Player Matchup

Hun Batz
Hun Batz
Joixn
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,394 Elo+
Party 1
Yemoja
Yemoja
Only_Isaac
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
Tony-Lol444
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,406 Elo+
Party 3
Ra
Ra
evilchild09
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Ao Kuang
Ao Kuang
vicenterm9
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,394 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,470 Elo+

VS

Team Averages
Level 27
1,504 SR
1,436 Elo+
Izanami
Izanami
Andybshark02
Izanami
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 46L
1,500 Elo+
Party 2
Osiris
Osiris
BGT_FLYBUCK
Osiris
Level 27
God Stats
1W - 1L
1,162 SR
Queue Stats
17W - 11L
1,390 Elo+
Solo
Kali
Kali
HxC TKantor HxC
Kali
Level 23
God Stats
18W - 14L
1,604 SR
Queue Stats
29W - 23L
1,482 Elo+
Solo
Scylla
Scylla
Jaeishere6
Scylla
Level 29
God Stats
10W - 9L
1,702 SR
Queue Stats
214W - 247L
1,461 Elo+
Solo
Cthulhu
Cthulhu
RageFire124
Cthulhu
Level 28
God Stats
21W - 24L
1,554 SR
Queue Stats
75W - 87L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Joixn
Hun Batz
9
1 / 4 / 0
6,230
415
2,740
10,372
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Only_Isaac
Yemoja
9
0 / 2 / 1
6,199
413
4,054
7,764
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Tony-Lol444
Danzaburou
9
1 / 4 / 0
5,860
391
3,473
9,060
2,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

10
1 / 8 / 0
6,827
455
1,059
10,086
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
vicenterm9
Ao Kuang
9
0 / 4 / 1
5,978
399
1,722
7,757
2,204
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andybshark02
Izanami
13
5 / 1 / 3
7,963
531
6,963
8,195
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
2 / 1 / 4
8,151
543
3,045
6,116
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 1 / 1
9,164
611
2,585
10,984
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
Jaeishere6
Scylla
14
7 / 0 / 1
9,035
602
7,064
4,771
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
RageFire124
Cthulhu
13
4 / 0 / 5
8,554
570
7,036
5,015
2,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
21
22
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Andybshark02
Izanami
5
1
3
6.5
W
Osiris
2
1
4
4
W
3
1
1
3.5
W
Scylla
Jaeishere6
Scylla
7
0
1
7.5
L
Hun Batz
Joixn
Hun Batz
1
4
0
0.25
L
Yemoja
Only_Isaac
Yemoja
0
2
1
0.25
W
Cthulhu
RageFire124
Cthulhu
4
0
5
6.5
L
Danzaburou
Tony-Lol444
Danzaburou
1
4
0
0.25
L
1
8
0
0.13
L
Ao Kuang
vicenterm9
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,048
Damage
26,693
45,039
Taken
35,081
15,981
Mitigated
15,493
10,809
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Andybshark02
Izanami
6,963
3,797
0
3,630
8,195
2,645
2,140
1,884
6,311
0
43,321
W
Osiris
3,045
1,154
0
1,458
6,116
3,829
1,003
1,871
4,159
0
35,540
W
2,585
1,544
0
6,820
10,984
4,630
863
198
10,786
0
60,271
W
Scylla
Jaeishere6
Scylla
7,064
304
0
532
4,771
1,582
1,611
1,240
3,491
44,025
0
L
Hun Batz
Joixn
Hun Batz
2,740
611
132
2,420
10,372
2,738
0
2,520
7,679
0
18,166
L
Yemoja
Only_Isaac
Yemoja
4,054
611
718
1,654
7,764
5,224
0
2,671
5,055
13,675
0
W
Cthulhu
RageFire124
Cthulhu
7,036
320
117
1,951
5,015
2,807
149
1,516
3,499
31,496
0
L
Danzaburou
Tony-Lol444
Danzaburou
3,473
1,090
0
2,539
9,060
2,965
0
2,292
6,743
0
27,665
L
1,059
212
68
1,978
10,086
2,850
0
2,939
6,975
39,178
0
L
Ao Kuang
vicenterm9
Ao Kuang
1,722
46
0
1,300
7,757
2,204
0
3,102
4,337
15,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
42,867
198
Minions Killed
423
0
Camps Cleared
0
1,327,376
Distance Traveled
1,349,766
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,963
531
78
5
0
247,955
1
W
Osiris
8,151
543
77
5
0
271,045
2
W
Kali
9,164
611
124
8
0
260,648
1
W
Scylla
9,035
602
75
5
0
275,247
4
L
Hun Batz
6,230
415
32
2
0
276,107
0
L
Yemoja
6,199
413
10
1
0
267,417
3
W
Cthulhu
8,554
570
69
5
0
294,871
0
L
Danzaburou
5,860
391
50
3
0
232,202
0
L
Ra
6,827
455
71
5
0
283,035
2
L
Ao Kuang
5,978
399
35
2
0
268,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role