Player Matchup

Mulan
Mulan
Destrioger
Mulan
Level 5
God Stats
3W - 1L
1,726 SR
Queue Stats
66W - 75L
1,661 Elo+
Party 1
Rama
Rama
JasonWick2016
Rama
Level 26
God Stats
2W - 2L
1,527 SR
Queue Stats
136W - 126L
1,571 Elo+
Solo
Thor
Thor
Jostino390
Thor
Level 5
God Stats
1W - 1L
1,344 SR
Queue Stats
6W - 8L
1,469 Elo+
Solo
Sol
Sol
LuIspM
Sol
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 53L
1,283 Elo+
Party 1
Jormungandr
Jormungandr
XxLoki58xX
Jormungandr
Level 8
God Stats
4W - 11L
1,827 SR
Queue Stats
16W - 21L
1,661 Elo+
Party 1
Team Averages
Level 10
1,585 SR
1,529 Elo+

VS

Team Averages
Level 14
1,490 SR
1,511 Elo+
Raijin
Raijin
Chimpo383
Raijin
Level 11
God Stats
2W - 4L
1,336 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 2
Amaterasu
Amaterasu
Ironlung1169
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,527 Elo+
Solo
Nemesis
Nemesis
Savikid
Nemesis
Level 16
God Stats
14W - 7L
1,665 SR
Queue Stats
19W - 13L
1,624 Elo+
Party 2
Hachiman
Hachiman
TheJQKER
Hachiman
Level 27
God Stats
2W - 3L
1,337 SR
Queue Stats
39W - 26L
1,531 Elo+
Solo
Cthulhu
Cthulhu
tealcsbro
Cthulhu
Level 16
God Stats
12W - 7L
1,611 SR
Queue Stats
16W - 11L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
2 / 9 / 6
11,119
428
10,500
25,713
20,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 12 / 6
13,327
513
11,377
24,265
9,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 12 / 4
10,590
407
6,136
19,581
6,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
LuIspM
Sol
15
5 / 12 / 3
11,274
434
12,947
23,888
7,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
XxLoki58xX
Jormungandr
16
5 / 11 / 5
11,285
434
10,351
24,079
21,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chimpo383
Raijin
19
6 / 10 / 10
13,654
525
15,643
20,615
8,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Ironlung1169
Amaterasu
11
6 / 3 / 1
10,586
407
4,507
8,160
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Savikid
Nemesis
20
12 / 0 / 5
16,534
636
14,512
19,534
15,968
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
TheJQKER
Hachiman
20
26 / 1 / 9
16,563
637
38,562
18,726
8,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
tealcsbro
Cthulhu
19
6 / 10 / 17
13,147
506
15,558
26,232
21,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
21
Kills
56
56
Deaths
24
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Raijin
Chimpo383
Raijin
6
10
10
1.1
L
Mulan
2
9
6
0.56
W
Amaterasu
Ironlung1169
Amaterasu
6
3
1
2.17
L
6
12
6
0.75
L
3
12
4
0.42
L
Sol
LuIspM
Sol
5
12
3
0.54
W
Nemesis
Savikid
Nemesis
12
0
5
14.5
W
Hachiman
TheJQKER
Hachiman
26
1
9
30.5
L
Jormungandr
XxLoki58xX
Jormungandr
5
11
5
0.68
W
Cthulhu
tealcsbro
Cthulhu
6
10
17
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,311
Damage
88,782
117,526
Taken
93,267
66,431
Mitigated
59,913
19,895
Healing
35,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Chimpo383
Raijin
15,643
2,085
279
4,060
20,615
8,442
1,756
7,213
13,352
67,258
0
L
Mulan
10,500
1,708
0
3,222
25,713
20,882
1,373
4,132
21,324
916
51,590
W
Amaterasu
Ironlung1169
Amaterasu
4,507
2,389
0
1,360
8,160
4,699
752
497
7,440
0
21,953
L
11,377
8,308
0
7,236
24,265
9,119
456
4,964
19,216
0
75,497
L
6,136
1,770
87
1,247
19,581
6,543
0
7,170
12,079
0
52,892
L
Sol
LuIspM
Sol
12,947
3,007
0
7,275
23,888
7,951
1,026
9,269
13,999
61,933
0
W
Nemesis
Savikid
Nemesis
14,512
7,285
396
8,275
19,534
15,968
3,195
4,261
15,185
0
182,109
W
Hachiman
TheJQKER
Hachiman
38,562
31,081
0
13,271
18,726
8,975
6,410
7,889
10,787
0
115,817
L
Jormungandr
XxLoki58xX
Jormungandr
10,351
3,020
0
828
24,079
21,936
0
4,514
19,437
39,896
0
W
Cthulhu
tealcsbro
Cthulhu
15,558
953
1,230
6,631
26,232
21,829
338
9,519
16,556
55,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
70,484
435
Minions Killed
567
0
Camps Cleared
0
2,125,787
Distance Traveled
2,152,297
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,654
525
120
5
0
427,636
0
L
Mulan
11,119
428
86
3
0
430,931
0
W
Amaterasu
10,586
407
44
2
0
212,279
3
L
Rama
13,327
513
111
4
0
418,842
2
L
Thor
10,590
407
77
3
0
437,512
1
L
Sol
11,274
434
112
4
0
385,434
2
W
Nemesis
16,534
636
201
8
0
581,151
0
W
Hachiman
16,563
637
139
5
0
468,071
0
L
Jormungandr
11,285
434
49
2
0
453,068
3
W
Cthulhu
13,147
506
63
2
0
463,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role