Player Matchup

Tsukuyomi
Tsukuyomi
Darknightbob10
Tsukuyomi
Level 23
God Stats
46W - 41L
1,495 SR
Queue Stats
380W - 422L
1,477 Elo+
Party 1
Skadi
Skadi
Most Skurttt
Skadi
Level 26
God Stats
30W - 19L
1,732 SR
Queue Stats
179W - 181L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Slenderbro707
Cthulhu
Level 23
God Stats
19W - 12L
1,534 SR
Queue Stats
411W - 405L
1,478 Elo+
Party 1
King Arthur
King Arthur
TonelessPond046
King Arthur
Level 13
God Stats
5W - 7L
1,500 SR
Queue Stats
390W - 417L
1,568 Elo+
Party 1
Apollo
Apollo
shootouty
Apollo
Level 17
God Stats
16W - 7L
1,769 SR
Queue Stats
33W - 30L
1,602 Elo+
Solo
Team Averages
Level 20
1,606 SR
1,537 Elo+

VS

Team Averages
Level 27
1,515 SR
1,582 Elo+
Janus
Janus
Baldacon90
Janus
Level 24
God Stats
4W - 5L
1,092 SR
Queue Stats
145W - 178L
1,478 Elo+
Solo
Heimdallr
Heimdallr
KingZexxy
Heimdallr
Level 29
God Stats
3W - 2L
1,853 SR
Queue Stats
22W - 21L
1,691 Elo+
Solo
Khepri
Khepri
LS_PumpkinKing
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
TMC_White-Liner
Tsukuyomi
Level 28
God Stats
21W - 10L
1,627 SR
Queue Stats
79W - 64L
1,531 Elo+
Solo
Mercury
Mercury
blissonMushrooms
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 81L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darknightbob10
Tsukuyomi
13
2 / 3 / 5
8,515
568
6,417
9,308
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 2 / 10
9,634
642
9,099
8,113
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
14
9 / 2 / 7
9,091
606
9,743
10,980
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
TonelessPond046
King Arthur
10
1 / 3 / 1
6,911
461
1,479
5,531
3,889
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
shootouty
Apollo
16
9 / 3 / 2
10,184
679
10,046
10,745
4,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 8 / 1
6,640
443
4,073
10,422
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KingZexxy
Heimdallr
8
1 / 7 / 1
6,023
402
3,120
10,609
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 5 / 2
6,472
431
3,717
9,290
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
TMC_White-Liner
Tsukuyomi
14
5 / 3 / 1
9,024
602
8,270
12,749
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 2
8,436
562
5,886
9,597
3,405
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
26
Kills
13
13
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
2
8
1
0.31
W
Tsukuyomi
Darknightbob10
Tsukuyomi
2
3
5
1.5
L
Heimdallr
KingZexxy
Heimdallr
1
7
1
0.21
L
1
5
2
0.4
W
5
2
10
5
W
Cthulhu
9
2
7
6.25
L
Tsukuyomi
TMC_White-Liner
Tsukuyomi
5
3
1
1.83
W
King Arthur
TonelessPond046
King Arthur
1
3
1
0.5
L
4
3
2
1.67
W
Apollo
shootouty
Apollo
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,784
Damage
25,066
44,677
Taken
52,667
21,223
Mitigated
20,585
12,984
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,073
562
0
1,190
10,422
3,201
0
1,689
8,683
26,183
0
W
Tsukuyomi
Darknightbob10
Tsukuyomi
6,417
1,822
0
3,737
9,308
3,524
0
551
8,715
0
45,866
L
Heimdallr
KingZexxy
Heimdallr
3,120
1,202
210
3,239
10,609
3,137
0
3,479
7,005
0
25,286
L
3,717
519
0
740
9,290
6,076
0
3,050
6,015
20,982
0
W
9,099
5,689
0
3,367
8,113
2,656
3,863
2,060
6,025
0
53,109
W
Cthulhu
9,743
1,328
87
1,860
10,980
6,261
348
2,218
8,691
39,761
0
L
Tsukuyomi
TMC_White-Liner
Tsukuyomi
8,270
1,406
0
2,614
12,749
4,766
0
743
11,981
0
42,306
W
King Arthur
TonelessPond046
King Arthur
1,479
414
0
560
5,531
3,889
46
0
5,531
0
13,210
L
5,886
3,162
0
500
9,597
3,405
256
332
9,240
0
45,933
W
Apollo
shootouty
Apollo
10,046
5,902
0
3,373
10,745
4,893
4,911
2,432
7,925
0
57,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,335
Gold Earned
36,595
395
Minions Killed
278
0
Camps Cleared
0
1,484,399
Distance Traveled
1,279,260
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,640
443
55
4
0
250,975
0
W
Tsukuyomi
8,515
568
88
6
0
300,752
4
L
Heimdallr
6,023
402
36
2
0
194,975
4
L
Khepri
6,472
431
36
2
0
216,330
1
W
Skadi
9,634
642
107
7
0
272,195
0
W
Cthulhu
9,091
606
50
3
0
318,204
2
L
Tsukuyomi
9,024
602
67
4
0
312,178
1
W
King Arthur
6,911
461
30
2
0
276,273
2
L
Mercury
8,436
562
84
6
0
304,802
1
W
Apollo
10,184
679
120
8
0
316,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role