Player Matchup

Neith
Neith
MIAAAUUUU
Neith
Level 27
God Stats
2W - 3L
1,661 SR
Queue Stats
81W - 32L
1,742 Elo+
Party 2
Athena
Athena
Stinkywar
Athena
Level 28
God Stats
9W - 11L
1,358 SR
Queue Stats
469W - 474L
1,576 Elo+
Solo
Izanami
Izanami
Uglỵ
Izanami
Level 7
God Stats
9W - 4L
1,930 SR
Queue Stats
9W - 6L
1,792 Elo+
Solo
Ullr
Ullr
WoonyBunny
Ullr
Level 23
God Stats
1W - 2L
1,504 SR
Queue Stats
35W - 15L
1,762 Elo+
Party 2
Apollo
Apollo
spartanxp
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,591 SR
1,674 Elo+

VS

Team Averages
Level 13
1,673 SR
1,764 Elo+
Tsukuyomi
Tsukuyomi
Chicknugget954
Tsukuyomi
Level 5
God Stats
2W - 3L
1,281 SR
Queue Stats
3W - 5L
1,822 Elo+
Solo
Janus
Janus
KaydyK
Janus
Level 15
God Stats
4W - 3L
1,620 SR
Queue Stats
148W - 145L
1,636 Elo+
Solo
Mulan
Mulan
Thadra
Mulan
Level 26
God Stats
9W - 9L
1,848 SR
Queue Stats
366W - 377L
1,620 Elo+
Solo
Ne Zha
Ne Zha
sarahmichelle
Ne Zha
Level 9
God Stats
2W - 0L
1,771 SR
Queue Stats
44W - 9L
1,811 Elo+
Party 1
Apollo
Apollo
tbcwaitingroom
Apollo
Level 8
God Stats
6W - 0L
1,844 SR
Queue Stats
42W - 6L
1,929 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MIAAAUUUU
Neith
10
1 / 4 / 2
6,099
508
4,118
7,257
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Stinkywar
Athena
9
2 / 5 / 1
5,981
498
3,772
9,780
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Uglỵ
Izanami
12
2 / 1 / 2
7,216
601
4,375
4,722
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 2
6,661
555
3,180
6,748
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
spartanxp
Apollo
3
0 / 2 / 0
4,061
338
1,642
2,095
215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chicknugget954
Tsukuyomi
9
0 / 2 / 6
5,937
495
2,360
5,607
1,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
KaydyK
Janus
13
1 / 1 / 4
7,339
612
3,764
4,248
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Thadra
Mulan
11
0 / 2 / 4
6,367
531
2,865
5,270
2,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
6 / 1 / 8
7,726
644
4,195
10,767
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 0 / 4
8,481
707
9,491
7,950
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
14
14
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chicknugget954
Tsukuyomi
0
2
6
1.5
W
Janus
KaydyK
Janus
1
1
4
3
L
Neith
MIAAAUUUU
Neith
1
4
2
0.5
L
Athena
Stinkywar
Athena
2
5
1
0.5
W
Mulan
Thadra
Mulan
0
2
4
1
L
Izanami
Uglỵ
Izanami
2
1
2
3
L
1
2
2
1
W
6
1
8
10
L
Apollo
spartanxp
Apollo
0
2
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
22,675
30,602
Taken
33,842
14,187
Mitigated
13,464
4,455
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chicknugget954
Tsukuyomi
2,360
809
0
2,200
5,607
1,740
0
587
5,020
0
21,604
W
Janus
KaydyK
Janus
3,764
47
0
1,202
4,248
1,165
164
0
4,248
52,667
0
L
Neith
MIAAAUUUU
Neith
4,118
1,166
0
1,877
7,257
2,999
0
2,121
4,968
0
32,260
L
Athena
Stinkywar
Athena
3,772
1,249
0
394
9,780
5,422
0
519
9,185
15,135
0
W
Mulan
Thadra
Mulan
2,865
415
0
1,250
5,270
2,138
0
570
4,700
0
31,135
L
Izanami
Uglỵ
Izanami
4,375
2,604
0
1,150
4,722
3,171
578
335
4,354
0
47,234
L
3,180
1,565
0
470
6,748
2,380
0
450
6,236
0
45,212
W
4,195
1,522
0
4,622
10,767
4,854
0
1,416
9,351
0
22,573
L
Apollo
spartanxp
Apollo
1,642
873
0
564
2,095
215
0
0
2,095
0
4,122
W
9,491
6,602
0
4,990
7,950
3,567
2,400
1,199
6,751
0
64,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
35,850
299
Minions Killed
372
0
Camps Cleared
0
959,229
Distance Traveled
1,189,400
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,937
495
53
4
0
254,030
0
W
Janus
7,339
612
111
9
0
228,792
6
L
Neith
6,099
508
62
5
0
204,637
6
L
Athena
5,981
498
24
2
0
252,673
2
W
Mulan
6,367
531
72
6
0
246,981
5
L
Izanami
7,216
601
111
9
0
221,406
5
L
Ullr
6,661
555
97
8
0
219,881
4
W
Ne Zha
7,726
644
25
2
0
238,205
4
L
Apollo
4,061
338
5
0
0
60,632
2
W
Apollo
8,481
707
111
9
0
221,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role