Player Matchup

Kukulkan
Kukulkan
CjTheLegend
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,336 Elo+
Solo
Mercury
Mercury
CowboyForaDaLei
Mercury
Level 10
God Stats
4W - 5L
1,383 SR
Queue Stats
11W - 11L
1,471 Elo+
Solo
Raijin
Raijin
JC_101003
Raijin
Level 28
God Stats
7W - 6L
1,570 SR
Queue Stats
64W - 86L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
Kanart
Heimdallr
Level 28
God Stats
14W - 6L
1,760 SR
Queue Stats
110W - 71L
1,584 Elo+
Solo
Bellona
Bellona
ernestobrito1234
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 79L
1,456 Elo+
Party 1
Team Averages
Level 21
1,543 SR
1,451 Elo+

VS

Team Averages
Level 11
1,585 SR
1,413 Elo+
Yemoja
Yemoja
Dominybr
Yemoja
Level 12
God Stats
3W - 3L
1,480 SR
Queue Stats
4W - 3L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
MahatmaVibes
Sun Wukong
Level 7
God Stats
8W - 3L
1,786 SR
Queue Stats
10W - 8L
1,549 Elo+
Solo
Anubis
Anubis
RobinFuud
Anubis
Level 5
God Stats
4W - 5L
1,652 SR
Queue Stats
4W - 9L
1,348 Elo+
Solo
Fenrir
Fenrir
SellionRB
Fenrir
Level 26
God Stats
6W - 6L
1,505 SR
Queue Stats
12W - 15L
1,526 Elo+
Solo
Arachne
Arachne
blueboygt_1
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CjTheLegend
Kukulkan
19
11 / 9 / 4
13,223
601
19,418
15,272
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 6 / 6
11,619
528
8,024
14,198
5,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
JC_101003
Raijin
19
2 / 3 / 5
12,134
552
6,247
9,246
3,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Kanart
Heimdallr
20
21 / 2 / 4
14,978
681
38,096
19,111
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 1 / 5
10,129
460
3,589
14,120
5,565
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dominybr
Yemoja
14
0 / 5 / 7
9,465
430
1,850
17,734
15,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
MahatmaVibes
Sun Wukong
19
6 / 6 / 4
12,296
559
13,259
20,947
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
RobinFuud
Anubis
17
2 / 7 / 1
10,588
481
9,968
13,414
10,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
SellionRB
Fenrir
18
13 / 10 / 0
12,055
548
15,967
26,587
12,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
blueboygt_1
Arachne
12
0 / 12 / 2
7,856
357
1,667
19,354
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
40
Kills
21
21
Deaths
40
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CjTheLegend
Kukulkan
11
9
4
1.44
W
5
6
6
1.33
L
Yemoja
Dominybr
Yemoja
0
5
7
0.7
W
Raijin
JC_101003
Raijin
2
3
5
1.5
W
Heimdallr
Kanart
Heimdallr
21
2
4
11.5
L
Sun Wukong
MahatmaVibes
Sun Wukong
6
6
4
1.33
L
Anubis
RobinFuud
Anubis
2
7
1
0.36
L
Fenrir
SellionRB
Fenrir
13
10
0
1.3
L
Arachne
blueboygt_1
Arachne
0
12
2
0.08
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,374
Damage
42,711
71,947
Taken
98,036
29,261
Mitigated
63,964
12,835
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CjTheLegend
Kukulkan
19,418
2,409
0
420
15,272
6,007
761
774
14,448
74,446
0
W
8,024
5,105
0
201
14,198
5,530
1,835
2,155
11,943
0
75,367
L
Yemoja
Dominybr
Yemoja
1,850
804
3,372
1,923
17,734
15,428
438
7,409
10,320
16,431
0
W
Raijin
JC_101003
Raijin
6,247
340
0
50
9,246
3,520
1,751
159
8,787
66,063
0
W
Heimdallr
Kanart
Heimdallr
38,096
25,204
0
9,602
19,111
8,639
4,316
1,719
17,267
0
132,935
L
Sun Wukong
MahatmaVibes
Sun Wukong
13,259
4,138
0
3,164
20,947
19,528
370
6,285
14,654
0
67,108
L
Anubis
RobinFuud
Anubis
9,968
1,117
0
2,548
13,414
10,149
1,152
1,710
11,704
61,172
0
L
Fenrir
SellionRB
Fenrir
15,967
3,918
0
6,248
26,587
12,084
0
7,725
18,858
0
78,457
L
Arachne
blueboygt_1
Arachne
1,667
841
0
2,996
19,354
6,775
0
2,536
16,817
0
26,859
W
3,589
919
0
2,562
14,120
5,565
293
6,567
7,109
0
51,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,083
Gold Earned
52,260
635
Minions Killed
410
0
Camps Cleared
0
2,026,952
Distance Traveled
1,866,143
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,223
601
124
6
0
343,354
2
W
Mercury
11,619
528
125
6
0
417,173
0
L
Yemoja
9,465
430
23
1
0
414,261
0
W
Raijin
12,134
552
134
6
0
424,901
3
W
Heimdallr
14,978
681
171
8
0
396,794
1
L
Sun Wukong
12,296
559
112
5
0
397,771
3
L
Anubis
10,588
481
117
5
0
355,043
3
L
Fenrir
12,055
548
108
5
0
374,658
0
L
Arachne
7,856
357
50
2
0
324,410
3
W
Bellona
10,129
460
81
4
0
444,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role