Player Matchup

Nemesis
Nemesis
BlacSword
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,826 Elo+
Solo
Izanami
Izanami
Endurrance
Izanami
Level 16
God Stats
83W - 43L
1,534 SR
Queue Stats
274W - 281L
1,498 Elo+
Solo
Ymir
Ymir
MangeMardeXx
Ymir
Level 3
God Stats
4W - 1L
1,718 SR
Queue Stats
9W - 13L
1,673 Elo+
Party 1
Kukulkan
Kukulkan
MightyMiyagi
Kukulkan
Level 3
God Stats
5W - 12L
1,500 SR
Queue Stats
8W - 16L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
thewood666
Cthulhu
Level 4
God Stats
7W - 11L
1,500 SR
Queue Stats
10W - 12L
1,732 Elo+
Party 1
Team Averages
Level 6
1,550 SR
1,678 Elo+

VS

Team Averages
Level 17
1,485 SR
1,640 Elo+
Cthulhu
Cthulhu
ArtsofPeace
Cthulhu
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 74L
1,658 Elo+
Solo
King Arthur
King Arthur
Troggert
King Arthur
Level 27
God Stats
4W - 6L
1,515 SR
Queue Stats
185W - 171L
1,662 Elo+
Solo
Vulcan
Vulcan
XPepsixX
Vulcan
Level 3
God Stats
4W - 4L
1,685 SR
Queue Stats
6W - 9L
1,649 Elo+
Solo
Set
Set
xMamarre
Set
Level 27
God Stats
19W - 19L
1,223 SR
Queue Stats
128W - 122L
1,571 Elo+
Solo
Ra
Ra
外国佬beach
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlacSword
Nemesis
15
6 / 2 / 1
9,492
558
6,709
13,214
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Endurrance
Izanami
13
1 / 5 / 1
8,051
474
5,055
13,428
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 5
7,653
450
7,747
14,815
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MightyMiyagi
Kukulkan
13
2 / 7 / 0
7,696
453
4,858
9,422
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
thewood666
Cthulhu
9
0 / 6 / 1
6,281
369
3,359
12,480
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArtsofPeace
Cthulhu
13
3 / 2 / 11
8,795
517
11,494
14,698
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Troggert
King Arthur
16
7 / 1 / 6
9,824
578
10,465
16,454
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
XPepsixX
Vulcan
14
7 / 4 / 3
8,810
518
11,483
6,574
2,222
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 6
10,594
623
8,825
12,273
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 6
7,506
442
2,583
6,444
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
25
25
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArtsofPeace
Cthulhu
3
2
11
4.25
L
Nemesis
BlacSword
Nemesis
6
2
1
3.25
L
Izanami
Endurrance
Izanami
1
5
1
0.3
L
0
5
5
0.5
L
Kukulkan
MightyMiyagi
Kukulkan
2
7
0
0.29
W
King Arthur
Troggert
King Arthur
7
1
6
10
W
Vulcan
XPepsixX
Vulcan
7
4
3
2.13
L
Cthulhu
thewood666
Cthulhu
0
6
1
0.08
W
8
0
6
11
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,728
Damage
44,850
63,359
Taken
56,443
31,804
Mitigated
30,994
12,113
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArtsofPeace
Cthulhu
11,494
1,902
223
4,877
14,698
10,095
457
4,289
10,189
30,594
0
L
Nemesis
BlacSword
Nemesis
6,709
2,031
0
5,137
13,214
5,161
242
3,705
9,434
0
60,820
L
Izanami
Endurrance
Izanami
5,055
3,617
0
4,675
13,428
4,070
1,024
3,363
9,666
0
47,496
L
7,747
2,518
0
1,446
14,815
10,477
0
7,135
7,584
30,125
0
L
Kukulkan
MightyMiyagi
Kukulkan
4,858
468
0
0
9,422
3,403
175
5,137
4,210
33,163
0
W
King Arthur
Troggert
King Arthur
10,465
435
0
8,065
16,454
10,990
234
1,788
14,593
0
70,073
W
Vulcan
XPepsixX
Vulcan
11,483
2,997
0
80
6,574
2,222
1,580
2,314
4,235
39,519
0
L
Cthulhu
thewood666
Cthulhu
3,359
270
138
717
12,480
8,693
0
6,220
6,140
18,079
0
W
8,825
4,284
0
8,573
12,273
5,088
397
2,460
9,738
0
78,269
W
2,583
569
238
354
6,444
2,599
48
4,720
1,724
28,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
45,529
348
Minions Killed
423
0
Camps Cleared
0
1,387,562
Distance Traveled
1,627,384
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,795
517
22
1
0
304,509
4
L
Nemesis
9,492
558
108
6
0
344,889
3
L
Izanami
8,051
474
87
5
0
230,890
4
L
Ymir
7,653
450
42
2
0
291,472
2
L
Kukulkan
7,696
453
80
5
0
254,866
0
W
King Arthur
9,824
578
116
7
0
348,430
2
W
Vulcan
8,810
518
79
5
0
318,922
0
L
Cthulhu
6,281
369
31
2
0
265,445
0
W
Set
10,594
623
134
8
0
343,874
2
W
Ra
7,506
442
72
4
0
311,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role