Player Matchup

Cabrakan
Cabrakan
Mekhi113
Cabrakan
Level 103
God Stats
2W - 3L
1,508 SR
Queue Stats
44W - 43L
1,654 Elo+
Solo
Cerberus
Cerberus
S11NNS
Cerberus
Level 84
God Stats
3W - 3L
1,417 SR
Queue Stats
40W - 35L
1,494 Elo+
Party 1
Ullr
Ullr
Straxxas
Ullr
Level 64
God Stats
8W - 10L
1,285 SR
Queue Stats
208W - 183L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Xpacz
Baron Samedi
Level 115
God Stats
33W - 34L
1,500 SR
Queue Stats
1,032W - 1,013L
1,492 Elo+
Solo
Izanami
Izanami
ZeteonII
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 59L
1,437 Elo+
Party 1
Team Averages
Level 87
1,442 SR
1,525 Elo+

VS

Team Averages
Level 118
1,465 SR
1,513 Elo+
Nox
Nox
CyberNekoRin
Nox
Level 139
God Stats
20W - 20L
1,474 SR
Queue Stats
52W - 52L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Gator85
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,554 Elo+
Solo
Tiamat
Tiamat
Leemontree
Tiamat
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 99L
1,485 Elo+
Solo
Tyr
Tyr
N1C0L4555555
Tyr
Level 67
God Stats
2W - 2L
1,614 SR
Queue Stats
24W - 16L
1,570 Elo+
Solo
Da Ji
Da Ji
Rur0un1
Da Ji
Level 139
God Stats
0W - 2L
1,235 SR
Queue Stats
127W - 156L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mekhi113
Cabrakan
19
10 / 1 / 18
13,665
1,139
21,378
15,815
17,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
S11NNS
Cerberus
18
0 / 2 / 24
12,138
1,012
8,904
18,320
18,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
19
10 / 0 / 18
12,812
1,068
20,079
11,616
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Xpacz
Baron Samedi
18
6 / 2 / 20
11,964
997
16,188
7,747
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ZeteonII
Izanami
17
3 / 2 / 19
10,841
903
11,185
14,179
5,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

230

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 4
10,336
861
12,758
3,741
1,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Gator85
Guan Yu
17
2 / 9 / 3
10,604
884
11,608
25,333
34,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Leemontree
Tiamat
16
1 / 4 / 5
10,257
855
14,827
15,614
21,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 6 / 5
10,269
856
12,621
23,547
21,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Rur0un1
Da Ji
16
2 / 10 / 4
10,583
882
11,619
18,112
7,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
28
29
Kills
7
7
Deaths
29
99
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
L
Guan Yu
Gator85
Guan Yu
2
9
3
0.39
L
Tiamat
Leemontree
Tiamat
1
4
5
0.88
W
Cabrakan
Mekhi113
Cabrakan
10
1
18
19
L
1
6
5
0.58
L
Da Ji
Rur0un1
Da Ji
2
10
4
0.4
W
Cerberus
S11NNS
Cerberus
0
2
24
6
W
Ullr
10
0
18
19
W
Baron Samedi
Xpacz
Baron Samedi
6
2
20
8
W
Izanami
ZeteonII
Izanami
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,734
Damage
63,433
67,677
Taken
86,347
51,494
Mitigated
86,227
20,711
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,758
1,483
445
776
3,741
1,475
0
1,391
2,350
38,121
0
L
Guan Yu
Gator85
Guan Yu
11,608
1,123
2,341
3,918
25,333
34,265
0
14,552
10,781
0
25,349
L
Tiamat
Leemontree
Tiamat
14,827
1,137
0
1,768
15,614
21,608
0
9,269
6,345
32,679
0
W
Cabrakan
Mekhi113
Cabrakan
21,378
3,055
0
1,719
15,815
17,520
0
5,809
9,406
40,050
0
L
12,621
717
0
2,761
23,547
21,410
0
11,418
12,129
0
26,352
L
Da Ji
Rur0un1
Da Ji
11,619
2,437
0
402
18,112
7,469
0
9,840
8,272
0
26,934
W
Cerberus
S11NNS
Cerberus
8,904
704
1,669
5,682
18,320
18,698
0
8,980
8,722
26,000
0
W
Ullr
20,079
11,136
0
1,358
11,616
4,972
0
4,923
6,325
0
34,655
W
Baron Samedi
Xpacz
Baron Samedi
16,188
1,367
7,018
2,090
7,747
4,476
0
3,286
4,287
30,905
0
W
Izanami
ZeteonII
Izanami
11,185
6,939
0
1,175
14,179
5,828
0
3,702
10,055
0
35,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,420
Gold Earned
52,049
229
Minions Killed
196
6
Camps Cleared
4
1,102,602
Distance Traveled
1,141,104
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,336
861
71
6
0
213,652
0
L
Guan Yu
10,604
884
28
2
1
228,859
0
L
Tiamat
10,257
855
40
3
1
224,745
0
W
Cabrakan
13,665
1,139
38
3
4
227,599
0
L
Tyr
10,269
856
29
2
0
268,447
1
L
Da Ji
10,583
882
28
2
2
205,401
1
W
Cerberus
12,138
1,012
55
5
0
225,971
4
W
Ullr
12,812
1,068
21
2
0
231,256
0
W
Baron Samedi
11,964
997
48
4
0
212,070
0
W
Izanami
10,841
903
67
6
2
205,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role