Player Matchup

Hel
Hel
Gold III
AC Saturn
Hel
Gold III
Level 142
God Stats
1W - 3L
1,324 SR
Queue Stats
456W - 463L
1,443 MMR
Solo
Osiris
Osiris
Gold V
Bllank_face
Osiris
Gold V
Level 50
God Stats
11W - 3L
1,855 SR
Queue Stats
110W - 101L
1,442 MMR
Solo
Arachne
Arachne
Bronze III
CGNicolai22
Arachne
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,424 MMR
Solo
Bacchus
Bacchus
Gold IV
Distractedbunny2
Bacchus
Gold IV
Level 46
God Stats
14W - 11L
1,431 SR
Queue Stats
107W - 106L
1,445 MMR
Solo
Chiron
Chiron
Gold IV
HKSketch1020
Chiron
Gold IV
Level 104
God Stats
6W - 8L
1,543 SR
Queue Stats
200W - 202L
1,425 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,531 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,577 SR
1,436 MMR
Bakasura
Bakasura
Gold V
Danoff413
Bakasura
Gold V
Level 149
God Stats
4W - 4L
1,696 SR
Queue Stats
111W - 112L
1,421 MMR
Solo
Artio
Artio
Gold IV
KillacCive05
Artio
Gold IV
Level 127
God Stats
65W - 63L
1,487 SR
Queue Stats
218W - 223L
1,444 MMR
Solo
Hera
Hera
Gold III
LAFU_152
Hera
Gold III
Level 137
God Stats
16W - 11L
1,459 SR
Queue Stats
96W - 106L
1,438 MMR
Solo
Khepri
Khepri
Gold IV
WickedZomb1e
Khepri
Gold IV
Level 159
God Stats
89W - 62L
1,471 SR
Queue Stats
1,276W - 1,293L
1,437 MMR
Solo
Danzaburou
Danzaburou
Gold III
starplayah14
Danzaburou
Gold III
Level 100
God Stats
12W - 7L
1,772 SR
Queue Stats
183W - 186L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,904
469
11,024
14,738
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
2 / 2 / 0
9,278
488
8,429
19,803
10,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
CGNicolai22
Arachne
14
0 / 1 / 0
8,596
452
2,841
11,558
4,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
8,265
435
6,527
14,214
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
15
0 / 3 / 2
8,672
456
7,000
11,068
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Nu WaTsukuyomiCthulhuCu ChulainnSet

VS

Bans
HadesBellonaScyllaMulanNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Danoff413
Bakasura
17
3 / 1 / 4
10,504
553
9,582
18,144
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 0 / 6
11,019
580
13,086
18,240
16,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
18
3 / 0 / 6
11,204
590
7,431
5,839
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
12
0 / 2 / 9
8,781
462
4,877
14,780
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
starplayah14
Danzaburou
17
6 / 1 / 3
11,590
610
10,848
11,639
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
15
15
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Osiris
2
2
0
1
L
Arachne
CGNicolai22
Arachne
0
1
0
0
W
Bakasura
Danoff413
Bakasura
3
1
4
5
L
1
4
2
0.5
L
Chiron
0
3
2
0.33
W
3
0
6
6
W
Hera
3
0
6
6
W
Khepri
0
2
9
2.25
W
Danzaburou
starplayah14
Danzaburou
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,821
Damage
45,824
71,381
Taken
68,642
36,223
Mitigated
42,246
29,035
Healing
26,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,024
1,281
2,647
5,210
14,738
5,691
183
6,933
7,073
70,871
0
L
Osiris
8,429
3,984
0
11,167
19,803
10,491
0
8,810
10,372
0
68,081
L
Arachne
CGNicolai22
Arachne
2,841
2,126
0
4,711
11,558
4,436
2,177
3,617
7,467
0
47,040
W
Bakasura
Danoff413
Bakasura
9,582
6,824
0
4,130
18,144
7,322
566
4,635
13,509
0
78,761
L
6,527
754
0
868
14,214
12,090
273
3,969
9,331
25,319
0
L
Chiron
7,000
1,684
1,033
3,399
11,068
3,515
647
1,808
9,223
0
70,678
W
13,086
556
2,334
10,978
18,240
16,677
1,871
4,321
13,919
72,811
0
W
Hera
7,431
2,018
0
1,332
5,839
2,358
767
3,665
2,174
79,448
0
W
Khepri
4,877
886
0
2,676
14,780
10,474
72
4,232
10,548
27,136
0
W
Danzaburou
starplayah14
Danzaburou
10,848
5,621
0
5,263
11,639
5,415
2,366
698
10,941
0
76,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,715
Gold Earned
53,098
503
Minions Killed
601
0
Camps Cleared
0
1,778,959
Distance Traveled
1,913,728
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,904
469
130
7
0
316,922
3
L
Osiris
9,278
488
111
6
0
371,404
3
L
Arachne
8,596
452
110
6
0
374,689
2
W
Bakasura
10,504
553
133
7
0
454,134
2
L
Bacchus
8,265
435
28
1
0
392,974
0
L
Chiron
8,672
456
124
7
0
322,970
4
W
Artio
11,019
580
131
7
0
382,627
3
W
Hera
11,204
590
158
8
0
389,603
5
W
Khepri
8,781
462
35
2
0
359,248
9
W
Danzaburou
11,590
610
144
8
0
328,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role