Player Matchup

Scylla
Scylla
FadedJaffa88
Scylla
Level 21
God Stats
6W - 3L
1,598 SR
Queue Stats
61W - 73L
1,495 Elo+
Party 1
Arachne
Arachne
Mikeanoli8478
Arachne
Level 28
God Stats
75W - 55L
1,587 SR
Queue Stats
369W - 353L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
Obversify
Sun Wukong
Level 39
God Stats
9W - 8L
1,429 SR
Queue Stats
151W - 196L
1,370 Elo+
Party 1
Artio
Artio
SadVampQueen
Artio
Level 23
God Stats
9W - 5L
1,544 SR
Queue Stats
81W - 91L
1,508 Elo+
Solo
Neith
Neith
error-perdon
Neith
Level 5
God Stats
2W - 1L
1,780 SR
Queue Stats
24W - 20L
1,694 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,539 Elo+

VS

Team Averages
Level 18
1,498 SR
1,623 Elo+
Bacchus
Bacchus
Nyphxr
Bacchus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 83L
1,619 Elo+
Solo
Mercury
Mercury
Voolzey
Mercury
Level 27
God Stats
5W - 2L
1,665 SR
Queue Stats
57W - 61L
1,583 Elo+
Solo
Bellona
Bellona
carrotcaresser
Bellona
Level 7
God Stats
4W - 3L
1,327 SR
Queue Stats
44W - 32L
1,634 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jabberwock4708
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 9L
1,717 Elo+
Solo
Cupid
Cupid
x0Pr0fessi0nal0x
Cupid
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 182L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 4 / 6
9,685
484
6,696
11,633
3,973
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
18
9 / 2 / 7
11,395
570
14,454
15,705
13,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Obversify
Sun Wukong
16
4 / 0 / 4
10,338
517
7,075
9,713
10,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 10
10,877
544
6,190
15,474
15,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 2 / 7
10,017
501
7,480
9,768
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nyphxr
Bacchus
9
0 / 3 / 0
7,249
362
3,071
11,008
6,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Voolzey
Mercury
15
1 / 7 / 3
8,943
447
4,676
13,481
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 2
9,865
493
8,589
15,829
9,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
jabberwock4708
Ah Muzen Cab
19
8 / 6 / 1
12,147
607
16,561
15,070
6,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 2
8,264
413
2,895
9,096
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
10
10
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
4
6
1.5
W
Arachne
9
2
7
6.25
L
Bacchus
Nyphxr
Bacchus
0
3
0
0
W
Sun Wukong
Obversify
Sun Wukong
4
0
4
6
W
2
2
10
3.5
L
Mercury
Voolzey
Mercury
1
7
3
0.36
L
1
4
2
0.5
W
5
2
7
4.25
L
Ah Muzen Cab
jabberwock4708
Ah Muzen Cab
8
6
1
1.42
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,895
Damage
35,792
62,293
Taken
64,484
46,915
Mitigated
30,114
17,360
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,696
384
0
1,765
11,633
3,973
2,443
0
11,633
36,038
0
W
Arachne
14,454
9,464
243
5,701
15,705
13,092
30
254
15,451
0
73,257
L
Bacchus
Nyphxr
Bacchus
3,071
475
0
1,580
11,008
6,532
145
1,072
9,936
17,124
0
W
Sun Wukong
Obversify
Sun Wukong
7,075
1,328
0
419
9,713
10,208
840
299
9,414
0
48,457
W
6,190
787
992
5,226
15,474
15,890
188
1,281
14,193
54,995
0
L
Mercury
Voolzey
Mercury
4,676
1,364
0
375
13,481
4,705
0
2,310
11,171
0
57,611
L
8,589
3,047
0
5,580
15,829
9,469
703
1,853
13,976
0
57,963
W
7,480
2,687
0
3,014
9,768
3,752
2,771
1,237
8,531
0
65,371
L
Ah Muzen Cab
jabberwock4708
Ah Muzen Cab
16,561
6,120
0
2,975
15,070
6,723
510
4,853
10,217
0
100,274
L
2,895
2,269
440
2,267
9,096
2,685
795
2,798
6,298
0
39,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,312
Gold Earned
46,468
493
Minions Killed
498
0
Camps Cleared
0
1,829,504
Distance Traveled
1,736,268
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,685
484
81
4
0
335,818
4
W
Arachne
11,395
570
105
5
0
405,924
0
L
Bacchus
7,249
362
24
1
0
283,295
3
W
Sun Wukong
10,338
517
101
5
0
392,175
2
W
Artio
10,877
544
96
5
0
386,599
6
L
Mercury
8,943
447
88
4
0
403,472
4
L
Bellona
9,865
493
133
7
0
375,728
2
W
Neith
10,017
501
110
6
0
308,988
5
L
Ah Muzen Cab
12,147
607
166
8
0
356,890
1
L
Cupid
8,264
413
87
4
0
316,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role