Player Matchup

Jormungandr
Jormungandr
BubblesHello
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,500 Elo+
Party 2
Bellona
Bellona
KayKowe
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,500 Elo+
Party 2
Nemesis
Nemesis
SillentBeast11
Nemesis
Level 25
God Stats
18W - 15L
1,633 SR
Queue Stats
183W - 184L
1,511 Elo+
Solo
Izanami
Izanami
chungo308
Izanami
Level 24
God Stats
7W - 4L
1,526 SR
Queue Stats
11W - 10L
1,315 Elo+
Solo
Tiamat
Tiamat
flommox
Tiamat
Level 31
God Stats
3W - 2L
1,734 SR
Queue Stats
136W - 136L
1,623 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,490 Elo+

VS

Team Averages
Level 27
1,488 SR
1,602 Elo+
Izanami
Izanami
AceMAiny
Izanami
Level 27
God Stats
38W - 45L
1,490 SR
Queue Stats
128W - 170L
1,432 Elo+
Solo
Tiamat
Tiamat
Jartasm
Tiamat
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 75L
1,600 Elo+
Party 1
Bellona
Bellona
SLYxxNemesis
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,807 Elo+
Party 1
Thanatos
Thanatos
TheBurningBush69
Thanatos
Level 26
God Stats
4W - 9L
1,448 SR
Queue Stats
214W - 215L
1,590 Elo+
Party 1
Xing Tian
Xing Tian
UnnamedSoldier00
Xing Tian
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 59L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BubblesHello
Jormungandr
13
2 / 1 / 4
8,588
477
9,064
10,424
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
KayKowe
Bellona
15
2 / 1 / 0
9,343
519
7,633
9,350
9,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 2 / 4
11,580
643
12,836
11,510
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
chungo308
Izanami
13
2 / 2 / 3
8,202
456
6,974
9,755
3,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
flommox
Tiamat
17
5 / 3 / 4
10,980
610
10,521
10,489
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceMAiny
Izanami
10
0 / 3 / 0
6,668
370
5,729
9,721
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Jartasm
Tiamat
15
2 / 7 / 2
9,143
508
6,702
15,326
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SLYxxNemesis
Bellona
16
1 / 4 / 0
9,071
504
6,423
12,507
11,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 4 / 2
10,810
601
10,716
16,520
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
12
0 / 2 / 0
7,917
440
3,615
15,384
9,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
20
Kills
9
9
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AceMAiny
Izanami
0
3
0
0
W
Jormungandr
BubblesHello
Jormungandr
2
1
4
4
L
Tiamat
Jartasm
Tiamat
2
7
2
0.43
W
Bellona
KayKowe
Bellona
2
1
0
2
L
Bellona
SLYxxNemesis
Bellona
1
4
0
0.25
W
9
2
4
5.5
L
6
4
2
1.75
L
Xing Tian
0
2
0
0
W
Izanami
chungo308
Izanami
2
2
3
1.75
W
Tiamat
flommox
Tiamat
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,028
Damage
33,185
51,528
Taken
69,458
32,753
Mitigated
35,190
17,816
Healing
30,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AceMAiny
Izanami
5,729
3,000
0
3,989
9,721
2,866
0
3,424
6,283
0
42,641
W
Jormungandr
BubblesHello
Jormungandr
9,064
1,890
0
1,931
10,424
7,894
293
1,982
8,406
24,339
0
L
Tiamat
Jartasm
Tiamat
6,702
1,452
182
5,024
15,326
5,875
849
7,578
7,358
45,447
0
W
Bellona
KayKowe
Bellona
7,633
2,359
0
3,406
9,350
9,024
818
0
9,350
0
40,353
L
Bellona
SLYxxNemesis
Bellona
6,423
2,150
0
4,103
12,507
11,500
0
0
12,507
0
53,718
W
12,836
8,559
549
3,911
11,510
5,833
0
1,279
10,165
0
75,430
L
10,716
3,929
0
12,101
16,520
5,696
0
3,528
12,854
0
87,288
L
Xing Tian
3,615
247
736
4,443
15,384
9,253
340
4,513
10,871
25,307
0
W
Izanami
chungo308
Izanami
6,974
3,349
1,062
3,101
9,755
3,168
2,807
2,597
7,106
0
67,280
W
Tiamat
flommox
Tiamat
10,521
705
0
3,856
10,489
6,834
180
3,902
6,184
69,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,693
Gold Earned
43,609
494
Minions Killed
443
0
Camps Cleared
0
1,728,473
Distance Traveled
1,621,968
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,668
370
69
4
0
236,844
4
W
Jormungandr
8,588
477
21
1
0
325,048
0
L
Tiamat
9,143
508
88
5
0
302,632
8
W
Bellona
9,343
519
89
5
0
351,616
4
L
Bellona
9,071
504
105
6
0
345,807
3
W
Nemesis
11,580
643
111
6
0
383,851
0
L
Thanatos
10,810
601
142
8
0
383,884
4
L
Xing Tian
7,917
440
39
2
0
352,801
2
W
Izanami
8,202
456
121
7
0
331,268
1
W
Tiamat
10,980
610
152
8
0
336,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role