Player Matchup

Nemesis
Nemesis
Gold II
ApostleVX
Nemesis
Gold II
Level 160
God Stats
10W - 3L
1,791 SR
Queue Stats
59W - 43L
1,623 MMR
Solo
Sylvanus
Sylvanus
Gold II
HerculesGB12
Sylvanus
Gold II
Level 69
God Stats
32W - 27L
1,714 SR
Queue Stats
225W - 232L
1,634 MMR
Solo
Apollo
Apollo
Silver I
SensualCook
Apollo
Silver I
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 9L
1,586 MMR
Party 1
King Arthur
King Arthur
Gold V
SlicesOfPi
King Arthur
Gold V
Level 160
God Stats
6W - 6L
1,932 SR
Queue Stats
258W - 178L
1,675 MMR
Party 1
Merlin
Merlin
Gold II
ThereGoLeek
Merlin
Gold II
Level 129
God Stats
7W - 7L
1,546 SR
Queue Stats
60W - 50L
1,622 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,697 SR
1,628 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,419 SR
1,602 MMR
Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
I EZ1O I
Neith
Gold II
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 59L
1,626 MMR
Solo
Guan Yu
Guan Yu
Gold I
MR_VDEF
Guan Yu
Gold I
Level 83
God Stats
6W - 4L
1,566 SR
Queue Stats
405W - 398L
1,622 MMR
Solo
Sol
Sol
Gold II
aySeba_
Sol
Gold II
Level 129
God Stats
0W - 2L
1,263 SR
Queue Stats
142W - 141L
1,632 MMR
Solo
Thanatos
Thanatos
Gold I
nin9tails
Thanatos
Gold I
Level 149
God Stats
0W - 3L
1,265 SR
Queue Stats
166W - 159L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ApostleVX
Nemesis
20
5 / 1 / 8
16,003
552
15,684
16,666
12,419
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
HerculesGB12
Sylvanus
16
0 / 6 / 11
12,128
418
5,685
23,794
28,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
20
14 / 5 / 5
17,248
595
42,442
28,536
13,162
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SlicesOfPi
King Arthur
20
7 / 0 / 3
17,930
618
23,906
24,816
34,335
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
20
3 / 6 / 9
14,930
515
18,341
14,023
6,442
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Chang'eSetDanzaburouCthulhu

VS

Bans
ScyllaTsukuyomiBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
2 / 5 / 4
14,999
517
19,861
32,816
34,587
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
I EZ1O I
Neith
20
7 / 4 / 4
14,722
508
17,740
19,266
8,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
MR_VDEF
Guan Yu
20
5 / 3 / 10
13,546
467
8,768
34,211
36,641
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
20
1 / 8 / 6
14,413
497
14,952
27,033
10,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
nin9tails
Thanatos
20
3 / 9 / 6
13,814
476
10,627
26,153
11,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
29
Kills
18
18
Deaths
29
36
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
5
4
0.8
W
Nemesis
ApostleVX
Nemesis
5
1
8
9
W
Sylvanus
HerculesGB12
Sylvanus
0
6
11
0.92
L
Neith
I EZ1O I
Neith
7
4
4
2.25
L
Guan Yu
MR_VDEF
Guan Yu
5
3
10
3.33
W
Apollo
14
5
5
3.3
W
King Arthur
SlicesOfPi
King Arthur
7
0
3
8.5
W
Merlin
3
6
9
1.25
L
Sol
1
8
6
0.5
L
Thanatos
nin9tails
Thanatos
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,058
Damage
71,948
107,835
Taken
139,479
94,943
Mitigated
101,311
45,037
Healing
61,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
19,861
7,487
0
14,262
32,816
34,587
76
4,306
27,280
0
112,679
W
Nemesis
ApostleVX
Nemesis
15,684
8,868
0
2,827
16,666
12,419
1,808
1,514
15,002
0
152,682
W
Sylvanus
HerculesGB12
Sylvanus
5,685
842
3,303
6,682
23,794
28,585
186
4,252
19,208
20,799
0
L
Neith
I EZ1O I
Neith
17,740
9,430
0
2,686
19,266
8,580
0
5,186
13,466
0
112,786
L
Guan Yu
MR_VDEF
Guan Yu
8,768
2,893
4,095
11,531
34,211
36,641
75
7,425
26,369
0
53,668
W
Apollo
42,442
24,424
0
13,203
28,536
13,162
5,285
5,598
22,489
0
178,476
W
King Arthur
SlicesOfPi
King Arthur
23,906
5,189
0
14,691
24,816
34,335
16
4,342
19,522
0
142,443
W
Merlin
18,341
629
386
3,945
14,023
6,442
1,847
936
13,062
117,534
0
L
Sol
14,952
4,225
0
10,441
27,033
10,115
3,540
1,755
25,057
146,041
0
L
Thanatos
nin9tails
Thanatos
10,627
2,618
0
18,239
26,153
11,388
186
4,366
21,186
0
93,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,239
Gold Earned
71,494
869
Minions Killed
823
0
Camps Cleared
0
2,816,402
Distance Traveled
2,706,011
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,999
517
225
8
0
559,102
5
W
Nemesis
16,003
552
211
7
0
649,287
8
W
Sylvanus
12,128
418
21
1
0
543,396
21
L
Neith
14,722
508
182
6
0
507,415
8
L
Guan Yu
13,546
467
77
3
0
622,558
0
W
Apollo
17,248
595
207
7
0
522,547
1
W
King Arthur
17,930
618
261
9
0
585,412
0
W
Merlin
14,930
515
169
6
0
515,760
8
L
Sol
14,413
497
207
7
0
474,138
3
L
Thanatos
13,814
476
132
5
0
542,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role