Player Matchup

Mercury
Mercury
Drefill
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,450 Elo+
Party 2
Bellona
Bellona
Elxoroinozuke
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 2
Ymir
Ymir
Femtocianuro
Ymir
Level 6
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 7L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
HighLordSwolnir
Heimdallr
Level 24
God Stats
9W - 9L
1,531 SR
Queue Stats
62W - 80L
1,391 Elo+
Solo
Hades
Hades
abrito2000
Hades
Level 15
God Stats
2W - 1L
1,756 SR
Queue Stats
8W - 11L
1,394 Elo+
Party 2
Team Averages
Level 18
1,603 SR
1,391 Elo+

VS

Team Averages
Level 23
1,594 SR
1,438 Elo+
Tiamat
Tiamat
BlitzBurn03
Tiamat
Level 17
God Stats
6W - 11L
1,680 SR
Queue Stats
113W - 109L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Ghostly19
Cthulhu
Level 26
God Stats
5W - 11L
1,445 SR
Queue Stats
127W - 123L
1,434 Elo+
Party 1
Apollo
Apollo
N3XUZ
Apollo
Level 18
God Stats
10W - 4L
1,613 SR
Queue Stats
39W - 35L
1,452 Elo+
Solo
Thanatos
Thanatos
ZurgGryphon
Thanatos
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
456W - 424L
1,456 Elo+
Party 3
Fenrir
Fenrir
ZurgKoala
Fenrir
Level 29
God Stats
5W - 9L
1,730 SR
Queue Stats
503W - 480L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drefill
Mercury
14
2 / 8 / 8
9,169
509
6,811
18,119
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
10
2 / 5 / 1
7,050
392
4,907
8,444
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 5 / 4
9,496
528
9,311
17,797
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
HighLordSwolnir
Heimdallr
8
1 / 8 / 4
6,597
367
3,542
10,216
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
13
4 / 10 / 3
8,324
462
15,561
18,961
8,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
9 / 2 / 9
11,018
612
14,789
12,230
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ghostly19
Cthulhu
14
3 / 4 / 14
9,809
545
10,985
14,954
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
N3XUZ
Apollo
16
11 / 3 / 10
10,755
598
16,736
15,785
6,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ZurgGryphon
Thanatos
15
5 / 2 / 9
10,175
565
7,488
14,071
5,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
ZurgKoala
Fenrir
16
8 / 4 / 5
10,740
597
11,255
16,389
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
14
Kills
36
36
Deaths
15
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
2
9
6.75
L
Mercury
Drefill
Mercury
2
8
8
0.75
L
Bellona
2
5
1
0.5
L
5
5
4
1.4
W
Cthulhu
Ghostly19
Cthulhu
3
4
14
2.5
L
Heimdallr
HighLordSwolnir
Heimdallr
1
8
4
0.38
W
Apollo
N3XUZ
Apollo
11
3
10
5.33
W
Thanatos
ZurgGryphon
Thanatos
5
2
9
4.75
W
Fenrir
ZurgKoala
Fenrir
8
4
5
2.63
L
Hades
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,132
Damage
61,253
73,537
Taken
73,429
41,711
Mitigated
41,776
8,894
Healing
41,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
14,789
2,629
823
6,663
12,230
6,981
3,374
5,746
6,484
62,019
0
L
Mercury
Drefill
Mercury
6,811
1,863
0
3,184
18,119
6,052
0
4,667
13,305
0
39,304
L
Bellona
4,907
1,854
0
580
8,444
6,612
0
168
8,276
1,160
19,669
L
9,311
1,423
0
765
17,797
17,159
0
7,567
9,988
28,192
0
W
Cthulhu
Ghostly19
Cthulhu
10,985
1,583
865
4,854
14,954
15,404
511
5,902
9,052
28,897
0
L
Heimdallr
HighLordSwolnir
Heimdallr
3,542
2,512
0
840
10,216
3,140
0
3,958
6,144
0
10,322
W
Apollo
N3XUZ
Apollo
16,736
14,328
0
7,490
15,785
6,116
2,264
6,648
9,137
0
62,926
W
Thanatos
ZurgGryphon
Thanatos
7,488
1,598
0
11,595
14,071
5,470
1,646
2,041
11,306
0
44,402
W
Fenrir
ZurgKoala
Fenrir
11,255
3,113
0
8,732
16,389
7,805
2,545
4,893
11,196
0
56,949
L
Hades
15,561
1,431
529
2,996
18,961
8,748
0
8,318
10,050
35,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
52,497
232
Minions Killed
433
0
Camps Cleared
0
1,287,200
Distance Traveled
1,670,683
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,018
612
109
6
0
326,331
4
L
Mercury
9,169
509
69
4
0
373,255
1
L
Bellona
7,050
392
43
2
0
193,409
1
L
Ymir
9,496
528
41
2
0
280,732
4
W
Cthulhu
9,809
545
39
2
0
310,527
6
L
Heimdallr
6,597
367
24
1
0
184,696
0
W
Apollo
10,755
598
88
5
0
337,203
2
W
Thanatos
10,175
565
92
5
0
375,179
0
W
Fenrir
10,740
597
105
6
0
321,443
2
L
Hades
8,324
462
55
3
0
255,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role