1,752 SR
Queue Stats
89W - 76L
1,688 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
EcuaSpooky
Kumbhakarna
Platinum III
Level 157
God Stats
9W - 6L
1,698 SR
Queue Stats
80W - 93L
1,672 MMR
Solo
Fenrir
Fenrir
Gold II
MervinWhaleLord
Fenrir
Gold II
Level 102
God Stats
7W - 7L
1,657 SR
Queue Stats
301W - 292L
1,680 MMR
Solo
Chang'e
Chang'e
Gold I
NLMB_BrazyChaser
Chang'e
Gold I
Level 139
God Stats
22W - 15L
1,716 SR
Queue Stats
172W - 174L
1,686 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
UchihaRevive
Heimdallr
Platinum IV
Level 108
God Stats
13W - 8L
1,775 SR
Queue Stats
245W - 222L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
5 / 0 / 2
12,863
559
7,878
13,864
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Dissny
Ymir
20
5 / 0 / 10
13,909
605
12,883
20,240
12,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
McXAQuILeSx
Discordia
19
8 / 0 / 3
13,108
570
16,739
11,943
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 7
13,363
581
16,898
27,779
21,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 2 / 9
11,523
501
8,911
11,409
10,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CthulhuTsukuyomiSetNu Wa

VS

Bans
DanzaburouNemesisPoseidonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 1
12,003
522
23,442
14,532
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
EcuaSpooky
Kumbhakarna
8
0 / 4 / 4
7,043
306
2,161
14,674
4,764
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
2 / 7 / 1
10,500
457
9,877
24,590
11,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
2 / 4 / 0
7,392
321
3,106
9,708
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
UchihaRevive
Heimdallr
13
0 / 3 / 1
8,813
383
6,226
17,174
5,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
7
7
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
2
6
L
3
4
1
0.88
W
Ymir
Dissny
Ymir
5
0
10
10
L
Kumbhakarna
EcuaSpooky
Kumbhakarna
0
4
4
0.5
W
Discordia
McXAQuILeSx
Discordia
8
0
3
9.5
L
2
7
1
0.36
L
2
4
0
0.5
W
4
5
7
1.5
W
0
2
9
2.25
L
Heimdallr
UchihaRevive
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,309
Damage
44,812
85,235
Taken
80,678
54,948
Mitigated
30,537
32,429
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,878
3,027
0
4,753
13,864
5,027
7,916
2,764
11,070
0
113,347
L
23,442
632
0
2,080
14,532
5,083
0
6,415
7,735
110,545
0
W
Ymir
Dissny
Ymir
12,883
3,067
0
6,188
20,240
12,969
352
6,885
12,983
99,562
0
L
Kumbhakarna
EcuaSpooky
Kumbhakarna
2,161
424
420
1,856
14,674
4,764
0
8,657
5,907
12,750
0
W
Discordia
McXAQuILeSx
Discordia
16,739
373
248
2,626
11,943
4,468
1,905
6,638
5,054
87,228
0
L
9,877
1,927
0
4,726
24,590
11,224
0
11,310
13,002
0
73,529
L
3,106
523
0
2,592
9,708
3,676
0
2,547
7,147
20,395
0
W
16,898
3,363
0
10,721
27,779
21,865
2,855
9,001
17,832
0
96,827
W
8,911
1,558
5,001
2,892
11,409
10,619
889
4,636
6,639
35,456
0
L
Heimdallr
UchihaRevive
Heimdallr
6,226
2,808
0
4,941
17,174
5,790
0
8,714
8,354
340
56,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,766
Gold Earned
45,751
638
Minions Killed
503
0
Camps Cleared
0
2,292,150
Distance Traveled
1,687,278
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,863
559
149
6
0
445,216
4
L
Janus
12,003
522
196
9
0
467,559
5
W
Ymir
13,909
605
155
7
0
522,952
1
L
Kumbhakarna
7,043
306
13
1
0
365,665
3
W
Discordia
13,108
570
143
6
0
457,995
4
L
Fenrir
10,500
457
147
6
0
422,821
2
L
Chang'e
7,392
321
38
2
0
115,513
2
W
Chaac
13,363
581
145
6
0
468,809
1
W
Yemoja
11,523
501
46
2
0
397,178
4
L
Heimdallr
8,813
383
109
5
0
315,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role