Player Matchup

Cabrakan
Cabrakan
BlackCat_XIII-_
Cabrakan
Level 145
God Stats
10W - 4L
1,908 SR
Queue Stats
226W - 134L
1,896 Elo+
Party 1
Tiamat
Tiamat
shock-trooper1
Tiamat
Level 106
God Stats
36W - 20L
1,773 SR
Queue Stats
236W - 135L
1,903 Elo+
Party 1
Anhur
Anhur
yukitosama
Anhur
Level 29
God Stats
41W - 15L
1,774 SR
Queue Stats
521W - 260L
1,887 Elo+
Party 1
Team Averages
Level 93
1,819 SR
1,895 Elo+

VS

Team Averages
Level 21
1,624 SR
2,041 Elo+
Xing Tian
Xing Tian
Sintard
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
2,069 Elo+
Party 2
Ravana
Ravana
Unlucky Mutt
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 2L
2,038 Elo+
Party 2
Vulcan
Vulcan
iH8Neqqers
Vulcan
Level 17
God Stats
3W - 1L
1,871 SR
Queue Stats
54W - 5L
2,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 7 / 7
7,584
689
5,700
13,743
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 6
8,091
736
6,480
6,694
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
13
8 / 5 / 4
9,780
889
11,405
9,879
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Sintard
Xing Tian
11
1 / 2 / 8
7,730
703
4,415
10,220
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
11
6 / 3 / 4
8,704
791
7,121
9,596
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
iH8Neqqers
Vulcan
11
6 / 7 / 7
8,389
763
12,284
9,566
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
13
13
Deaths
12
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
7
7
0.64
L
Xing Tian
Sintard
Xing Tian
1
2
8
2.5
L
Ravana
6
3
4
2.67
L
Vulcan
iH8Neqqers
Vulcan
6
7
7
1.36
W
3
1
6
6
W
Anhur
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
23,820
30,316
Taken
29,382
18,961
Mitigated
14,780
7,277
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,700
719
0
2,091
13,743
11,066
175
7,004
6,505
16,233
0
L
Xing Tian
Sintard
Xing Tian
4,415
522
0
900
10,220
8,795
0
4,871
5,149
11,398
0
L
Ravana
7,121
2,102
0
2,358
9,596
3,211
0
3,874
5,620
0
36,296
L
Vulcan
iH8Neqqers
Vulcan
12,284
4,022
0
1,543
9,566
2,774
0
3,074
6,417
34,354
0
W
6,480
969
0
2,454
6,694
4,985
565
4,295
2,259
24,556
0
W
Anhur
11,405
5,157
0
2,732
9,879
2,910
2,576
4,905
4,790
0
35,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
24,823
115
Minions Killed
130
0
Camps Cleared
0
563,172
Distance Traveled
591,227
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,584
689
28
3
0
173,884
2
L
Xing Tian
7,730
703
24
2
0
188,529
0
L
Ravana
8,704
791
52
5
0
202,886
2
L
Vulcan
8,389
763
54
5
0
199,812
4
W
Tiamat
8,091
736
49
4
0
205,965
3
W
Anhur
9,780
889
38
3
0
183,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role