Player Matchup

Ymir
Ymir
BigPotatoGaming
Ymir
Level 141
God Stats
3W - 4L
1,692 SR
Queue Stats
157W - 142L
1,597 Elo+
Party 2
Mulan
Mulan
HeWhoFragsPPL
Mulan
Level 145
God Stats
11W - 3L
1,458 SR
Queue Stats
92W - 79L
1,753 Elo+
Party 2
Nu Wa
Nu Wa
ITickleGingers
Nu Wa
Level 62
God Stats
3W - 0L
1,692 SR
Queue Stats
74W - 65L
1,719 Elo+
Party 2
Khepri
Khepri
lxAfterlifexl
Khepri
Level 160
God Stats
5W - 5L
1,276 SR
Queue Stats
163W - 143L
1,593 Elo+
Party 2
Team Averages
Level 127
1,530 SR
1,666 Elo+

VS

Team Averages
Level 121
1,499 SR
1,518 Elo+
Guan Yu
Guan Yu
SEBEFE
Guan Yu
Level 141
God Stats
1W - 2L
1,497 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
Satrim
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Tabraz
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
olofmiester
Mulan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
9,637
876
11,819
11,272
7,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 1 / 10
10,147
922
11,710
7,318
7,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 12
9,478
862
9,493
5,893
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 10
9,125
830
3,951
6,169
4,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SEBEFE
Guan Yu
13
3 / 6 / 2
8,028
730
4,176
14,361
7,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Satrim
Sylvanus
12
1 / 5 / 3
7,530
685
5,099
13,872
8,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Tabraz
Janus
13
0 / 3 / 5
7,808
710
8,613
8,140
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 3
7,651
696
5,404
9,804
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
20
Kills
6
6
Deaths
20
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
8
1
10
13
W
3
2
12
4.5
L
Guan Yu
SEBEFE
Guan Yu
3
6
2
0.67
L
Sylvanus
Satrim
Sylvanus
1
5
3
0.5
L
Janus
Tabraz
Janus
0
3
5
0.83
W
3
1
10
8
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
23,292
30,652
Taken
46,177
21,062
Mitigated
25,884
7,662
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,819
3,532
0
3,516
11,272
7,408
1,088
3,732
7,318
34,004
0
W
11,710
2,899
0
1,120
7,318
7,054
988
2,920
4,252
0
17,508
W
9,493
2,477
0
1,252
5,893
1,932
2,677
2,397
3,344
29,242
0
L
Guan Yu
SEBEFE
Guan Yu
4,176
1,265
670
2,364
14,361
7,953
0
7,937
6,216
1,074
20,092
L
Sylvanus
Satrim
Sylvanus
5,099
976
1,517
3,157
13,872
8,722
48
6,395
7,257
12,529
0
L
Janus
Tabraz
Janus
8,613
529
0
496
8,140
2,586
111
4,094
3,924
34,423
0
W
3,951
198
326
1,448
6,169
4,668
214
4,119
1,762
23,651
0
L
5,404
1,355
0
696
9,804
6,623
105
6,677
3,005
0
10,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
31,017
142
Minions Killed
127
7
Camps Cleared
8
875,188
Distance Traveled
780,890
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,637
876
42
4
1
230,752
0
W
Mulan
10,147
922
17
2
1
226,104
0
W
Nu Wa
9,478
862
52
5
3
198,958
2
L
Guan Yu
8,028
730
25
2
1
192,093
0
L
Sylvanus
7,530
685
23
2
0
194,780
2
L
Janus
7,808
710
70
6
7
227,546
4
W
Khepri
9,125
830
31
3
2
219,374
2
L
Mulan
7,651
696
9
1
0
166,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role