Player Matchup

Mercury
Mercury
AKxBigBoi
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,769 Elo+
Solo
Guan Yu
Guan Yu
JarlJorgamundr
Guan Yu
Level 119
God Stats
3W - 5L
1,477 SR
Queue Stats
126W - 145L
1,486 Elo+
Party 2
Artio
Artio
TheOneThatIsMe
Artio
Level 121
God Stats
7W - 4L
1,762 SR
Queue Stats
145W - 156L
1,506 Elo+
Party 2
Tiamat
Tiamat
The_Dark_Sparrow
Tiamat
Level 118
God Stats
20W - 19L
1,692 SR
Queue Stats
133W - 154L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
yannmfbruyere199
Danzaburou
Level 55
God Stats
11W - 15L
1,510 SR
Queue Stats
66W - 93L
1,423 Elo+
Party 2
Team Averages
Level 99
1,588 SR
1,528 Elo+

VS

Team Averages
Level 128
1,646 SR
1,472 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BlackHolliday
Loki
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 75L
1,224 Elo+
Solo
Nu Wa
Nu Wa
GodSlayerZeref
Nu Wa
Level 88
God Stats
8W - 3L
1,963 SR
Queue Stats
182W - 150L
1,665 Elo+
Party 1
Tiamat
Tiamat
SolarDust
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
i_DOM_-_
Danzaburou
Level 109
God Stats
19W - 13L
1,768 SR
Queue Stats
82W - 95L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AKxBigBoi
Mercury
10
0 / 4 / 0
5,754
575
2,916
7,633
1,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 1
5,720
572
2,711
11,713
9,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 2
6,098
610
6,027
15,957
6,655
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 0
7,118
712
4,340
9,924
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
yannmfbruyere199
Danzaburou
12
0 / 4 / 1
6,503
650
4,179
7,750
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 0 / 16
8,861
886
6,834
11,511
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 0 / 9
8,664
866
7,940
5,597
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 2 / 8
8,743
874
10,441
5,923
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
SolarDust
Tiamat
14
2 / 0 / 12
7,674
767
8,863
5,290
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
i_DOM_-_
Danzaburou
16
5 / 0 / 10
9,606
961
10,368
4,422
2,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
2
Kills
20
20
Deaths
2
4
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
16
10
L
Mercury
AKxBigBoi
Mercury
0
4
0
0
W
5
0
9
9.5
W
6
2
8
5
L
0
3
1
0.17
W
Tiamat
SolarDust
Tiamat
2
0
12
8
L
0
4
2
0.25
L
2
5
0
0.4
W
Danzaburou
i_DOM_-_
Danzaburou
5
0
10
10
L
Danzaburou
yannmfbruyere199
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,173
Damage
44,446
52,977
Taken
32,743
26,247
Mitigated
22,231
11,425
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,834
580
0
6,420
11,511
9,392
170
2,507
8,888
18,093
0
L
Mercury
AKxBigBoi
Mercury
2,916
561
0
741
7,633
1,938
0
3,603
3,970
0
12,557
W
7,940
2,911
0
0
5,597
3,113
1,017
1,558
3,942
0
29,141
W
10,441
4,647
0
0
5,923
2,252
165
2,183
3,622
16,121
0
L
2,711
483
948
1,290
11,713
9,495
0
6,799
4,661
0
10,762
W
Tiamat
SolarDust
Tiamat
8,863
760
0
1,158
5,290
5,447
0
1,784
3,440
20,593
0
L
6,027
293
2,088
3,583
15,957
6,655
0
6,936
8,833
15,505
0
L
4,340
459
0
2,396
9,924
5,647
0
5,050
4,762
21,583
0
W
Danzaburou
i_DOM_-_
Danzaburou
10,368
3,113
0
1,886
4,422
2,027
3,015
2,406
1,938
0
39,967
L
Danzaburou
yannmfbruyere199
Danzaburou
4,179
1,233
0
379
7,750
2,512
0
2,927
4,613
0
21,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
43,548
158
Minions Killed
218
3
Camps Cleared
11
885,562
Distance Traveled
967,744
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,861
886
39
4
0
190,341
2
L
Mercury
5,754
575
23
2
2
171,491
0
W
Loki
8,664
866
42
4
5
214,804
2
W
Nu Wa
8,743
874
29
3
1
174,589
0
L
Guan Yu
5,720
572
18
2
0
180,345
4
W
Tiamat
7,674
767
34
3
1
200,111
0
L
Artio
6,098
610
15
2
0
191,060
2
L
Tiamat
7,118
712
55
6
0
183,918
2
W
Danzaburou
9,606
961
74
7
4
187,899
2
L
Danzaburou
6,503
650
47
5
1
158,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role