Player Matchup

Medusa
Medusa
Avitz777
Medusa
Level 26
God Stats
2W - 1L
1,287 SR
Queue Stats
24W - 16L
1,570 Elo+
Party 1
Ymir
Ymir
HellaBattery
Ymir
Level 18
God Stats
43W - 29L
1,581 SR
Queue Stats
171W - 162L
1,445 Elo+
Party 1
Tiamat
Tiamat
J2SteeZy8925
Tiamat
Level 28
God Stats
1W - 0L
1,943 SR
Queue Stats
16W - 23L
1,440 Elo+
Solo
Bellona
Bellona
JayYouAyeEn
Bellona
Level 52
God Stats
5W - 4L
1,627 SR
Queue Stats
203W - 202L
1,474 Elo+
Party 1
Arachne
Arachne
KurisuPy
Arachne
Level 22
God Stats
20W - 5L
1,904 SR
Queue Stats
160W - 120L
1,592 Elo+
Party 1
Team Averages
Level 29
1,668 SR
1,504 Elo+

VS

Team Averages
Level 22
1,486 SR
1,459 Elo+
Bakasura
Bakasura
SKWHA
Bakasura
Level 8
God Stats
4W - 5L
1,589 SR
Queue Stats
131W - 126L
1,438 Elo+
Solo
Tiamat
Tiamat
SunnySideUpp69
Tiamat
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
aimbotMcTHICC
Nu Wa
Level 29
God Stats
14W - 19L
1,378 SR
Queue Stats
93W - 126L
1,427 Elo+
Solo
Ra
Ra
lm Maniac
Ra
Level 26
God Stats
5W - 8L
1,298 SR
Queue Stats
170W - 163L
1,421 Elo+
Solo
Kukulkan
Kukulkan
qLoee
Kukulkan
Level 28
God Stats
1W - 2L
1,665 SR
Queue Stats
5W - 4L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avitz777
Medusa
10
3 / 1 / 6
6,681
607
7,041
3,987
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 1 / 3
6,011
546
2,381
5,412
2,292
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
8
0 / 1 / 1
5,492
499
3,764
3,866
2,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JayYouAyeEn
Bellona
12
0 / 0 / 1
6,771
616
1,681
5,027
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
KurisuPy
Arachne
13
11 / 3 / 1
8,205
746
7,089
6,985
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SKWHA
Bakasura
11
3 / 4 / 0
6,691
608
4,020
8,035
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
5,056
460
2,189
7,343
2,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,054
459
3,315
2,929
777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 1
5,747
522
1,273
7,115
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
qLoee
Kukulkan
8
2 / 6 / 0
5,012
456
2,003
5,674
1,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
6
6
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Avitz777
Medusa
3
1
6
6
W
4
1
3
5.5
W
Tiamat
0
1
1
0.5
W
Bellona
JayYouAyeEn
Bellona
0
0
1
0.5
W
Arachne
KurisuPy
Arachne
11
3
1
3.83
L
Bakasura
SKWHA
Bakasura
3
4
0
0.75
L
0
5
2
0.2
L
0
1
0
0
L
1
3
1
0.5
L
Kukulkan
qLoee
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,956
Damage
12,800
25,277
Taken
31,096
12,632
Mitigated
10,383
8,490
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Avitz777
Medusa
7,041
2,556
0
1,408
3,987
1,322
1,799
1,947
2,040
0
33,651
W
2,381
677
303
1,813
5,412
2,292
553
1,944
3,468
13,142
0
W
Tiamat
3,764
507
0
728
3,866
2,065
0
1,306
2,373
20,604
0
W
Bellona
JayYouAyeEn
Bellona
1,681
87
0
2,102
5,027
3,209
836
2,833
2,173
0
36,645
W
Arachne
KurisuPy
Arachne
7,089
4,458
0
2,136
6,985
3,744
989
541
6,165
0
40,513
L
Bakasura
SKWHA
Bakasura
4,020
3,124
0
1,817
8,035
2,927
788
497
7,538
0
37,933
L
2,189
523
0
575
7,343
2,864
0
1,086
6,257
19,987
0
L
3,315
1,159
0
0
2,929
777
39
0
2,929
19,902
0
L
1,273
48
149
2,769
7,115
2,192
333
3,022
4,093
27,462
0
L
Kukulkan
qLoee
Kukulkan
2,003
530
135
380
5,674
1,623
30
1,540
4,134
13,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
27,560
290
Minions Killed
259
0
Camps Cleared
0
954,307
Distance Traveled
930,677
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,681
607
60
5
0
177,948
1
W
Ymir
6,011
546
25
2
0
167,480
2
W
Tiamat
5,492
499
44
4
0
181,259
5
W
Bellona
6,771
616
88
8
0
196,046
2
W
Arachne
8,205
746
73
7
0
231,574
3
L
Bakasura
6,691
608
97
9
0
220,065
1
L
Tiamat
5,056
460
35
3
0
193,756
0
L
Nu Wa
5,054
459
38
3
0
163,495
3
L
Ra
5,747
522
61
6
0
171,042
2
L
Kukulkan
5,012
456
28
3
0
182,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role