Player Matchup

Janus
Janus
AndresG2107
Janus
Level 29
God Stats
22W - 25L
1,269 SR
Queue Stats
136W - 175L
1,382 Elo+
Solo
Medusa
Medusa
AshieDash16
Medusa
Level 23
God Stats
9W - 4L
1,723 SR
Queue Stats
13W - 8L
1,755 Elo+
Party 1
Sun Wukong
Sun Wukong
britishyoshi
Sun Wukong
Level 80
God Stats
2W - 0L
1,744 SR
Queue Stats
39W - 20L
1,557 Elo+
Party 1
Team Averages
Level 44
1,579 SR
1,565 Elo+

VS

Team Averages
Level 36
1,565 SR
1,427 Elo+
Apollo
Apollo
ItsFran31
Apollo
Level 15
God Stats
1W - 3L
1,546 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Janus
Janus
iVruz
Janus
Level 65
God Stats
1W - 2L
1,650 SR
Queue Stats
4W - 9L
1,281 Elo+
Party 2
Tiamat
Tiamat
yetinutz420
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
8,693
790
5,927
6,000
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
2 / 3 / 11
7,992
727
6,428
8,349
2,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
britishyoshi
Sun Wukong
12
11 / 2 / 4
9,664
879
10,025
8,820
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItsFran31
Apollo
11
3 / 3 / 3
7,534
685
5,863
9,681
3,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
iVruz
Janus
11
2 / 6 / 3
7,791
708
7,568
8,828
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
9
0 / 9 / 4
6,715
610
2,722
9,428
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
5
7
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Medusa
2
3
11
2.5
L
Apollo
ItsFran31
Apollo
3
3
3
1.5
W
Sun Wukong
britishyoshi
Sun Wukong
11
2
4
6.5
L
Janus
iVruz
Janus
2
6
3
0.58
L
Tiamat
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
16,153
23,169
Taken
27,937
11,490
Mitigated
13,607
6,774
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,927
25
0
744
6,000
2,048
117
3,149
2,645
31,260
0
W
Medusa
6,428
3,133
195
2,464
8,349
2,840
1,270
3,529
4,636
0
21,825
L
Apollo
ItsFran31
Apollo
5,863
2,758
0
1,335
9,681
3,306
611
1,360
8,159
0
17,671
W
Sun Wukong
britishyoshi
Sun Wukong
10,025
2,724
837
2,534
8,820
6,602
285
2,982
5,554
0
24,287
L
Janus
iVruz
Janus
7,568
813
0
505
8,828
2,646
0
1,183
7,501
25,706
0
L
Tiamat
2,722
613
74
1,000
9,428
7,655
0
2,942
6,247
13,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
22,040
133
Minions Killed
69
0
Camps Cleared
0
643,690
Distance Traveled
569,707
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,693
790
70
6
0
200,776
2
W
Medusa
7,992
727
41
4
0
229,879
0
L
Apollo
7,534
685
26
2
0
218,297
4
W
Sun Wukong
9,664
879
22
2
0
213,035
2
L
Janus
7,791
708
33
3
0
181,853
2
L
Tiamat
6,715
610
10
1
0
169,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role