Player Matchup

Mulan
Mulan
ArachSpider
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 76L
1,432 Elo+
Solo
Poseidon
Poseidon
Doubletantrum
Poseidon
Level 29
God Stats
3W - 3L
1,530 SR
Queue Stats
67W - 53L
1,548 Elo+
Solo
Kukulkan
Kukulkan
N3XUZ
Kukulkan
Level 18
God Stats
2W - 1L
1,799 SR
Queue Stats
39W - 35L
1,462 Elo+
Solo
Hachiman
Hachiman
PandyKun
Hachiman
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
19W - 16L
1,257 Elo+
Solo
Bacchus
Bacchus
thesouplord25
Bacchus
Level 8
God Stats
7W - 3L
1,391 SR
Queue Stats
13W - 19L
1,342 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,408 Elo+

VS

Team Averages
Level 30
1,305 SR
1,417 Elo+
Erlang Shen
Erlang Shen
BBQmstr
Erlang Shen
Level 23
God Stats
2W - 6L
1,217 SR
Queue Stats
184W - 179L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
BennyButcher242
Kuzenbo
Level 18
God Stats
2W - 5L
1,107 SR
Queue Stats
25W - 35L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
McDaddyo
Sun Wukong
Level 27
God Stats
1W - 3L
1,353 SR
Queue Stats
165W - 157L
1,470 Elo+
Solo
Jing Wei
Jing Wei
NickCG
Jing Wei
Level 69
God Stats
3W - 0L
1,285 SR
Queue Stats
141W - 128L
1,444 Elo+
Party 1
Olorun
Olorun
babydyckboy
Olorun
Level 12
God Stats
5W - 8L
1,563 SR
Queue Stats
63W - 85L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,517
529
12,138
15,645
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Doubletantrum
Poseidon
19
4 / 0 / 0
10,981
610
9,170
9,498
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
N3XUZ
Kukulkan
10
0 / 1 / 2
7,151
397
1,147
4,025
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
PandyKun
Hachiman
13
2 / 6 / 5
8,000
444
10,224
14,898
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
12
5 / 8 / 2
8,284
460
6,256
17,293
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BBQmstr
Erlang Shen
16
6 / 1 / 5
9,801
545
7,980
12,113
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 9
8,600
478
5,706
11,293
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
McDaddyo
Sun Wukong
15
1 / 2 / 3
9,244
514
7,038
13,735
8,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
NickCG
Jing Wei
15
4 / 4 / 5
8,891
494
12,417
16,545
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
15
5 / 2 / 1
9,523
529
7,950
8,592
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
19
19
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Erlang Shen
BBQmstr
Erlang Shen
6
1
5
8.5
W
3
4
9
1.88
L
Poseidon
Doubletantrum
Poseidon
4
0
0
4
W
Sun Wukong
McDaddyo
Sun Wukong
1
2
3
1.25
L
Kukulkan
N3XUZ
Kukulkan
0
1
2
1
W
Jing Wei
NickCG
Jing Wei
4
4
5
1.63
L
Hachiman
PandyKun
Hachiman
2
6
5
0.75
W
Olorun
5
2
1
2.75
L
Bacchus
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,935
Damage
41,091
61,359
Taken
62,278
37,490
Mitigated
38,116
15,565
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,138
1,899
0
5,721
15,645
13,241
910
0
15,645
0
62,694
W
Erlang Shen
BBQmstr
Erlang Shen
7,980
3,978
0
3,724
12,113
7,965
0
1,239
10,548
0
68,818
W
5,706
1,796
0
939
11,293
13,044
62
5,110
6,068
17,008
0
L
Poseidon
Doubletantrum
Poseidon
9,170
1,675
0
2,386
9,498
3,283
608
2,269
7,229
92,729
0
W
Sun Wukong
McDaddyo
Sun Wukong
7,038
1,431
0
3,194
13,735
8,374
709
958
12,173
0
54,050
L
Kukulkan
N3XUZ
Kukulkan
1,147
40
0
1,113
4,025
1,226
0
1,522
2,503
24,869
0
W
Jing Wei
NickCG
Jing Wei
12,417
8,772
0
8,047
16,545
5,607
894
6,359
9,974
0
65,380
L
Hachiman
PandyKun
Hachiman
10,224
6,013
0
5,445
14,898
4,511
231
3,878
11,020
0
44,745
W
Olorun
7,950
4,230
193
3,591
8,592
3,126
186
2,106
6,332
49,896
0
L
Bacchus
6,256
869
0
900
17,293
15,229
475
5,987
11,306
20,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,933
Gold Earned
46,059
461
Minions Killed
416
0
Camps Cleared
0
1,495,732
Distance Traveled
1,835,644
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,517
529
118
7
0
322,564
0
W
Erlang Shen
9,801
545
103
6
0
409,806
1
W
Kuzenbo
8,600
478
15
1
0
349,526
5
L
Poseidon
10,981
610
175
10
0
406,800
4
W
Sun Wukong
9,244
514
110
6
0
370,619
1
L
Kukulkan
7,151
397
57
3
0
175,494
2
W
Jing Wei
8,891
494
101
6
0
337,932
6
L
Hachiman
8,000
444
80
4
0
286,019
3
W
Olorun
9,523
529
87
5
0
367,761
0
L
Bacchus
8,284
460
31
2
0
304,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role