Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Etzyh
Izanami
Level 124
God Stats
2W - 5L
1,374 SR
Queue Stats
190W - 199L
1,532 Elo+
Party 1
Bakasura
Bakasura
Pedroh war13
Bakasura
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 162L
1,534 Elo+
Party 1
Baba Yaga
Baba Yaga
S3XYW1TCH77
Baba Yaga
Level 117
God Stats
8W - 1L
1,818 SR
Queue Stats
149W - 176L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Z Witcher Z
Baron Samedi
Level 71
God Stats
10W - 10L
1,436 SR
Queue Stats
502W - 470L
1,473 Elo+
Party 1
Team Averages
Level 114
1,526 SR
1,506 Elo+

VS

Team Averages
Level 93
1,550 SR
1,407 Elo+
Izanami
Izanami
Arenacloser
Izanami
Level 58
God Stats
11W - 13L
1,462 SR
Queue Stats
240W - 248L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
DisTrAcKs-_
Ao Kuang
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Solo
Bacchus
Bacchus
ElYorch_6
Bacchus
Level 81
God Stats
26W - 16L
1,739 SR
Queue Stats
659W - 778L
1,363 Elo+
Solo
Chang'e
Chang'e
SandaledTax3185
Chang'e
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 371L
1,473 Elo+
Solo
Chronos
Chronos
demerces
Chronos
Level 128
God Stats
9W - 20L
1,549 SR
Queue Stats
476W - 445L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
1 / 5 / 1
9,279
516
7,610
14,196
7,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Etzyh
Izanami
15
5 / 4 / 4
10,066
559
11,351
14,111
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Pedroh war13
Bakasura
18
7 / 2 / 3
11,046
614
10,621
14,400
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
S3XYW1TCH77
Baba Yaga
14
1 / 2 / 1
9,063
504
9,167
11,611
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Z Witcher Z
Baron Samedi
14
5 / 4 / 7
9,832
546
13,921
12,309
5,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arenacloser
Izanami
10
2 / 4 / 3
7,245
403
4,791
11,912
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
DisTrAcKs-_
Ao Kuang
14
3 / 3 / 3
8,681
482
6,062
13,678
4,801
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
ElYorch_6
Bacchus
11
2 / 4 / 5
7,624
424
6,147
11,950
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 4 / 2
9,656
536
10,873
13,281
8,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
demerces
Chronos
15
4 / 4 / 2
9,335
519
11,323
18,700
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
19
Kills
17
17
Deaths
19
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
5
1
0.3
L
Izanami
Arenacloser
Izanami
2
4
3
0.88
L
Ao Kuang
DisTrAcKs-_
Ao Kuang
3
3
3
1.5
L
Bacchus
ElYorch_6
Bacchus
2
4
5
1.13
W
Izanami
Etzyh
Izanami
5
4
4
1.75
W
Bakasura
Pedroh war13
Bakasura
7
2
3
4.25
W
Baba Yaga
S3XYW1TCH77
Baba Yaga
1
2
1
0.75
L
6
4
2
1.75
W
Baron Samedi
Z Witcher Z
Baron Samedi
5
4
7
2.13
L
Chronos
demerces
Chronos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,670
Damage
39,196
66,627
Taken
69,521
28,950
Mitigated
34,811
28,033
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,610
2,325
0
3,253
14,196
7,110
2,362
8,184
6,012
0
52,921
L
Izanami
Arenacloser
Izanami
4,791
2,493
0
4,073
11,912
3,507
0
3,041
8,871
0
33,483
L
Ao Kuang
DisTrAcKs-_
Ao Kuang
6,062
1,199
0
5,513
13,678
4,801
0
4,903
8,621
57,473
0
L
Bacchus
ElYorch_6
Bacchus
6,147
616
0
483
11,950
11,205
0
3,393
8,437
20,189
0
W
Izanami
Etzyh
Izanami
11,351
8,346
0
5,368
14,111
4,953
4,163
5,917
8,194
0
61,260
W
Bakasura
Pedroh war13
Bakasura
10,621
7,570
0
8,431
14,400
6,008
384
4,204
10,196
0
61,650
W
Baba Yaga
S3XYW1TCH77
Baba Yaga
9,167
265
0
3,532
11,611
5,194
0
8,017
3,524
60,150
0
L
10,873
1,752
532
6,712
13,281
8,653
476
1,365
11,167
59,034
0
W
Baron Samedi
Z Witcher Z
Baron Samedi
13,921
761
2,515
4,934
12,309
5,685
789
8,083
4,083
28,924
0
L
Chronos
demerces
Chronos
11,323
2,723
276
6,873
18,700
6,645
0
9,745
7,477
49,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
42,541
493
Minions Killed
387
0
Camps Cleared
0
1,685,504
Distance Traveled
1,519,640
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,279
516
105
6
0
329,936
5
L
Izanami
7,245
403
67
4
0
256,695
0
L
Ao Kuang
8,681
482
89
5
0
326,440
2
L
Bacchus
7,624
424
29
2
0
320,388
3
W
Izanami
10,066
559
126
7
0
301,525
0
W
Bakasura
11,046
614
126
7
0
388,113
4
W
Baba Yaga
9,063
504
104
6
0
343,984
6
L
Chang'e
9,656
536
110
6
0
305,190
1
W
Baron Samedi
9,832
546
32
2
0
321,946
4
L
Chronos
9,335
519
92
5
0
310,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role