Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BTGz
Jormungandr
Level 43
God Stats
1W - 1L
1,315 SR
Queue Stats
182W - 104L
1,775 Elo+
Party 1
Awilix
Awilix
Bloodkill24
Awilix
Level 21
God Stats
9W - 2L
1,858 SR
Queue Stats
195W - 111L
1,757 Elo+
Party 1
Heimdallr
Heimdallr
ReforgedSteel
Heimdallr
Level 141
God Stats
2W - 1L
1,758 SR
Queue Stats
168W - 132L
1,727 Elo+
Party 1
Sylvanus
Sylvanus
iHUFF_Acetone
Sylvanus
Level 109
God Stats
9W - 7L
1,754 SR
Queue Stats
45W - 33L
1,494 Elo+
Party 1
Team Averages
Level 92
1,637 SR
1,651 Elo+

VS

Team Averages
Level 81
1,677 SR
1,675 Elo+
Tiamat
Tiamat
BlakeVasco
Tiamat
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 20L
1,786 Elo+
Party 2
Mulan
Mulan
Ess_Thedragon
Mulan
Level 7
God Stats
0W - 1L
1,747 SR
Queue Stats
2W - 2L
1,568 Elo+
Party 2
Xing Tian
Xing Tian
HistoriaGladio
Xing Tian
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,786 Elo+
Party 2
Erlang Shen
Erlang Shen
ItsAbsorb-
Erlang Shen
Level 137
God Stats
1W - 1L
1,857 SR
Queue Stats
16W - 21L
1,554 Elo+
Party 2
Izanami
Izanami
Taorules13
Izanami
Level 72
God Stats
1W - 1L
1,781 SR
Queue Stats
4W - 4L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 2 / 4
9,507
634
6,833
7,305
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
BTGz
Jormungandr
17
6 / 0 / 3
9,985
666
9,222
8,822
10,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
15
9 / 2 / 6
9,235
616
9,017
11,398
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
ReforgedSteel
Heimdallr
12
2 / 4 / 5
7,691
513
9,367
12,407
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
iHUFF_Acetone
Sylvanus
12
1 / 2 / 10
7,813
521
4,863
11,372
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlakeVasco
Tiamat
14
1 / 5 / 2
7,650
510
7,228
10,604
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 6 / 1
7,685
512
5,806
11,185
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
HistoriaGladio
Xing Tian
10
1 / 7 / 3
6,343
423
7,024
14,202
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
ItsAbsorb-
Erlang Shen
10
0 / 5 / 1
6,379
425
2,668
10,398
7,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Taorules13
Izanami
12
4 / 2 / 2
7,424
495
6,097
7,242
2,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
24
Kills
9
10
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
4
4
W
Jormungandr
BTGz
Jormungandr
6
0
3
7.5
L
Tiamat
BlakeVasco
Tiamat
1
5
2
0.4
W
Awilix
9
2
6
6
L
3
6
1
0.58
L
Xing Tian
HistoriaGladio
Xing Tian
1
7
3
0.36
L
Erlang Shen
ItsAbsorb-
Erlang Shen
0
5
1
0.1
W
Heimdallr
ReforgedSteel
Heimdallr
2
4
5
1.13
L
Izanami
Taorules13
Izanami
4
2
2
2.5
W
Sylvanus
iHUFF_Acetone
Sylvanus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,302
Damage
28,823
51,304
Taken
53,631
32,776
Mitigated
30,351
21,291
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,833
385
0
3,246
7,305
5,116
323
3,704
3,194
48,991
0
W
Jormungandr
BTGz
Jormungandr
9,222
2,593
0
3,151
8,822
10,685
90
294
8,502
65,029
0
L
Tiamat
BlakeVasco
Tiamat
7,228
360
0
3,707
10,604
7,191
0
4,494
5,834
46,961
0
W
Awilix
9,017
3,447
0
3,860
11,398
4,219
0
2,277
8,969
0
48,867
L
5,806
1,017
0
2,827
11,185
6,005
0
3,974
7,061
0
44,391
L
Xing Tian
HistoriaGladio
Xing Tian
7,024
932
202
2,291
14,202
7,869
0
3,842
10,320
21,493
0
L
Erlang Shen
ItsAbsorb-
Erlang Shen
2,668
1,116
0
3,368
10,398
7,271
0
6,651
3,668
0
27,989
W
Heimdallr
ReforgedSteel
Heimdallr
9,367
5,949
0
2,837
12,407
5,044
2,124
3,146
9,227
0
55,563
L
Izanami
Taorules13
Izanami
6,097
3,960
0
2,076
7,242
2,015
144
1,392
5,830
0
42,173
W
Sylvanus
iHUFF_Acetone
Sylvanus
4,863
1,512
2,746
5,451
11,372
7,712
375
4,200
7,160
19,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
35,481
451
Minions Killed
356
0
Camps Cleared
0
1,414,467
Distance Traveled
1,383,529
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,507
634
110
7
0
275,550
2
W
Jormungandr
9,985
666
119
8
0
266,327
3
L
Tiamat
7,650
510
95
6
0
268,646
1
W
Awilix
9,235
616
94
6
0
330,957
5
L
Mulan
7,685
512
79
5
0
313,155
0
L
Xing Tian
6,343
423
21
1
0
328,593
1
L
Erlang Shen
6,379
425
60
4
0
177,959
0
W
Heimdallr
7,691
513
96
6
0
266,013
4
L
Izanami
7,424
495
101
7
0
295,176
3
W
Sylvanus
7,813
521
32
2
0
275,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role