Player Matchup

Cupid
Cupid
Aogail
Cupid
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
313W - 293L
1,551 Elo+
Party 1
Scylla
Scylla
FreakOPsychO
Scylla
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 93L
1,529 Elo+
Party 2
Artemis
Artemis
SolsticeDread51
Artemis
Level 138
God Stats
26W - 23L
1,217 SR
Queue Stats
780W - 758L
1,547 Elo+
Party 1
Ares
Ares
mianvidal
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,562 Elo+
Party 2
Thor
Thor
tayboone
Thor
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
832W - 812L
1,547 Elo+
Party 1
Team Averages
Level 108
1,443 SR
1,547 Elo+

VS

Team Averages
Level 126
1,461 SR
1,499 Elo+
Anhur
Anhur
MovingStairs
Anhur
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
293W - 312L
1,600 Elo+
Solo
Fenrir
Fenrir
Th3Spidermonkey
Fenrir
Level 150
God Stats
0W - 2L
1,306 SR
Queue Stats
6W - 13L
1,393 Elo+
Party 3
Sol
Sol
UltimateMerz
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 207L
1,562 Elo+
Solo
Chaac
Chaac
Unreal Dookey
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,346 Elo+
Party 3
Fafnir
Fafnir
trinity3into1
Fafnir
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
480W - 488L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aogail
Cupid
18
1 / 3 / 17
10,297
686
16,124
14,448
7,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
11 / 1 / 6
12,151
810
24,347
8,148
3,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 4 / 10
11,098
740
19,590
11,573
5,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
17
1 / 2 / 10
9,597
640
8,775
22,606
14,131
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
17
1 / 3 / 14
9,997
666
15,103
13,612
8,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,522
635
6,467
13,284
5,932
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 5 / 8
10,127
675
9,260
24,288
13,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 3 / 8
10,209
681
14,920
12,840
6,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 4 / 3
10,794
720
19,719
22,561
23,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 3 / 7
10,242
683
5,763
20,144
25,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
19
Kills
12
13
Deaths
19
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aogail
Cupid
1
3
17
3.17
W
Scylla
11
1
6
14
L
2
4
6
1.25
W
5
4
10
2.5
L
1
5
8
1
L
4
3
8
2.67
L
4
4
3
1.38
W
Ares
1
2
10
3
W
Thor
1
3
14
2.67
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,939
Damage
56,129
70,387
Taken
93,117
38,613
Mitigated
74,878
32,347
Healing
33,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aogail
Cupid
16,124
8,549
5,199
5,954
14,448
7,097
1,444
3,910
10,538
0
35,707
W
Scylla
24,347
1,373
3,078
1,956
8,148
3,776
867
2,610
5,538
51,792
0
L
6,467
3,487
471
1,363
13,284
5,932
0
6,258
6,976
0
22,275
W
19,590
6,534
1,532
2,781
11,573
5,147
2,669
4,659
6,914
0
33,703
L
9,260
1,091
899
5,152
24,288
13,323
0
6,545
17,537
0
13,116
L
14,920
2,311
5,001
4,656
12,840
6,545
601
5,999
6,816
35,122
0
L
19,719
2,109
1,228
7,675
22,561
23,889
442
8,608
13,778
0
41,480
W
Ares
8,775
490
1,204
6,166
22,606
14,131
0
5,172
17,434
14,023
0
W
Thor
15,103
2,177
1,637
2,840
13,612
8,462
844
4,332
9,280
0
19,720
L
5,763
1,480
1,587
5,303
20,144
25,189
48
5,712
14,307
12,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,140
Gold Earned
50,894
142
Minions Killed
154
0
Camps Cleared
0
1,261,694
Distance Traveled
1,223,748
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,297
686
31
2
0
228,901
3
W
Scylla
12,151
810
72
5
0
259,297
0
L
Anhur
9,522
635
45
3
0
227,243
0
W
Artemis
11,098
740
22
1
0
216,867
0
L
Fenrir
10,127
675
10
1
0
242,040
5
L
Sol
10,209
681
44
3
0
245,727
0
L
Chaac
10,794
720
51
3
0
273,377
0
W
Ares
9,597
640
7
0
0
285,047
1
W
Thor
9,997
666
10
1
0
271,582
0
L
Fafnir
10,242
683
4
0
0
235,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role