Player Matchup

King Arthur
King Arthur
Hewkumber
King Arthur
Level 104
God Stats
1W - 0L
1,228 SR
Queue Stats
7W - 8L
1,524 Elo+
Party 1
Mercury
Mercury
RustyPotat0
Mercury
Level 105
God Stats
1W - 0L
1,724 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 1
Hera
Hera
SomethingEpic88
Hera
Level 86
God Stats
1W - 0L
1,254 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 1
Raijin
Raijin
gottaketchup
Raijin
Level 108
God Stats
1W - 1L
1,288 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
theinchman
Kuzenbo
Level 81
God Stats
1W - 0L
1,915 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 1
Team Averages
Level 97
1,482 SR
1,524 Elo+

VS

Team Averages
Level 115
1,579 SR
1,545 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Beater613
Thor
Level 64
God Stats
5W - 5L
1,452 SR
Queue Stats
637W - 624L
1,564 Elo+
Solo
Tiamat
Tiamat
DestinyAwaitsUs
Tiamat
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
322W - 317L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
GoDogs12
Danzaburou
Level 102
God Stats
4W - 4L
1,810 SR
Queue Stats
139W - 155L
1,517 Elo+
Party 3
Poseidon
Poseidon
bronxlion718
Poseidon
Level 129
God Stats
10W - 8L
1,636 SR
Queue Stats
314W - 328L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hewkumber
King Arthur
12
1 / 4 / 7
7,952
795
3,340
10,130
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
RustyPotat0
Mercury
14
5 / 3 / 7
9,448
945
2,380
9,571
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 4 / 11
10,293
1,029
12,502
6,353
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
16
7 / 4 / 7
10,425
1,043
7,527
7,649
3,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
theinchman
Kuzenbo
16
4 / 3 / 11
9,270
927
5,333
11,192
13,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 3 / 8
8,595
860
6,336
5,067
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
1 / 5 / 5
7,387
739
4,858
7,508
2,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 3 / 7
7,488
749
4,415
5,490
3,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
GoDogs12
Danzaburou
15
3 / 4 / 10
9,069
907
8,321
8,994
3,660
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
bronxlion718
Poseidon
15
4 / 6 / 4
8,451
845
7,685
8,362
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
21
Kills
15
18
Deaths
21
43
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
3
8
3.33
L
Thor
1
5
5
0.7
L
1
3
7
1.5
L
Danzaburou
GoDogs12
Danzaburou
3
4
10
2
W
King Arthur
Hewkumber
King Arthur
1
4
7
1.13
W
Mercury
RustyPotat0
Mercury
5
3
7
2.83
W
4
4
11
2.38
L
Poseidon
bronxlion718
Poseidon
4
6
4
1
W
Raijin
7
4
7
2.63
W
Kuzenbo
theinchman
Kuzenbo
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
31,615
44,895
Taken
35,421
39,393
Mitigated
15,156
10,558
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,336
286
924
354
5,067
1,937
288
4,057
909
14,322
0
L
Thor
4,858
799
148
575
7,508
2,896
340
5,153
2,150
0
11,330
L
4,415
343
870
1,424
5,490
3,490
266
3,339
2,037
13,067
0
L
Danzaburou
GoDogs12
Danzaburou
8,321
3,434
747
2,344
8,994
3,660
489
6,656
2,262
0
16,976
W
King Arthur
Hewkumber
King Arthur
3,340
140
1,997
1,980
10,130
9,514
447
4,320
5,711
0
9,791
W
Mercury
RustyPotat0
Mercury
2,380
1,120
1,452
2,088
9,571
9,432
2,900
3,710
5,825
0
8,700
W
12,502
2,214
0
0
6,353
3,278
611
2,296
3,959
30,557
0
L
Poseidon
bronxlion718
Poseidon
7,685
605
354
560
8,362
3,173
93
5,699
2,466
20,563
0
W
Raijin
7,527
209
1,022
1,111
7,649
3,212
624
3,803
3,730
22,016
0
W
Kuzenbo
theinchman
Kuzenbo
5,333
1,901
226
682
11,192
13,957
1,012
3,848
7,234
9,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,388
Gold Earned
40,990
112
Minions Killed
95
0
Camps Cleared
0
1,033,207
Distance Traveled
838,903
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,595
860
23
2
0
158,293
0
L
Thor
7,387
739
11
1
0
162,351
0
L
Tiamat
7,488
749
20
2
0
184,471
1
L
Danzaburou
9,069
907
17
2
0
177,312
1
W
King Arthur
7,952
795
11
1
0
198,551
3
W
Mercury
9,448
945
10
1
0
221,172
0
W
Hera
10,293
1,029
50
5
0
204,474
4
L
Poseidon
8,451
845
24
2
0
156,476
0
W
Raijin
10,425
1,043
34
3
0
196,028
1
W
Kuzenbo
9,270
927
7
1
0
212,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role