Player Matchup

Ares
Ares
Cynical-Amy
Ares
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,294 Elo+
Solo
Danzaburou
Danzaburou
Jetimage
Danzaburou
Level 48
God Stats
82W - 15L
2,097 SR
Queue Stats
376W - 129L
1,964 Elo+
Party 2
Chang'e
Chang'e
Overdoze2194
Chang'e
Level 28
God Stats
137W - 35L
2,150 SR
Queue Stats
189W - 62L
1,969 Elo+
Party 2
Fenrir
Fenrir
XCALIVAN343
Fenrir
Level 44
God Stats
1W - 0L
1,785 SR
Queue Stats
18W - 18L
1,426 Elo+
Solo
Tyr
Tyr
iGhettoELM0
Tyr
Level 88
God Stats
10W - 8L
1,746 SR
Queue Stats
439W - 212L
1,833 Elo+
Party 2
Team Averages
Level 48
1,856 SR
1,697 Elo+

VS

Team Averages
Level 54
1,521 SR
1,485 Elo+
Odin
Odin
ItsNode_
Odin
Level 67
God Stats
29W - 19L
1,573 SR
Queue Stats
62W - 57L
1,496 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KShiznit98
Kumbhakarna
Level 62
God Stats
7W - 7L
1,500 SR
Queue Stats
86W - 75L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
Type_No
Danzaburou
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 94L
1,465 Elo+
Party 1
Scylla
Scylla
Uncle_Jimbo2k
Scylla
Level 50
God Stats
7W - 9L
1,531 SR
Queue Stats
89W - 86L
1,479 Elo+
Party 1
Tyr
Tyr
austinator39
Tyr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
417W - 419L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 5
6,429
643
6,162
6,917
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Jetimage
Danzaburou
10
3 / 2 / 3
6,342
634
5,525
5,395
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Overdoze2194
Chang'e
11
2 / 0 / 5
5,995
600
3,336
4,860
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
1 / 0 / 3
5,293
529
2,325
6,038
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
7 / 1 / 4
6,263
626
8,234
6,892
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 3 / 1
5,441
544
3,488
7,417
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
KShiznit98
Kumbhakarna
7
0 / 2 / 1
4,577
458
2,441
7,119
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Type_No
Danzaburou
8
2 / 5 / 0
4,882
488
1,661
6,268
1,416
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,731
473
2,580
4,463
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 6 / 1
4,458
446
2,557
8,122
2,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
3
3
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Odin
1
3
1
0.5
W
Danzaburou
Jetimage
Danzaburou
3
2
3
2.25
L
Kumbhakarna
KShiznit98
Kumbhakarna
0
2
1
0.25
W
Chang'e
Overdoze2194
Chang'e
2
0
5
4.5
L
Danzaburou
Type_No
Danzaburou
2
5
0
0.4
L
0
3
0
0
W
Fenrir
1
0
3
2.5
L
0
6
1
0.08
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,582
Damage
12,727
30,102
Taken
33,389
12,564
Mitigated
10,457
12,888
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,162
425
0
1,178
6,917
3,513
0
1,212
5,665
14,527
0
L
Odin
3,488
985
0
2,388
7,417
2,373
0
2,365
4,977
0
23,014
W
Danzaburou
Jetimage
Danzaburou
5,525
1,979
0
2,578
5,395
1,598
748
1,208
4,187
0
31,238
L
Kumbhakarna
KShiznit98
Kumbhakarna
2,441
317
0
1,310
7,119
2,687
0
2,417
4,702
15,348
0
W
Chang'e
Overdoze2194
Chang'e
3,336
177
1,115
3,494
4,860
1,517
0
1,238
3,414
28,952
0
L
Danzaburou
Type_No
Danzaburou
1,661
571
0
2,082
6,268
1,416
0
1,556
4,712
0
17,168
L
2,580
223
0
750
4,463
1,383
0
2,283
2,105
22,325
0
W
Fenrir
2,325
724
0
1,232
6,038
1,624
6
472
5,508
0
30,816
L
2,557
970
0
928
8,122
2,598
0
877
6,970
0
10,081
W
8,234
1,701
0
3,291
6,892
4,312
0
513
6,307
0
24,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,322
Gold Earned
24,089
239
Minions Killed
180
0
Camps Cleared
0
952,767
Distance Traveled
919,420
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,429
643
17
2
0
191,496
3
L
Odin
5,441
544
50
5
0
184,676
1
W
Danzaburou
6,342
634
65
7
0
163,213
0
L
Kumbhakarna
4,577
458
11
1
0
201,039
3
W
Chang'e
5,995
600
60
6
0
180,334
4
L
Danzaburou
4,882
488
47
5
0
184,454
0
L
Scylla
4,731
473
45
5
0
159,359
1
W
Fenrir
5,293
529
58
6
0
222,916
1
L
Tyr
4,458
446
27
3
0
189,892
1
W
Tyr
6,263
626
39
4
0
194,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role