Player Matchup

Camazotz
Camazotz
Almadux
Camazotz
Level 87
God Stats
0W - 2L
1,240 SR
Queue Stats
37W - 63L
1,270 Elo+
Party 1
Ymir
Ymir
Reiss076
Ymir
Level 106
God Stats
3W - 2L
1,573 SR
Queue Stats
51W - 62L
1,448 Elo+
Solo
Scylla
Scylla
denver-00as
Scylla
Level 21
God Stats
3W - 6L
1,387 SR
Queue Stats
15W - 23L
1,236 Elo+
Party 1
Team Averages
Level 71
1,400 SR
1,318 Elo+

VS

Team Averages
Level 74
1,513 SR
1,401 Elo+
Arachne
Arachne
Deguns91
Arachne
Level 107
God Stats
2W - 1L
1,192 SR
Queue Stats
366W - 372L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
TTVxKlump_99
Sun Wukong
Level 54
God Stats
19W - 15L
1,583 SR
Queue Stats
129W - 136L
1,387 Elo+
Solo
Hel
Hel
ivi_500_
Hel
Level 62
God Stats
2W - 1L
1,763 SR
Queue Stats
34W - 40L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Almadux
Camazotz
9
2 / 2 / 0
6,434
643
5,255
9,440
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
7
0 / 5 / 2
5,738
574
3,483
6,953
4,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
9
0 / 4 / 1
5,831
583
1,678
5,629
1,557
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deguns91
Arachne
10
5 / 1 / 4
8,026
803
4,615
9,510
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
TTVxKlump_99
Sun Wukong
10
3 / 1 / 4
7,257
726
5,107
8,118
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 8
7,732
773
7,239
3,752
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Almadux
Camazotz
2
2
0
1
W
Arachne
Deguns91
Arachne
5
1
4
7
L
Ymir
0
5
2
0.2
W
Sun Wukong
TTVxKlump_99
Sun Wukong
3
1
4
5
L
Scylla
0
4
1
0.13
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,416
Damage
16,961
22,022
Taken
21,380
9,983
Mitigated
10,402
3,768
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Almadux
Camazotz
5,255
1,045
0
2,746
9,440
4,253
0
2,829
6,241
0
16,529
W
Arachne
Deguns91
Arachne
4,615
3,642
0
4,457
9,510
3,262
1,242
2,884
6,626
0
31,222
L
Ymir
3,483
822
0
513
6,953
4,173
0
2,655
4,009
11,654
0
W
Sun Wukong
TTVxKlump_99
Sun Wukong
5,107
1,033
284
1,141
8,118
6,029
204
1,564
6,554
0
21,532
L
Scylla
1,678
290
0
509
5,629
1,557
0
1,126
4,191
10,059
0
W
7,239
870
3,764
2,373
3,752
1,111
382
917
2,835
25,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,003
Gold Earned
23,015
52
Minions Killed
111
0
Camps Cleared
0
469,206
Distance Traveled
597,417
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,434
643
23
2
0
194,012
1
W
Arachne
8,026
803
43
4
0
198,584
4
L
Ymir
5,738
574
17
2
0
133,508
2
W
Sun Wukong
7,257
726
24
2
0
200,326
2
L
Scylla
5,831
583
12
1
0
141,686
0
W
Hel
7,732
773
44
4
0
198,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role