Player Matchup

Ares
Ares
BlakeVasco
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,676 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ess_Thedragon
Tsukuyomi
Level 7
God Stats
2W - 1L
1,798 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
HistoriaGladio
Kukulkan
Level 64
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 4L
1,676 Elo+
Party 1
Artio
Artio
ItsAbsorb-
Artio
Level 137
God Stats
3W - 1L
1,689 SR
Queue Stats
16W - 21L
1,526 Elo+
Party 1
Neith
Neith
Taorules13
Neith
Level 72
God Stats
2W - 0L
1,857 SR
Queue Stats
4W - 4L
1,590 Elo+
Party 1
Team Averages
Level 81
1,720 SR
1,591 Elo+

VS

Team Averages
Level 70
1,472 SR
1,653 Elo+
Hades
Hades
Its Karl Tanner
Hades
Level 99
God Stats
0W - 2L
1,697 SR
Queue Stats
21W - 21L
1,750 Elo+
Party 2
Hun Batz
Hun Batz
JasonCuckington
Hun Batz
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 69L
1,615 Elo+
Party 2
Cerberus
Cerberus
NInjaWithANine
Cerberus
Level 21
God Stats
2W - 2L
1,738 SR
Queue Stats
3W - 3L
1,750 Elo+
Party 2
Danzaburou
Danzaburou
UnraisedSpy4711
Danzaburou
Level 32
God Stats
1W - 10L
1,117 SR
Queue Stats
258W - 306L
1,399 Elo+
Solo
Bacchus
Bacchus
qFREAKp
Bacchus
Level 64
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 1L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,948
579
6,540
8,321
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Ess_Thedragon
Tsukuyomi
12
7 / 2 / 0
7,246
604
6,362
5,770
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
13
0 / 2 / 1
7,039
587
1,959
3,057
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
11
0 / 0 / 0
6,208
517
5,830
8,830
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
11
2 / 3 / 6
6,346
529
5,256
5,698
1,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,107
592
2,329
6,596
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
12
3 / 4 / 3
7,110
593
3,832
9,088
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
10
0 / 1 / 1
6,118
510
4,482
7,537
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
UnraisedSpy4711
Danzaburou
9
2 / 6 / 2
5,925
494
2,833
8,735
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
qFREAKp
Bacchus
8
1 / 1 / 1
5,716
476
3,516
6,364
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
13
Kills
9
9
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Tsukuyomi
Ess_Thedragon
Tsukuyomi
7
2
0
3.5
W
Kukulkan
0
2
1
0.25
L
3
1
1
3.5
W
Artio
0
0
0
0
L
Hun Batz
3
4
3
1.13
L
Cerberus
0
1
1
0.5
W
Neith
2
3
6
1.67
L
Danzaburou
UnraisedSpy4711
Danzaburou
2
6
2
0.5
L
Bacchus
qFREAKp
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
16,992
31,676
Taken
38,320
16,185
Mitigated
16,894
8,613
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,540
439
0
1,787
8,321
5,310
66
2,289
6,032
22,166
0
W
Tsukuyomi
Ess_Thedragon
Tsukuyomi
6,362
1,492
0
945
5,770
3,418
354
793
4,890
0
37,636
W
Kukulkan
1,959
324
0
0
3,057
1,042
396
486
2,523
46,524
0
L
2,329
135
74
3,028
6,596
3,617
144
1,343
5,148
36,477
0
W
Artio
5,830
470
0
4,480
8,830
4,595
0
4,132
4,348
29,830
0
L
Hun Batz
3,832
1,411
0
2,722
9,088
2,910
0
1,994
7,061
0
36,946
L
Cerberus
4,482
760
0
2,935
7,537
3,450
0
5,026
2,161
25,978
0
W
Neith
5,256
1,254
0
1,401
5,698
1,820
62
2,114
3,556
0
33,282
L
Danzaburou
UnraisedSpy4711
Danzaburou
2,833
1,124
0
1,613
8,735
2,374
0
3,028
5,707
0
23,554
L
Bacchus
qFREAKp
Bacchus
3,516
484
0
2,824
6,364
4,543
0
2,450
3,914
10,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
31,976
328
Minions Killed
290
0
Camps Cleared
0
1,095,095
Distance Traveled
1,072,021
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,948
579
31
3
0
235,803
2
W
Tsukuyomi
7,246
604
67
6
0
277,252
2
W
Kukulkan
7,039
587
107
9
0
211,991
3
L
Hades
7,107
592
92
8
0
224,218
3
W
Artio
6,208
517
60
5
0
158,158
1
L
Hun Batz
7,110
593
77
6
0
239,876
4
L
Cerberus
6,118
510
62
5
0
190,320
2
W
Neith
6,346
529
63
5
0
211,891
2
L
Danzaburou
5,925
494
42
4
0
187,845
1
L
Bacchus
5,716
476
17
1
0
229,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role