Player Matchup

Arachne
Arachne
BoyWonderxD
Arachne
Level 128
God Stats
7W - 4L
1,531 SR
Queue Stats
117W - 104L
1,654 Elo+
Party 2
Sylvanus
Sylvanus
HyPer eC
Sylvanus
Level 60
God Stats
7W - 8L
1,708 SR
Queue Stats
12W - 14L
1,657 Elo+
Party 2
Merlin
Merlin
Kamuiiiiiii
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 125L
1,709 Elo+
Party 2
Tiamat
Tiamat
Kdohtp
Tiamat
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 233L
1,740 Elo+
Party 2
Skadi
Skadi
elninoasesino16
Skadi
Level 26
God Stats
152W - 92L
1,784 SR
Queue Stats
193W - 135L
1,708 Elo+
Party 2
Team Averages
Level 91
1,605 SR
1,694 Elo+

VS

Team Averages
Level 63
1,545 SR
1,539 Elo+
Zeus
Zeus
Jyx Psycho
Zeus
Level 118
God Stats
16W - 10L
1,714 SR
Queue Stats
288W - 263L
1,564 Elo+
Party 1
Ganesha
Ganesha
Jyx Reeko
Ganesha
Level 29
God Stats
10W - 14L
1,626 SR
Queue Stats
99W - 120L
1,497 Elo+
Party 1
Pele
Pele
Jyx Vyko
Pele
Level 87
God Stats
6W - 11L
1,539 SR
Queue Stats
336W - 298L
1,611 Elo+
Party 1
Hou Yi
Hou Yi
Krage shutup
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
krage spawn
King Arthur
Level 67
God Stats
7W - 5L
1,345 SR
Queue Stats
52W - 41L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoyWonderxD
Arachne
11
3 / 2 / 0
6,344
577
2,040
6,902
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
HyPer eC
Sylvanus
9
1 / 1 / 1
5,541
504
2,530
4,760
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
11
0 / 2 / 3
5,866
533
1,967
4,021
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Kdohtp
Tiamat
10
0 / 3 / 1
5,447
495
3,769
6,449
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
6,322
575
1,848
2,870
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,717
611
4,902
4,094
1,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Jyx Reeko
Ganesha
1
0 / 0 / 0
3,522
320
0
0
0
Pele
11
1 / 1 / 2
5,684
517
3,167
7,202
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
10
0 / 0 / 0
5,410
492
361
3,387
759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
krage spawn
King Arthur
10
3 / 2 / 1
6,153
559
5,366
9,844
5,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
8
8
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
BoyWonderxD
Arachne
3
2
0
1.5
W
Sylvanus
HyPer eC
Sylvanus
1
1
1
1.5
L
4
2
0
2
L
Ganesha
Jyx Reeko
Ganesha
0
0
0
0
L
Pele
1
1
2
2
W
Merlin
0
2
3
0.75
W
Tiamat
Kdohtp
Tiamat
0
3
1
0.17
L
Hou Yi
0
0
0
0
W
1
0
0
1
L
King Arthur
krage spawn
King Arthur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,154
Damage
13,796
25,002
Taken
24,527
10,647
Mitigated
9,065
11,062
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BoyWonderxD
Arachne
2,040
1,525
0
3,804
6,902
2,102
0
1,087
5,723
0
23,015
W
Sylvanus
HyPer eC
Sylvanus
2,530
372
597
2,467
4,760
3,006
126
1,336
3,314
15,182
0
L
4,902
436
0
750
4,094
1,107
0
460
3,634
39,559
0
L
Ganesha
Jyx Reeko
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Pele
3,167
669
0
3,394
7,202
2,134
0
2,797
4,293
0
33,895
W
Merlin
1,967
224
0
530
4,021
1,172
156
1,844
2,029
29,915
0
W
Tiamat
Kdohtp
Tiamat
3,769
425
0
2,634
6,449
3,562
165
0
6,449
28,270
0
L
Hou Yi
361
60
0
1,922
3,387
759
0
0
3,387
0
24,280
W
1,848
1,057
0
1,030
2,870
805
987
257
2,585
0
37,928
L
King Arthur
krage spawn
King Arthur
5,366
1,092
0
2,649
9,844
5,065
0
4,633
4,947
0
31,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
27,486
281
Minions Killed
278
0
Camps Cleared
0
1,049,473
Distance Traveled
783,664
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,344
577
51
5
0
229,163
3
W
Sylvanus
5,541
504
31
3
0
188,934
4
L
Zeus
6,717
611
99
9
0
190,125
3
L
Ganesha
3,522
320
0
0
0
0
0
L
Pele
5,684
517
69
6
0
227,079
6
W
Merlin
5,866
533
60
5
0
204,070
4
W
Tiamat
5,447
495
56
5
0
207,488
2
L
Hou Yi
5,410
492
44
4
0
147,144
0
W
Skadi
6,322
575
83
8
0
219,818
4
L
King Arthur
6,153
559
66
6
0
219,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role