Player Matchup

Terra
Terra
Catbutzz
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MateoSjz
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,388 Elo+
Solo
King Arthur
King Arthur
Xdarkbarbarianx
King Arthur
Level 16
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Awilix
Awilix
monotallic
Awilix
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Merlin
Merlin
mythanicc
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,770 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,532 Elo+

VS

Team Averages
Level 12
1,329 SR
1,411 Elo+
Ares
Ares
IAmBilboBaggins
Ares
Level 6
God Stats
4W - 1L
1,501 SR
Queue Stats
14W - 18L
1,310 Elo+
Party 1
Tiamat
Tiamat
MoffWulfe
Tiamat
Level 11
God Stats
8W - 7L
1,287 SR
Queue Stats
9W - 9L
1,434 Elo+
Party 1
Arachne
Arachne
Qu1KS1Lv3r
Arachne
Level 11
God Stats
10W - 13L
1,077 SR
Queue Stats
14W - 23L
1,310 Elo+
Party 1
Bellona
Bellona
bsthepro
Bellona
Level 4
God Stats
9W - 7L
1,280 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
criss7
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Catbutzz
Terra
14
1 / 8 / 4
9,255
421
6,811
21,658
17,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
MateoSjz
Cupid
14
2 / 7 / 4
8,374
381
13,054
19,456
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Xdarkbarbarianx
King Arthur
16
6 / 4 / 7
10,612
482
13,506
17,077
16,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
monotallic
Awilix
19
13 / 5 / 6
12,701
577
18,161
16,193
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
mythanicc
Merlin
15
0 / 6 / 5
9,296
423
8,343
12,385
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 13
11,308
514
14,178
20,809
20,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
MoffWulfe
Tiamat
17
5 / 3 / 7
11,183
508
15,975
10,256
6,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Qu1KS1Lv3r
Arachne
19
9 / 4 / 6
12,160
553
12,715
24,380
12,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
bsthepro
Bellona
17
2 / 5 / 3
10,816
492
7,635
14,661
13,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
criss7
Cernunnos
16
7 / 6 / 8
10,415
473
14,576
19,853
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
22
Kills
29
30
Deaths
22
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terra
Catbutzz
Terra
1
8
4
0.38
W
6
4
13
3.13
L
Cupid
MateoSjz
Cupid
2
7
4
0.57
W
Tiamat
MoffWulfe
Tiamat
5
3
7
2.83
W
Arachne
Qu1KS1Lv3r
Arachne
9
4
6
3
L
King Arthur
Xdarkbarbarianx
King Arthur
6
4
7
2.38
W
Bellona
bsthepro
Bellona
2
5
3
0.7
W
Cernunnos
criss7
Cernunnos
7
6
8
1.83
L
Awilix
monotallic
Awilix
13
5
6
3.2
L
Merlin
mythanicc
Merlin
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,875
Damage
65,079
86,769
Taken
89,959
53,651
Mitigated
62,408
17,332
Healing
24,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Catbutzz
Terra
6,811
333
2,175
4,157
21,658
17,916
238
8,244
13,414
35,262
0
W
14,178
954
0
1,689
20,809
20,382
599
4,162
16,407
23,735
0
L
Cupid
MateoSjz
Cupid
13,054
5,265
345
5,007
19,456
7,702
477
8,967
10,489
0
32,486
W
Tiamat
MoffWulfe
Tiamat
15,975
1,245
0
3,114
10,256
6,573
1,163
1,843
8,413
61,472
0
W
Arachne
Qu1KS1Lv3r
Arachne
12,715
7,681
0
10,596
24,380
12,220
0
3,375
21,005
0
97,787
L
King Arthur
Xdarkbarbarianx
King Arthur
13,506
1,099
0
580
17,077
16,176
871
4,995
11,617
429
38,653
W
Bellona
bsthepro
Bellona
7,635
1,711
0
1,196
14,661
13,878
1,619
226
14,435
9,662
42,325
W
Cernunnos
criss7
Cernunnos
14,576
6,232
0
8,336
19,853
9,355
1,510
5,936
13,917
0
63,628
L
Awilix
monotallic
Awilix
18,161
8,439
0
3,234
16,193
6,981
1,755
2,594
13,474
0
71,024
L
Merlin
mythanicc
Merlin
8,343
1,069
350
1,484
12,385
4,876
166
6,642
5,743
61,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
55,882
341
Minions Killed
444
0
Camps Cleared
0
2,138,685
Distance Traveled
2,023,660
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,255
421
41
2
0
449,242
1
W
Ares
11,308
514
10
0
0
432,003
2
L
Cupid
8,374
381
35
2
0
391,050
3
W
Tiamat
11,183
508
96
4
0
419,434
0
W
Arachne
12,160
553
124
6
0
439,182
0
L
King Arthur
10,612
482
60
3
0
458,627
3
W
Bellona
10,816
492
107
5
0
450,256
2
W
Cernunnos
10,415
473
107
5
0
282,785
0
L
Awilix
12,701
577
106
5
0
451,269
0
L
Merlin
9,296
423
99
5
0
388,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role